Player Matchup

Serqet
Serqet
GushBell
Serqet
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo
Nemesis
Nemesis
Jungmoon
Nemesis
Level 16
God Stats
4W - 4L
1,468 SR
Queue Stats
23W - 34L
1,373 Elo+
Party 2
Fenrir
Fenrir
Rokuczy
Fenrir
Level 26
God Stats
13W - 18L
1,077 SR
Queue Stats
216W - 269L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
Skeetfighter
Gilgamesh
Level 17
God Stats
0W - 3L
1,281 SR
Queue Stats
12W - 22L
1,342 Elo+
Party 2
Merlin
Merlin
Tribunas
Merlin
Level 68
God Stats
0W - 3L
1,223 SR
Queue Stats
22W - 32L
1,371 Elo+
Party 2
Team Averages
Level 26
1,310 SR
1,361 Elo+

VS

Team Averages
Level 13
1,374 SR
1,385 Elo+
Tiamat
Tiamat
DarkXenomorph
Tiamat
Level 18
God Stats
49W - 51L
1,483 SR
Queue Stats
68W - 83L
1,404 Elo+
Solo
Nemesis
Nemesis
Jolaan1212
Nemesis
Level 7
God Stats
1W - 2L
1,187 SR
Queue Stats
8W - 11L
1,268 Elo+
Party 1
Loki
Loki
Kloque
Loki
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
160W - 161L
1,483 Elo+
Solo
Anhur
Anhur
NShellz
Anhur
Level 17
God Stats
3W - 6L
1,474 SR
Queue Stats
27W - 20L
1,503 Elo+
Solo
Guan Yu
Guan Yu
andresFK07
Guan Yu
Level 6
God Stats
2W - 3L
1,227 SR
Queue Stats
8W - 11L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GushBell
Serqet
20
6 / 7 / 13
13,339
953
9,097
17,144
5,503
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Jungmoon
Nemesis
20
4 / 14 / 17
13,415
958
13,674
27,045
8,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Rokuczy
Fenrir
20
10 / 2 / 18
15,358
1,097
21,295
17,875
11,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Skeetfighter
Gilgamesh
20
5 / 12 / 18
14,466
1,033
20,538
30,871
18,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Tribunas
Merlin
20
8 / 4 / 17
15,710
1,122
36,962
15,138
5,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 19
14,794
1,057
28,288
20,538
12,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jolaan1212
Nemesis
20
7 / 7 / 20
14,374
1,027
14,968
24,492
9,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Loki
Kloque
Loki
20
10 / 4 / 21
16,369
1,169
23,717
19,062
10,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
NShellz
Anhur
20
8 / 8 / 21
14,851
1,061
19,063
23,140
8,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
andresFK07
Guan Yu
20
5 / 6 / 21
13,907
993
9,971
19,864
24,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
140
33
Kills
38
39
Deaths
33
83
Assists
102
Player
Kills
Deaths
Assists
KDA
W
8
8
19
2.19
L
Serqet
GushBell
Serqet
6
7
13
1.79
W
Nemesis
Jolaan1212
Nemesis
7
7
20
2.43
L
Nemesis
Jungmoon
Nemesis
4
14
17
0.89
W
Loki
Kloque
Loki
10
4
21
5.13
W
Anhur
NShellz
Anhur
8
8
21
2.31
L
Fenrir
Rokuczy
Fenrir
10
2
18
9.5
L
Gilgamesh
Skeetfighter
Gilgamesh
5
12
18
1.17
L
Merlin
Tribunas
Merlin
8
4
17
4.13
W
Guan Yu
andresFK07
Guan Yu
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,566
Damage
96,007
108,073
Taken
107,096
49,963
Mitigated
65,450
8,515
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,288
782
0
1,902
20,538
12,550
0
6,507
12,281
45,004
0
L
Serqet
GushBell
Serqet
9,097
2,491
0
47
17,144
5,503
0
5,014
12,130
0
14,031
W
Nemesis
Jolaan1212
Nemesis
14,968
5,964
0
1,849
24,492
9,523
0
11,100
12,993
0
27,541
L
Nemesis
Jungmoon
Nemesis
13,674
6,285
0
2,353
27,045
8,475
0
5,235
21,810
0
22,239
W
Loki
Kloque
Loki
23,717
10,304
0
1,444
19,062
10,482
0
5,556
13,224
0
61,118
W
Anhur
NShellz
Anhur
19,063
8,927
0
1,526
23,140
8,296
0
7,807
15,286
0
40,521
L
Fenrir
Rokuczy
Fenrir
21,295
5,297
0
1,442
17,875
11,967
0
7,579
10,296
0
29,972
L
Gilgamesh
Skeetfighter
Gilgamesh
20,538
6,971
0
1,245
30,871
18,087
0
6,862
24,009
95
41,977
L
Merlin
Tribunas
Merlin
36,962
763
349
3,079
15,138
5,931
0
3,598
11,540
81,734
0
W
Guan Yu
andresFK07
Guan Yu
9,971
2,446
1,578
1,848
19,864
24,599
0
6,087
11,760
0
29,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,288
Gold Earned
74,295
219
Minions Killed
238
7
Camps Cleared
6
1,246,691
Distance Traveled
1,333,544
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,794
1,057
43
3
1
248,994
0
L
Serqet
13,339
953
21
2
0
197,984
0
W
Nemesis
14,374
1,027
32
2
1
284,282
0
L
Nemesis
13,415
958
16
1
1
242,962
0
W
Loki
16,369
1,169
87
6
3
276,955
1
W
Anhur
14,851
1,061
26
2
1
231,744
1
L
Fenrir
15,358
1,097
13
1
1
305,193
0
L
Gilgamesh
14,466
1,033
42
3
3
259,909
0
L
Merlin
15,710
1,122
127
9
2
240,643
0
W
Guan Yu
13,907
993
50
4
0
291,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role