Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MARVEL vs DC777
Cu Chulainn
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 31L
1,209 Elo+
Party 3
Izanami
Izanami
SGS_Charro
Izanami
Level 70
God Stats
14W - 28L
1,298 SR
Queue Stats
360W - 439L
1,380 Elo+
Party 2
Camazotz
Camazotz
Themonio22
Camazotz
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 195L
1,446 Elo+
Solo
Osiris
Osiris
franco_20021
Osiris
Level 98
God Stats
8W - 13L
1,519 SR
Queue Stats
366W - 425L
1,431 Elo+
Party 2
Team Averages
Level 115
1,463 SR
1,393 Elo+

VS

Team Averages
Level 85
1,525 SR
1,401 Elo+
Khepri
Khepri
JayMarleyBob420
Khepri
Level 126
God Stats
22W - 10L
1,723 SR
Queue Stats
87W - 91L
1,429 Elo+
Party 1
Arachne
Arachne
KingPatch420
Arachne
Level 65
God Stats
3W - 3L
1,554 SR
Queue Stats
13W - 25L
1,314 Elo+
Party 1
Neith
Neith
RADMOON_FAWKES
Neith
Level 87
God Stats
57W - 62L
1,508 SR
Queue Stats
295W - 287L
1,423 Elo+
Solo
Eset
Eset
ReyNihil27
Eset
Level 81
God Stats
39W - 32L
1,531 SR
Queue Stats
237W - 270L
1,452 Elo+
Solo
Vulcan
Vulcan
Sqwambone420
Vulcan
Level 68
God Stats
2W - 9L
1,310 SR
Queue Stats
35W - 52L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,740
522
3,646
4,663
1,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MARVEL vs DC777
Cu Chulainn
12
4 / 1 / 0
7,007
637
4,221
7,056
3,416
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SGS_Charro
Izanami
10
0 / 1 / 1
5,749
523
4,122
5,546
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Themonio22
Camazotz
10
1 / 1 / 2
6,175
561
3,657
9,113
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
9
0 / 0 / 0
5,493
499
2,604
7,910
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
5,161
469
2,284
5,426
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
KingPatch420
Arachne
9
0 / 1 / 0
5,291
481
1,005
6,816
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 1 / 0
5,246
477
4,428
5,331
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 0
6,391
581
5,081
8,644
3,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
9
1 / 3 / 0
5,425
493
3,415
4,148
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
6
6
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
0
0
L
0
0
1
0.5
L
Arachne
KingPatch420
Arachne
0
1
0
0
W
Cu Chulainn
MARVEL vs DC777
Cu Chulainn
4
1
0
4
L
1
1
0
1
L
4
0
0
4
W
Izanami
SGS_Charro
Izanami
0
1
1
0.5
L
Vulcan
1
3
0
0.33
W
Camazotz
Themonio22
Camazotz
1
1
2
2
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
16,213
34,288
Taken
30,365
13,535
Mitigated
11,484
11,549
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,646
788
0
125
4,663
1,520
0
3,090
1,573
32,233
0
L
2,284
111
0
1,447
5,426
3,159
0
157
5,269
11,291
0
L
Arachne
KingPatch420
Arachne
1,005
797
136
3,874
6,816
1,987
0
342
6,474
0
23,684
W
Cu Chulainn
MARVEL vs DC777
Cu Chulainn
4,221
727
0
2,348
7,056
3,416
0
3,304
3,752
0
37,774
L
4,428
1,951
0
2,840
5,331
1,461
68
658
4,673
0
33,720
L
5,081
570
121
4,037
8,644
3,554
0
2,721
5,923
27,808
0
W
Izanami
SGS_Charro
Izanami
4,122
1,957
0
2,425
5,546
1,621
120
1,999
3,547
0
40,362
L
Vulcan
3,415
1,684
0
250
4,148
1,323
0
0
4,148
23,340
0
W
Camazotz
Themonio22
Camazotz
3,657
653
0
6,406
9,113
2,794
0
1,127
7,986
0
32,729
W
Osiris
2,604
956
0
245
7,910
4,184
0
1,405
6,505
0
14,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
27,514
322
Minions Killed
246
0
Camps Cleared
0
1,065,313
Distance Traveled
1,033,223
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,740
522
62
6
0
201,664
5
L
Khepri
5,161
469
13
1
0
221,762
3
L
Arachne
5,291
481
63
6
0
230,092
1
W
Cu Chulainn
7,007
637
85
8
0
203,404
1
L
Neith
5,246
477
75
7
0
189,703
1
L
Eset
6,391
581
52
5
0
195,894
2
W
Izanami
5,749
523
80
7
0
203,695
4
L
Vulcan
5,425
493
43
4
0
195,772
4
W
Camazotz
6,175
561
74
7
0
239,642
3
W
Osiris
5,493
499
21
2
0
216,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role