Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TwistaDoob
Yemoja
Level 107
God Stats
7W - 5L
1,639 SR
Queue Stats
291W - 281L
1,364 Elo+
Solo
Awilix
Awilix
keika92
Awilix
Level 100
God Stats
2W - 2L
1,637 SR
Queue Stats
223W - 232L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shizui735
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,227 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,400 Elo+

VS

Team Averages
Level 95
1,451 SR
1,364 Elo+
Khepri
Khepri
Brass Nails
Khepri
Level 156
God Stats
1W - 0L
1,566 SR
Queue Stats
35W - 19L
1,519 Elo+
Solo
Set
Set
MrNaztyTimee
Set
Level 56
God Stats
2W - 7L
1,135 SR
Queue Stats
636W - 699L
1,313 Elo+
Solo
Ra
Ra
NeoValkyrion
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,157 Elo+
Solo
Medusa
Medusa
ajrakow
Medusa
Level 110
God Stats
4W - 1L
1,553 SR
Queue Stats
72W - 43L
1,462 Elo+
Solo
Merlin
Merlin
lightstriker622
Merlin
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 73L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 1 / 11
10,046
837
9,401
21,027
13,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
 
Baba Yaga
16
4 / 5 / 9
9,632
803
12,801
12,951
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
TwistaDoob
Yemoja
16
1 / 3 / 8
8,703
725
4,742
10,110
6,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
keika92
Awilix
15
7 / 5 / 6
9,407
784
10,230
11,962
4,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
shizui735
Morgan Le Fay
14
1 / 5 / 7
8,567
714
6,766
10,527
3,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
4 / 5 / 7
9,093
758
8,280
12,551
7,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 7
9,696
808
9,446
13,642
5,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 4
7,979
665
2,336
5,814
2,007
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ajrakow
Medusa
17
6 / 5 / 8
9,633
803
21,069
13,030
5,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
5 / 3 / 8
9,409
784
14,241
6,995
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
19
Kills
19
19
Deaths
19
41
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
1
11
11.5
L
Baba Yaga
 
Baba Yaga
4
5
9
1.7
W
Khepri
4
5
7
1.5
W
4
4
7
1.88
W
0
2
4
1
L
Yemoja
TwistaDoob
Yemoja
1
3
8
1.67
W
Medusa
ajrakow
Medusa
6
5
8
2
L
Awilix
keika92
Awilix
7
5
6
2
W
5
3
8
3
L
Morgan Le Fay
shizui735
Morgan Le Fay
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,940
Damage
55,372
66,577
Taken
52,032
34,606
Mitigated
24,073
29,002
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,401
432
1,500
10,176
21,027
13,275
60
6,967
14,060
24,856
0
L
Baba Yaga
 
Baba Yaga
12,801
1,489
800
2,834
12,951
6,364
253
2,302
10,649
24,540
0
W
Khepri
8,280
715
1,341
1,669
12,551
7,675
658
8,809
3,742
16,258
0
W
9,446
4,976
1,415
5,158
13,642
5,839
0
7,466
6,176
0
16,131
W
2,336
189
1,101
1,206
5,814
2,007
0
4,676
1,138
8,276
0
L
Yemoja
TwistaDoob
Yemoja
4,742
649
7,643
2,102
10,110
6,288
199
5,583
4,527
11,216
0
W
Medusa
ajrakow
Medusa
21,069
9,696
975
3,452
13,030
5,604
1,773
6,817
6,213
0
34,078
L
Awilix
keika92
Awilix
10,230
2,325
692
788
11,962
4,851
620
4,684
7,278
0
13,045
W
14,241
671
1,252
1,013
6,995
2,948
192
5,942
1,053
32,416
0
L
Morgan Le Fay
shizui735
Morgan Le Fay
6,766
1,678
503
1,964
10,527
3,828
644
5,321
5,206
15,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
45,810
102
Minions Killed
115
0
Camps Cleared
0
1,072,857
Distance Traveled
1,018,634
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,046
837
29
2
0
232,617
3
L
Baba Yaga
9,632
803
35
3
0
224,915
0
W
Khepri
9,093
758
22
2
0
217,757
0
W
Set
9,696
808
7
1
0
217,422
0
W
Ra
7,979
665
11
1
0
156,876
0
L
Yemoja
8,703
725
14
1
0
214,166
0
W
Medusa
9,633
803
32
3
0
214,958
1
L
Awilix
9,407
784
8
1
0
234,425
0
W
Merlin
9,409
784
43
4
0
211,621
0
L
Morgan Le Fay
8,567
714
16
1
0
166,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role