Player Matchup

Apollo
Apollo
Adheric
Apollo
Level 8
God Stats
2W - 9L
1,249 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 2
Sylvanus
Sylvanus
Churkus
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 129L
1,330 Elo+
Party 2
Janus
Janus
GregIsGarbage
Janus
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Joebp
Sun Wukong
Level 25
God Stats
6W - 5L
1,510 SR
Queue Stats
68W - 93L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
nashaadi
Baron Samedi
Level 16
God Stats
28W - 44L
1,490 SR
Queue Stats
29W - 44L
1,414 Elo+
Party 2
Team Averages
Level 16
1,450 SR
1,347 Elo+

VS

Team Averages
Level 20
1,633 SR
1,487 Elo+
Nike
Nike
BigZe
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LuminaEmmerich
Fenrir
Level 15
God Stats
5W - 1L
1,720 SR
Queue Stats
12W - 8L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
Marioaguilar1133
Hou Yi
Level 13
God Stats
14W - 8L
1,632 SR
Queue Stats
36W - 24L
1,525 Elo+
Solo
Izanami
Izanami
Vargerxod862
Izanami
Level 31
God Stats
10W - 3L
1,796 SR
Queue Stats
24W - 14L
1,480 Elo+
Party 1
Zeus
Zeus
dear-calculus0
Zeus
Level 16
God Stats
9W - 15L
1,516 SR
Queue Stats
45W - 45L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adheric
Apollo
15
1 / 11 / 0
9,387
427
7,287
16,945
7,756
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Churkus
Sylvanus
12
0 / 6 / 1
8,589
390
2,148
17,994
17,997
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 7 / 3
8,536
388
5,168
12,605
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Joebp
Sun Wukong
14
2 / 10 / 2
9,199
418
4,370
20,716
14,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
nashaadi
Baron Samedi
15
5 / 14 / 0
10,459
475
9,392
18,788
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BigZe
Nike
18
3 / 1 / 11
12,399
564
10,353
14,837
11,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 1 / 7
13,429
610
12,171
15,275
14,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
17 / 2 / 4
14,408
655
17,694
19,191
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Vargerxod862
Izanami
20
11 / 0 / 5
14,404
655
10,753
13,213
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 14
12,754
580
13,549
9,699
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
8
Kills
46
48
Deaths
9
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
Adheric
Apollo
1
11
0
0.09
W
Nike
BigZe
Nike
3
1
11
8.5
L
Sylvanus
Churkus
Sylvanus
0
6
1
0.08
L
0
7
3
0.21
L
Sun Wukong
Joebp
Sun Wukong
2
10
2
0.3
W
8
1
7
11.5
W
17
2
4
9.5
W
Izanami
Vargerxod862
Izanami
11
0
5
13.5
W
7
5
14
2.8
L
Baron Samedi
nashaadi
Baron Samedi
5
14
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
64,520
87,048
Taken
72,215
53,383
Mitigated
45,207
10,670
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Adheric
Apollo
7,287
4,706
0
1,500
16,945
7,756
538
2,798
14,147
0
55,597
W
Nike
BigZe
Nike
10,353
1,383
0
2,582
14,837
11,980
2,820
3,999
10,509
12,485
55,655
L
Sylvanus
Churkus
Sylvanus
2,148
1,001
514
1,225
17,994
17,997
661
4,298
13,696
10,760
0
L
5,168
587
0
2,560
12,605
3,752
330
915
11,690
43,311
0
L
Sun Wukong
Joebp
Sun Wukong
4,370
1,073
0
3,610
20,716
14,760
1,102
3,974
16,742
0
38,408
W
12,171
3,742
0
6,535
15,275
14,990
3,680
3,922
11,353
0
68,075
W
17,694
8,977
0
10,226
19,191
8,303
7,459
3,955
15,236
0
99,869
W
Izanami
Vargerxod862
Izanami
10,753
7,902
0
3,593
13,213
4,833
2,951
2,614
10,599
0
152,130
W
13,549
1,806
180
1,484
9,699
5,101
688
4,046
5,653
54,491
0
L
Baron Samedi
nashaadi
Baron Samedi
9,392
952
272
989
18,788
9,118
469
4,151
14,637
53,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
67,394
337
Minions Killed
597
0
Camps Cleared
0
1,652,822
Distance Traveled
2,028,589
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,387
427
98
4
0
327,314
0
W
Nike
12,399
564
104
5
0
432,100
5
L
Sylvanus
8,589
390
23
1
0
304,484
0
L
Janus
8,536
388
79
4
0
323,455
0
L
Sun Wukong
9,199
418
50
2
0
354,050
0
W
Fenrir
13,429
610
94
4
0
403,334
0
W
Hou Yi
14,408
655
131
6
0
375,861
2
W
Izanami
14,404
655
181
8
0
408,651
0
W
Zeus
12,754
580
87
4
0
408,643
0
L
Baron Samedi
10,459
475
87
4
0
343,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role