Player Matchup

Izanami
Izanami
EGIRL_PEYTON4
Izanami
Level 26
God Stats
2W - 7L
1,332 SR
Queue Stats
166W - 174L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Jasmine3395
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo
Thanatos
Thanatos
Sadier
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 140L
1,391 Elo+
Solo
Kukulkan
Kukulkan
ShoogaBear
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,582 Elo+
Solo
Cernunnos
Cernunnos
gime-baby5
Cernunnos
Level 28
God Stats
4W - 3L
1,700 SR
Queue Stats
23W - 23L
1,579 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,458 Elo+

VS

Team Averages
Level 40
1,451 SR
1,626 Elo+
Hel
Hel
Cecedy
Hel
Level 158
God Stats
8W - 2L
1,532 SR
Queue Stats
583W - 110L
1,942 Elo+
Party 1
Guan Yu
Guan Yu
Joystickeroo
Guan Yu
Level 14
God Stats
4W - 2L
1,334 SR
Queue Stats
18W - 21L
1,567 Elo+
Solo
The Morrigan
The Morrigan
Nerf Susan
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,903 Elo+
Party 1
Izanami
Izanami
TukknRoll
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 51L
1,405 Elo+
Solo
Tiamat
Tiamat
XxKingSkeezaxX
Tiamat
Level 8
God Stats
65W - 64L
1,387 SR
Queue Stats
154W - 152L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 12 / 2
10,560
880
13,249
27,095
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Jasmine3395
Danzaburou
16
0 / 8 / 3
9,522
794
1,285
10,447
2,789
Thanatos
Sadier
Thanatos
16
1 / 11 / 3
10,221
852
6,180
21,061
6,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ShoogaBear
Kukulkan
18
3 / 6 / 5
11,549
962
18,858
22,278
5,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
gime-baby5
Cernunnos
17
3 / 9 / 4
11,178
932
16,790
22,396
5,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cecedy
Hel
20
20 / 0 / 21
15,030
1,253
23,962
13,474
6,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Joystickeroo
Guan Yu
19
2 / 0 / 19
11,975
998
4,644
16,604
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Nerf Susan
The Morrigan
20
17 / 2 / 20
14,601
1,217
36,383
7,548
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TukknRoll
Izanami
19
2 / 5 / 13
11,225
935
9,451
12,343
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 27
12,985
1,082
22,900
13,260
12,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
146
10
Kills
46
46
Deaths
10
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hel
Cecedy
Hel
20
0
21
30.5
L
Izanami
3
12
2
0.33
L
Danzaburou
Jasmine3395
Danzaburou
0
8
3
0.19
W
Guan Yu
Joystickeroo
Guan Yu
2
0
19
11.5
W
The Morrigan
Nerf Susan
The Morrigan
17
2
20
13.5
L
Thanatos
Sadier
Thanatos
1
11
3
0.23
L
Kukulkan
ShoogaBear
Kukulkan
3
6
5
0.92
W
Izanami
TukknRoll
Izanami
2
5
13
1.7
W
5
3
27
6.17
L
Cernunnos
gime-baby5
Cernunnos
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,362
Damage
97,340
103,277
Taken
63,229
25,605
Mitigated
41,981
11,866
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Cecedy
Hel
23,962
1,752
9,158
8,476
13,474
6,251
0
4,373
9,101
29,048
0
L
Izanami
13,249
8,174
0
1,016
27,095
5,517
0
19,367
7,457
0
27,990
L
Danzaburou
Jasmine3395
Danzaburou
1,285
154
0
46
10,447
2,789
0
8,669
1,729
0
3,808
W
Guan Yu
Joystickeroo
Guan Yu
4,644
525
1,630
5,248
16,604
15,830
0
4,799
9,965
291
19,647
W
The Morrigan
Nerf Susan
The Morrigan
36,383
4,853
128
0
7,548
2,792
0
1,315
6,118
46,495
4,544
L
Thanatos
Sadier
Thanatos
6,180
551
0
3,915
21,061
6,498
0
17,141
3,655
0
18,805
L
Kukulkan
ShoogaBear
Kukulkan
18,858
925
502
3,565
22,278
5,491
0
16,532
5,518
67,199
0
W
Izanami
TukknRoll
Izanami
9,451
5,065
0
84
12,343
4,711
0
3,949
8,394
0
44,632
W
22,900
726
0
4,055
13,260
12,397
0
4,422
8,838
42,336
0
L
Cernunnos
gime-baby5
Cernunnos
16,790
10,877
0
2,822
22,396
5,310
0
16,079
6,158
0
50,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
65,816
197
Minions Killed
207
3
Camps Cleared
5
1,035,461
Distance Traveled
1,083,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,030
1,253
16
1
4
254,583
0
L
Izanami
10,560
880
26
2
0
214,254
0
L
Danzaburou
9,522
794
2
0
0
171,874
0
W
Guan Yu
11,975
998
39
3
0
214,730
0
W
The Morrigan
14,601
1,217
23
2
1
209,941
0
L
Thanatos
10,221
852
23
2
1
228,650
0
L
Kukulkan
11,549
962
97
8
1
232,909
0
W
Izanami
11,225
935
89
7
0
174,975
0
W
Tiamat
12,985
1,082
40
3
0
229,634
0
L
Cernunnos
11,178
932
49
4
1
187,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role