Player Matchup

Amaterasu
Amaterasu
Datatron
Amaterasu
Level 153
God Stats
1W - 1L
1,327 SR
Queue Stats
155W - 131L
1,526 Elo+
Party 2
Medusa
Medusa
DevilKid1993
Medusa
Level 89
God Stats
4W - 5L
1,479 SR
Queue Stats
203W - 168L
1,440 Elo+
Party 2
Tiamat
Tiamat
Faselblub
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,291 Elo+
Party 2
Yemoja
Yemoja
RSN1603
Yemoja
Level 122
God Stats
2W - 0L
1,350 SR
Queue Stats
93W - 71L
1,534 Elo+
Party 2
Chaac
Chaac
Scream722
Chaac
Level 129
God Stats
6W - 1L
1,861 SR
Queue Stats
381W - 363L
1,508 Elo+
Party 2
Team Averages
Level 103
1,504 SR
1,459 Elo+

VS

Team Averages
Level 89
1,421 SR
1,435 Elo+
Tiamat
Tiamat
Chrisi-24-Z3RO
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Lampaka
Sun Wukong
Level 139
God Stats
10W - 6L
1,559 SR
Queue Stats
762W - 806L
1,439 Elo+
Solo
Bacchus
Bacchus
Stiky23WAN
Bacchus
Level 21
God Stats
4W - 3L
1,259 SR
Queue Stats
284W - 324L
1,412 Elo+
Solo
Janus
Janus
jazzman5000
Janus
Level 115
God Stats
3W - 9L
1,346 SR
Queue Stats
239W - 207L
1,463 Elo+
Solo
Xbalanque
Xbalanque
xXArtoraXx
Xbalanque
Level 144
God Stats
6W - 7L
1,443 SR
Queue Stats
372W - 428L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Datatron
Amaterasu
19
9 / 3 / 14
12,089
806
17,781
27,260
24,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
20
4 / 1 / 14
11,902
793
20,549
14,687
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Faselblub
Tiamat
5
0 / 0 / 0
7,652
510
0
0
0
Yemoja
RSN1603
Yemoja
19
4 / 1 / 12
11,999
800
10,930
18,771
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Scream722
Chaac
20
10 / 2 / 15
12,684
846
24,704
35,069
24,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,998
600
7,629
14,755
11,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Lampaka
Sun Wukong
17
0 / 4 / 4
9,274
618
13,974
26,475
27,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Stiky23WAN
Bacchus
11
0 / 2 / 1
7,697
513
8,798
8,953
13,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 1
10,708
714
22,749
14,010
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
xXArtoraXx
Xbalanque
20
4 / 4 / 1
11,779
785
18,194
15,570
8,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
27
Kills
7
7
Deaths
27
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Amaterasu
Datatron
Amaterasu
9
3
14
5.33
W
Medusa
4
1
14
11
W
Tiamat
Faselblub
Tiamat
0
0
0
0
L
Sun Wukong
Lampaka
Sun Wukong
0
4
4
0.5
W
Yemoja
RSN1603
Yemoja
4
1
12
10
W
Chaac
Scream722
Chaac
10
2
15
8.75
L
Bacchus
Stiky23WAN
Bacchus
0
2
1
0.25
L
2
7
1
0.36
L
Xbalanque
xXArtoraXx
Xbalanque
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,964
Damage
71,344
95,787
Taken
79,763
74,870
Mitigated
66,666
63,413
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,629
1,319
184
901
14,755
11,153
0
1,411
13,344
11,153
0
W
Amaterasu
Datatron
Amaterasu
17,781
6,226
2,497
9,137
27,260
24,573
1,027
9,881
17,175
819
23,938
W
Medusa
20,549
6,975
3,217
4,404
14,687
6,634
2,143
6,518
8,129
0
65,348
W
Tiamat
Faselblub
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Lampaka
Sun Wukong
13,974
3,170
1,160
7,572
26,475
27,554
0
4,905
21,570
150
20,716
W
Yemoja
RSN1603
Yemoja
10,930
2,215
14,585
7,761
18,771
19,502
951
8,371
10,194
17,781
0
W
Chaac
Scream722
Chaac
24,704
4,833
3,596
18,216
35,069
24,161
1,356
13,921
20,998
0
42,211
L
Bacchus
Stiky23WAN
Bacchus
8,798
658
708
2,455
8,953
13,138
0
896
8,057
13,305
0
L
22,749
1,096
420
1,150
14,010
6,553
0
3,002
11,008
48,539
0
L
Xbalanque
xXArtoraXx
Xbalanque
18,194
7,150
1,265
5,763
15,570
8,268
0
1,235
14,335
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
48,456
162
Minions Killed
134
0
Camps Cleared
0
1,144,346
Distance Traveled
1,135,459
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,998
600
9
1
0
215,881
1
W
Amaterasu
12,089
806
23
2
0
281,970
1
W
Medusa
11,902
793
84
6
0
278,298
2
W
Tiamat
7,652
510
0
0
0
0
0
L
Sun Wukong
9,274
618
17
1
0
276,552
0
W
Yemoja
11,999
800
16
1
0
282,821
0
W
Chaac
12,684
846
39
3
0
301,257
0
L
Bacchus
7,697
513
9
1
0
179,785
8
L
Janus
10,708
714
57
4
0
238,661
0
L
Xbalanque
11,779
785
42
3
0
224,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role