Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Daniel_DL_89
Guan Yu
Level 28
God Stats
61W - 65L
1,570 SR
Queue Stats
112W - 117L
1,536 Elo+
Solo
Apollo
Apollo
KD-Gadelha
Apollo
Level 26
God Stats
0W - 4L
1,292 SR
Queue Stats
75W - 58L
1,513 Elo+
Solo
Yemoja
Yemoja
ST iShxrpz
Yemoja
Level 28
God Stats
3W - 3L
1,610 SR
Queue Stats
216W - 239L
1,502 Elo+
Solo
Thanatos
Thanatos
SWG yJoao
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,510 Elo+

VS

Team Averages
Level 18
1,515 SR
1,591 Elo+
Agni
Agni
BicepsDeCobra
Agni
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 98L
1,702 Elo+
Party 1
Gilgamesh
Gilgamesh
KONAM1
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,755 Elo+
Party 1
Neith
Neith
Srgitado
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
alecampoli123
Zhong Kui
Level 56
God Stats
4W - 1L
1,577 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
zTufao7
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 8 / 0
5,000
417
2,334
6,404
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Daniel_DL_89
Guan Yu
11
0 / 1 / 1
6,163
514
2,063
12,825
5,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
KD-Gadelha
Apollo
12
3 / 1 / 0
6,937
578
2,064
5,436
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
ST iShxrpz
Yemoja
8
0 / 2 / 1
5,849
487
1,940
6,128
2,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
SWG yJoao
Thanatos
7
1 / 8 / 1
5,298
442
2,273
8,115
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 3
8,174
681
10,306
9,327
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KONAM1
Gilgamesh
13
6 / 1 / 3
7,547
629
5,878
7,825
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Srgitado
Neith
2
0 / 1 / 0
4,116
343
0
896
146
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Zhong Kui
alecampoli123
Zhong Kui
12
2 / 1 / 0
7,071
589
7,912
3,590
1,959
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
zTufao7
Jormungandr
9
2 / 0 / 4
6,610
551
2,605
4,868
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
20
20
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
8
0
0.13
W
10
2
3
5.75
L
Guan Yu
Daniel_DL_89
Guan Yu
0
1
1
0.5
L
Apollo
KD-Gadelha
Apollo
3
1
0
3
W
Gilgamesh
KONAM1
Gilgamesh
6
1
3
7.5
L
Yemoja
ST iShxrpz
Yemoja
0
2
1
0.25
L
Thanatos
SWG yJoao
Thanatos
1
8
1
0.19
W
Neith
Srgitado
Neith
0
1
0
0
W
Zhong Kui
alecampoli123
Zhong Kui
2
1
0
2
W
Jormungandr
zTufao7
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,674
Damage
26,701
38,908
Taken
26,506
14,292
Mitigated
11,143
13,290
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,334
448
0
473
6,404
2,054
182
2,829
3,379
17,481
0
W
10,306
1,750
203
4,240
9,327
3,195
1,175
1,732
7,595
53,602
0
L
Guan Yu
Daniel_DL_89
Guan Yu
2,063
324
0
6,560
12,825
5,531
0
7,821
5,004
0
27,519
L
Apollo
KD-Gadelha
Apollo
2,064
976
0
3,250
5,436
1,713
1,430
1,197
4,167
0
34,948
W
Gilgamesh
KONAM1
Gilgamesh
5,878
2,099
0
3,552
7,825
3,133
524
735
7,090
0
45,731
L
Yemoja
ST iShxrpz
Yemoja
1,940
222
201
30
6,128
2,291
84
3,752
2,238
15,424
0
L
Thanatos
SWG yJoao
Thanatos
2,273
997
0
2,776
8,115
2,703
0
4,638
3,297
0
12,042
W
Neith
Srgitado
Neith
0
0
0
0
896
146
0
94
802
0
1,713
W
Zhong Kui
alecampoli123
Zhong Kui
7,912
2,033
0
1,366
3,590
1,959
280
0
3,590
38,261
0
W
Jormungandr
zTufao7
Jormungandr
2,605
650
0
753
4,868
2,710
0
2,003
2,865
13,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
33,518
231
Minions Killed
299
0
Camps Cleared
0
1,031,701
Distance Traveled
933,899
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,000
417
32
3
0
171,243
0
W
Agni
8,174
681
92
8
0
220,485
3
L
Guan Yu
6,163
514
77
6
0
228,414
3
L
Apollo
6,937
578
71
6
0
208,224
4
W
Gilgamesh
7,547
629
93
8
0
264,865
0
L
Yemoja
5,849
487
28
2
0
218,068
0
L
Thanatos
5,298
442
23
2
0
205,752
0
W
Neith
4,116
343
1
0
0
57,904
0
W
Zhong Kui
7,071
589
85
7
0
213,899
3
W
Jormungandr
6,610
551
28
2
0
176,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role