Player Matchup

He Bo
He Bo
CARLOSXD9900
He Bo
Level 152
God Stats
2W - 2L
1,582 SR
Queue Stats
166W - 119L
1,664 Elo+
Party 1
Bakasura
Bakasura
Kevïn
Bakasura
Level 157
God Stats
1W - 1L
1,300 SR
Queue Stats
135W - 98L
1,612 Elo+
Party 1
King Arthur
King Arthur
Shag0z_
King Arthur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 11L
1,823 Elo+
Party 1
Team Averages
Level 108
1,461 SR
1,700 Elo+

VS

Team Averages
Level 49
1,975 SR
2,033 Elo+
Hercules
Hercules
Anxietý
Hercules
Level 100
God Stats
28W - 4L
1,971 SR
Queue Stats
755W - 52L
2,235 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Drivels
Ah Muzen Cab
Level 22
God Stats
100W - 3L
2,223 SR
Queue Stats
330W - 12L
2,283 Elo+
Party 2
Kukulkan
Kukulkan
SmegmaSalad
Kukulkan
Level 25
God Stats
9W - 5L
1,729 SR
Queue Stats
24W - 19L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,329
633
6,298
6,675
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Kevïn
Bakasura
10
1 / 3 / 1
6,409
641
3,246
7,284
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Shag0z_
King Arthur
9
0 / 8 / 2
5,894
589
1,739
11,797
8,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anxietý
Hercules
12
4 / 2 / 10
8,103
810
5,845
9,745
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Drivels
Ah Muzen Cab
13
7 / 0 / 8
8,667
867
11,044
5,351
2,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SmegmaSalad
Kukulkan
12
4 / 0 / 9
8,063
806
3,342
3,470
961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anxietý
Hercules
4
2
10
4.5
L
1
4
1
0.38
W
Ah Muzen Cab
Drivels
Ah Muzen Cab
7
0
8
11
L
Bakasura
Kevïn
Bakasura
1
3
1
0.5
L
King Arthur
Shag0z_
King Arthur
0
8
2
0.13
W
Kukulkan
SmegmaSalad
Kukulkan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,283
Damage
20,231
25,756
Taken
18,566
13,773
Mitigated
11,183
2,098
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anxietý
Hercules
5,845
1,386
0
4,014
9,745
8,022
109
3,132
5,853
0
13,781
L
6,298
182
0
260
6,675
1,778
0
476
5,773
21,832
0
W
Ah Muzen Cab
Drivels
Ah Muzen Cab
11,044
4,302
0
3,816
5,351
2,200
1,438
1,335
3,652
0
43,514
L
Bakasura
Kevïn
Bakasura
3,246
1,975
0
1,838
7,284
3,411
0
443
6,205
0
11,744
L
King Arthur
Shag0z_
King Arthur
1,739
36
0
0
11,797
8,584
0
2,423
8,350
0
8,085
W
Kukulkan
SmegmaSalad
Kukulkan
3,342
582
0
1,948
3,470
961
506
1,315
2,001
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
24,833
94
Minions Killed
151
0
Camps Cleared
0
539,477
Distance Traveled
634,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,103
810
20
2
0
214,384
0
L
He Bo
6,329
633
34
3
0
167,503
0
W
Ah Muzen Cab
8,667
867
62
6
0
201,787
0
L
Bakasura
6,409
641
47
5
0
204,336
2
L
King Arthur
5,894
589
13
1
0
167,638
1
W
Kukulkan
8,063
806
69
7
0
218,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role