Player Matchup

Bakasura
Bakasura
Angelink8240
Bakasura
Level 13
God Stats
3W - 1L
1,684 SR
Queue Stats
10W - 25L
1,162 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
Level 16
God Stats
4W - 6L
1,186 SR
Queue Stats
16W - 35L
1,215 Elo+
Party 2
Bellona
Bellona
TortaDePinguim
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 1
Jormungandr
Jormungandr
p_crl
Jormungandr
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Thanatos
Thanatos
socketed_gum5
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,429 SR
1,280 Elo+

VS

Team Averages
Level 7
1,430 SR
1,236 Elo+
Athena
Athena
Eluzzio
Athena
Level 7
God Stats
1W - 2L
1,150 SR
Queue Stats
16W - 13L
1,233 Elo+
Solo
Thanatos
Thanatos
Oihuk
Thanatos
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 108L
1,181 Elo+
Party 3
Mercury
Mercury
junster100
Mercury
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bellona
Bellona
thiagolostilos
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,079 Elo+
Solo
Ares
Ares
usoKrazy684
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Angelink8240
Bakasura
13
6 / 11 / 5
10,350
518
6,030
12,591
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
13
1 / 9 / 6
9,084
454
2,277
11,554
3,772
16
2 / 3 / 7
10,762
538
6,727
9,316
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
p_crl
Jormungandr
15
0 / 4 / 7
11,195
560
4,365
13,749
15,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
socketed_gum5
Thanatos
18
16 / 3 / 3
12,684
634
19,063
13,858
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eluzzio
Athena
16
9 / 2 / 10
10,483
524
5,507
12,792
14,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Oihuk
Thanatos
12
6 / 6 / 7
8,390
420
8,876
11,531
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
junster100
Mercury
12
7 / 2 / 1
8,721
436
6,568
8,701
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 0
9,204
460
3,802
15,757
11,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 10 / 7
6,562
328
1,267
9,786
3,893

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
25
Kills
24
30
Deaths
25
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Angelink8240
Bakasura
6
11
5
0.77
L
Athena
Eluzzio
Athena
9
2
10
7
W
Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
1
9
6
0.44
L
Thanatos
Oihuk
Thanatos
6
6
7
1.58
W
2
3
7
1.83
L
Mercury
junster100
Mercury
7
2
1
3.75
W
Jormungandr
p_crl
Jormungandr
0
4
7
0.88
W
Thanatos
socketed_gum5
Thanatos
16
3
3
5.83
L
2
5
0
0.4
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
26,020
61,068
Taken
58,567
39,874
Mitigated
36,788
17,475
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Angelink8240
Bakasura
6,030
3,719
0
565
12,591
5,676
4,172
1,024
11,567
0
38,930
L
Athena
Eluzzio
Athena
5,507
2,063
0
0
12,792
14,457
458
1,000
11,752
18,541
0
W
Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
2,277
1,072
0
148
11,554
3,772
1,608
1,706
9,848
0
23,688
L
Thanatos
Oihuk
Thanatos
8,876
3,828
0
5,094
11,531
3,962
349
916
10,605
0
29,659
W
6,727
2,520
0
1,961
9,316
7,030
4,363
317
8,999
0
48,098
L
Mercury
junster100
Mercury
6,568
3,810
0
0
8,701
2,847
0
0
8,701
0
47,758
W
Jormungandr
p_crl
Jormungandr
4,365
1,944
0
1,430
13,749
15,508
1,443
1,667
12,082
36,369
0
W
Thanatos
socketed_gum5
Thanatos
19,063
8,411
0
13,371
13,858
7,888
2,210
2,060
11,798
0
93,716
L
3,802
1,912
0
2,184
15,757
11,629
738
1,195
14,562
0
40,519
L
1,267
552
0
233
9,786
3,893
225
1,254
8,532
8,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
43,360
378
Minions Killed
235
0
Camps Cleared
0
1,789,250
Distance Traveled
1,398,400
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,350
518
87
4
0
365,790
0
L
Athena
10,483
524
24
1
0
360,225
2
W
Tsukuyomi
9,084
454
34
2
0
345,995
0
L
Thanatos
8,390
420
43
2
0
268,838
0
W
Bellona
10,762
538
83
4
0
375,829
0
L
Mercury
8,721
436
85
4
0
229,508
0
W
Jormungandr
11,195
560
61
3
0
314,609
0
W
Thanatos
12,684
634
113
6
0
387,027
0
L
Bellona
9,204
460
73
4
0
337,573
0
L
Ares
6,562
328
10
1
0
202,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role