Player Matchup

Neith
Neith
Beatz69
Neith
Level 4
God Stats
3W - 4L
1,823 SR
Queue Stats
3W - 5L
1,789 Elo+
Solo
Kukulkan
Kukulkan
Jemada90
Kukulkan
Level 2
God Stats
201W - 177L
1,740 SR
Queue Stats
202W - 184L
1,715 Elo+
Party 1
Scylla
Scylla
YeferYkza
Scylla
Level 7
God Stats
2W - 1L
1,711 SR
Queue Stats
7W - 4L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bigandy996a
Morgan Le Fay
Level 136
God Stats
52W - 49L
1,540 SR
Queue Stats
582W - 541L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
thetryhart756
Gilgamesh
Level 26
God Stats
5W - 3L
1,493 SR
Queue Stats
178W - 170L
1,508 Elo+
Solo
Team Averages
Level 35
1,661 SR
1,624 Elo+

VS

Team Averages
Level 21
1,551 SR
1,602 Elo+
Agni
Agni
 
Agni
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hmmzel
Ullr
Level 13
God Stats
2W - 0L
1,769 SR
Queue Stats
53W - 18L
1,846 Elo+
Party 2
Chaac
Chaac
HomesliceRiley
Chaac
Level 27
God Stats
3W - 2L
1,663 SR
Queue Stats
27W - 24L
1,459 Elo+
Solo
Merlin
Merlin
Jeshel
Merlin
Level 26
God Stats
3W - 3L
1,516 SR
Queue Stats
57W - 45L
1,596 Elo+
Solo
Mercury
Mercury
WarchiStepSis
Mercury
Level 14
God Stats
1W - 1L
1,304 SR
Queue Stats
18W - 7L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beatz69
Neith
17
0 / 5 / 2
10,124
779
2,836
9,068
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Jemada90
Kukulkan
17
1 / 8 / 5
11,111
855
11,057
22,784
7,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
YeferYkza
Scylla
18
2 / 7 / 4
12,324
948
11,820
17,928
5,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
bigandy996a
Morgan Le Fay
18
3 / 5 / 4
11,976
921
19,128
17,223
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
thetryhart756
Gilgamesh
17
4 / 11 / 3
12,398
954
12,415
30,742
28,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
6 / 5 / 19
13,519
1,040
25,895
9,258
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Hmmzel
Ullr
20
9 / 0 / 14
13,897
1,069
14,785
11,904
3,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 1 / 19
13,349
1,027
14,244
18,114
14,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Jeshel
Merlin
20
5 / 2 / 16
12,997
1,000
18,263
11,239
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
12 / 2 / 10
14,717
1,132
21,293
15,501
5,612
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
10
Kills
36
36
Deaths
10
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
5
19
3.1
L
Neith
Beatz69
Neith
0
5
2
0.2
W
Ullr
Hmmzel
Ullr
9
0
14
16
W
4
1
19
13.5
L
Kukulkan
Jemada90
Kukulkan
1
8
5
0.44
W
Merlin
Jeshel
Merlin
5
2
16
6.5
W
Mercury
12
2
10
8.5
L
Scylla
YeferYkza
Scylla
2
7
4
0.57
L
Morgan Le Fay
bigandy996a
Morgan Le Fay
3
5
4
1
L
Gilgamesh
thetryhart756
Gilgamesh
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,256
Damage
94,480
97,745
Taken
66,016
51,859
Mitigated
30,345
2,044
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,895
3,046
258
2,394
9,258
2,785
0
5,851
3,115
51,063
0
L
Neith
Beatz69
Neith
2,836
1,003
0
259
9,068
2,884
0
2,811
6,257
0
6,666
W
Ullr
Hmmzel
Ullr
14,785
4,125
0
282
11,904
3,787
0
8,818
2,814
0
38,935
W
14,244
2,534
0
8,654
18,114
14,434
0
11,508
5,890
0
40,376
L
Kukulkan
Jemada90
Kukulkan
11,057
289
0
66
22,784
7,963
0
14,123
8,661
19,279
0
W
Merlin
Jeshel
Merlin
18,263
687
216
1,394
11,239
3,727
0
6,980
4,065
34,975
0
W
Mercury
21,293
8,379
0
0
15,501
5,612
0
7,662
6,591
0
45,013
L
Scylla
YeferYkza
Scylla
11,820
1,146
0
0
17,928
5,864
0
5,809
12,119
62,920
0
L
Morgan Le Fay
bigandy996a
Morgan Le Fay
19,128
972
151
1,085
17,223
6,606
0
8,062
9,161
35,267
0
L
Gilgamesh
thetryhart756
Gilgamesh
12,415
3,002
49
434
30,742
28,542
0
13,353
17,389
0
25,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
68,479
239
Minions Killed
272
2
Camps Cleared
16
1,121,183
Distance Traveled
1,436,668
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,519
1,040
53
4
2
250,341
0
L
Neith
10,124
779
5
0
0
107,892
1
W
Ullr
13,897
1,069
55
4
1
296,975
3
W
Chaac
13,349
1,027
84
6
1
284,391
0
L
Kukulkan
11,111
855
24
2
1
277,548
0
W
Merlin
12,997
1,000
41
3
1
264,319
0
W
Mercury
14,717
1,132
39
3
11
340,642
1
L
Scylla
12,324
948
135
10
0
249,372
0
L
Morgan Le Fay
11,976
921
47
4
0
237,985
3
L
Gilgamesh
12,398
954
28
2
1
248,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role