Player Matchup

Janus
Janus
Dong_Bong_
Janus
Level 49
God Stats
2W - 1L
1,524 SR
Queue Stats
115W - 161L
1,464 Elo+
Solo
Bacchus
Bacchus
Maccarroonn
Bacchus
Level 121
God Stats
3W - 2L
1,152 SR
Queue Stats
132W - 134L
1,476 Elo+
Party 2
Nox
Nox
MilanesaConRice
Nox
Level 112
God Stats
2W - 2L
1,720 SR
Queue Stats
129W - 130L
1,458 Elo+
Party 2
Hercules
Hercules
RogatienQC
Hercules
Level 160
God Stats
21W - 15L
1,429 SR
Queue Stats
777W - 741L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Simple Sapp
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,575 SR
Queue Stats
293W - 283L
1,421 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,439 Elo+

VS

Team Averages
Level 92
1,457 SR
1,487 Elo+
Persephone
Persephone
Dark Kerze
Persephone
Level 76
God Stats
2W - 3L
1,505 SR
Queue Stats
106W - 116L
1,481 Elo+
Solo
Fenrir
Fenrir
Grimm Trauma
Fenrir
Level 53
God Stats
1W - 1L
1,733 SR
Queue Stats
41W - 38L
1,418 Elo+
Party 1
Awilix
Awilix
Ratz Dropped
Awilix
Level 97
God Stats
0W - 4L
1,278 SR
Queue Stats
212W - 206L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Ratz J4M35MJ
Danzaburou
Level 80
God Stats
1W - 1L
1,435 SR
Queue Stats
54W - 37L
1,598 Elo+
Party 1
Nemesis
Nemesis
camp-and-run
Nemesis
Level 154
God Stats
8W - 15L
1,332 SR
Queue Stats
833W - 858L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 2 / 11
10,558
812
7,331
7,794
3,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Maccarroonn
Bacchus
16
1 / 6 / 19
9,866
759
11,501
12,774
17,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 2 / 12
11,154
858
16,214
6,740
3,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RogatienQC
Hercules
15
5 / 3 / 8
9,813
755
8,035
22,420
22,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Simple Sapp
Ah Muzen Cab
17
6 / 5 / 11
10,382
799
9,960
13,341
6,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dark Kerze
Persephone
13
4 / 6 / 4
9,416
724
9,861
10,719
4,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
14
0 / 6 / 6
8,274
636
1,868
10,833
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
17
7 / 4 / 3
10,125
779
8,424
12,658
5,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ratz J4M35MJ
Danzaburou
18
3 / 3 / 8
10,591
815
12,066
12,923
5,815
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
camp-and-run
Nemesis
17
3 / 2 / 13
10,031
772
9,379
11,821
10,991
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
22
Kills
17
18
Deaths
21
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dark Kerze
Persephone
4
6
4
1
W
Janus
2
2
11
3.75
L
Fenrir
0
6
6
0.5
W
Bacchus
Maccarroonn
Bacchus
1
6
19
1.75
W
8
2
12
7
L
Awilix
7
4
3
2.13
L
Danzaburou
Ratz J4M35MJ
Danzaburou
3
3
8
2.33
W
Hercules
RogatienQC
Hercules
5
3
8
3
W
Ah Muzen Cab
Simple Sapp
Ah Muzen Cab
6
5
11
2.3
L
Nemesis
camp-and-run
Nemesis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,041
Damage
41,598
63,069
Taken
58,954
52,398
Mitigated
30,669
21,633
Healing
21,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dark Kerze
Persephone
9,861
1,362
787
1,319
10,719
4,005
480
6,412
4,301
17,192
0
W
Janus
7,331
36
1,689
1,593
7,794
3,246
325
1,225
6,569
39,105
0
L
Fenrir
1,868
716
1,825
1,367
10,833
4,279
0
6,767
4,066
0
2,372
W
Bacchus
Maccarroonn
Bacchus
11,501
326
571
530
12,774
17,706
324
1,866
10,908
18,250
0
W
16,214
1,232
1,434
1,144
6,740
3,267
1,694
764
5,976
29,481
0
L
Awilix
8,424
3,355
2,201
1,814
12,658
5,579
653
7,702
4,956
0
18,812
L
Danzaburou
Ratz J4M35MJ
Danzaburou
12,066
5,658
2,533
4,232
12,923
5,815
2,349
7,489
5,434
0
38,811
W
Hercules
RogatienQC
Hercules
8,035
1,768
1,822
9,560
22,420
22,128
126
3,039
19,381
57
8,847
W
Ah Muzen Cab
Simple Sapp
Ah Muzen Cab
9,960
2,227
564
2,726
13,341
6,051
2,079
2,967
10,374
0
23,392
L
Nemesis
camp-and-run
Nemesis
9,379
3,075
2,179
3,526
11,821
10,991
0
6,729
5,092
0
16,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
48,437
141
Minions Killed
116
0
Camps Cleared
0
1,218,540
Distance Traveled
1,194,227
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,416
724
16
1
0
191,695
0
W
Janus
10,558
812
82
6
0
261,364
1
L
Fenrir
8,274
636
2
0
0
258,686
1
W
Bacchus
9,866
759
14
1
0
252,760
0
W
Nox
11,154
858
25
2
0
274,928
0
L
Awilix
10,125
779
24
2
0
254,250
0
L
Danzaburou
10,591
815
57
4
0
213,304
0
W
Hercules
9,813
755
2
0
0
204,238
0
W
Ah Muzen Cab
10,382
799
18
1
0
225,250
0
L
Nemesis
10,031
772
17
1
0
276,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role