Player Matchup

King Arthur
King Arthur
BlitzCreams
King Arthur
Level 6
God Stats
3W - 6L
1,432 SR
Queue Stats
12W - 11L
1,554 Elo+
Party 1
Zeus
Zeus
Cav Treads
Zeus
Level 7
God Stats
5W - 5L
1,908 SR
Queue Stats
25W - 22L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
RN_RentFree
Ao Kuang
Level 28
God Stats
11W - 2L
1,886 SR
Queue Stats
175W - 135L
1,653 Elo+
Party 2
Neith
Neith
kingkiller_lll_
Neith
Level 22
God Stats
34W - 43L
1,473 SR
Queue Stats
271W - 297L
1,459 Elo+
Solo
Bellona
Bellona
poppinwhats
Bellona
Level 25
God Stats
3W - 2L
1,639 SR
Queue Stats
105W - 51L
1,711 Elo+
Party 2
Team Averages
Level 18
1,668 SR
1,584 Elo+

VS

Team Averages
Level 19
1,525 SR
1,554 Elo+
Geb
Geb
Adxko
Geb
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 76L
1,641 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Docta Divine
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
HaniJeddah
Loki
Level 17
God Stats
19W - 24L
1,247 SR
Queue Stats
543W - 543L
1,499 Elo+
Solo
Thanatos
Thanatos
pachini-i0
Thanatos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,589 Elo+
Solo
Arachne
Arachne
temp-175235
Arachne
Level 39
God Stats
10W - 8L
1,878 SR
Queue Stats
184W - 173L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlitzCreams
King Arthur
19
2 / 3 / 15
12,083
1,007
8,288
15,053
20,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
4 / 2 / 23
12,511
1,043
27,008
8,311
2,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
RN_RentFree
Ao Kuang
20
14 / 6 / 17
14,234
1,186
25,351
19,505
8,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 4 / 21
14,422
1,202
27,206
10,458
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
poppinwhats
Bellona
20
12 / 3 / 24
15,145
1,262
33,701
22,937
22,956
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Adxko
Geb
18
0 / 6 / 12
11,319
943
9,616
31,042
39,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Docta Divine
Tsukuyomi
18
1 / 9 / 8
11,055
921
11,224
15,887
6,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 7
13,148
1,096
8,792
17,508
6,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
pachini-i0
Thanatos
18
7 / 11 / 6
12,764
1,064
19,206
28,980
11,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
temp-175235
Arachne
19
4 / 13 / 11
12,663
1,055
20,936
36,439
13,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
62
42
Kills
18
18
Deaths
42
100
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Geb
Adxko
Geb
0
6
12
1
W
King Arthur
BlitzCreams
King Arthur
2
3
15
3.17
W
4
2
23
7.75
L
Tsukuyomi
Docta Divine
Tsukuyomi
1
9
8
0.56
L
6
3
7
3.17
W
Ao Kuang
RN_RentFree
Ao Kuang
14
6
17
3.75
W
10
4
21
5.13
L
Thanatos
pachini-i0
Thanatos
7
11
6
0.91
W
Bellona
poppinwhats
Bellona
12
3
24
8
L
Arachne
temp-175235
Arachne
4
13
11
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,554
Damage
69,774
76,264
Taken
129,856
57,888
Mitigated
77,908
13,291
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Adxko
Geb
9,616
1,530
306
2,003
31,042
39,948
0
12,843
17,901
16,295
0
W
King Arthur
BlitzCreams
King Arthur
8,288
1,141
0
0
15,053
20,142
0
2,226
12,827
304
35,826
W
27,008
740
0
824
8,311
2,501
0
296
8,015
48,367
0
L
Tsukuyomi
Docta Divine
Tsukuyomi
11,224
2,734
0
81
15,887
6,019
0
5,534
10,353
0
38,720
L
8,792
1,554
0
427
17,508
6,422
0
8,016
9,492
0
23,846
W
Ao Kuang
RN_RentFree
Ao Kuang
25,351
6,277
0
6,688
19,505
8,376
0
2,324
17,181
39,892
0
W
27,206
11,806
0
2,900
10,458
3,913
0
688
9,770
0
47,116
L
Thanatos
pachini-i0
Thanatos
19,206
5,432
0
10,151
28,980
11,559
0
11,061
17,919
0
43,103
W
Bellona
poppinwhats
Bellona
33,701
13,933
0
2,879
22,937
22,956
0
4,082
18,855
0
55,245
L
Arachne
temp-175235
Arachne
20,936
15,967
192
6,913
36,439
13,960
0
15,088
21,351
0
38,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,395
Gold Earned
60,949
234
Minions Killed
194
12
Camps Cleared
6
1,164,376
Distance Traveled
1,219,138
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,319
943
20
2
1
238,122
0
W
King Arthur
12,083
1,007
82
7
0
231,339
0
W
Zeus
12,511
1,043
42
4
2
224,447
0
L
Tsukuyomi
11,055
921
72
6
1
214,832
0
L
Loki
13,148
1,096
33
3
1
276,003
1
W
Ao Kuang
14,234
1,186
33
3
3
238,691
0
W
Neith
14,422
1,202
40
3
0
222,011
0
L
Thanatos
12,764
1,064
38
3
0
249,314
2
W
Bellona
15,145
1,262
37
3
7
247,888
0
L
Arachne
12,663
1,055
31
3
3
240,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role