Player Matchup

Hachiman
Hachiman
ArcherBruh
Hachiman
Level 11
God Stats
7W - 12L
1,314 SR
Queue Stats
7W - 12L
1,098 Elo+
Solo
Sobek
Sobek
Marioaguilar1133
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,557 Elo+
Solo
Bellona
Bellona
Notcody69
Bellona
Level 23
God Stats
8W - 10L
1,569 SR
Queue Stats
339W - 330L
1,581 Elo+
Solo
Serqet
Serqet
SkunkRat
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,529 Elo+
Solo
Tiamat
Tiamat
pointaimkiller
Tiamat
Level 27
God Stats
4W - 4L
1,698 SR
Queue Stats
75W - 70L
1,554 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,464 Elo+

VS

Team Averages
Level 21
1,742 SR
1,490 Elo+
Kukulkan
Kukulkan
DiscipleWorks
Kukulkan
Level 23
God Stats
39W - 32L
1,608 SR
Queue Stats
361W - 395L
1,521 Elo+
Solo
Sylvanus
Sylvanus
HeadHunchoEli
Sylvanus
Level 14
God Stats
48W - 35L
1,783 SR
Queue Stats
150W - 159L
1,480 Elo+
Party 1
Mulan
Mulan
UnderZealous0
Mulan
Level 28
God Stats
97W - 88L
1,850 SR
Queue Stats
573W - 584L
1,442 Elo+
Party 1
Sol
Sol
XCOMMPL45
Sol
Level 15
God Stats
15W - 7L
1,572 SR
Queue Stats
29W - 27L
1,494 Elo+
Solo
Kali
Kali
chupameste
Kali
Level 23
God Stats
5W - 1L
1,899 SR
Queue Stats
97W - 101L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArcherBruh
Hachiman
9
1 / 1 / 1
5,131
428
3,185
6,260
2,094
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 4 / 1
5,303
442
2,328
8,893
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Notcody69
Bellona
11
0 / 3 / 2
6,397
533
2,762
7,816
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
SkunkRat
Serqet
10
4 / 3 / 0
6,513
543
4,068
8,609
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 2 / 1
6,329
527
3,562
4,892
2,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiscipleWorks
Kukulkan
11
0 / 3 / 1
6,396
533
3,963
4,730
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
HeadHunchoEli
Sylvanus
11
2 / 1 / 4
6,852
571
2,905
5,077
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 1 / 1
7,289
607
7,240
7,893
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 1 / 3
7,109
592
7,487
7,164
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 5
6,997
583
2,163
8,278
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
12
13
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArcherBruh
Hachiman
1
1
1
1.5
W
Kukulkan
DiscipleWorks
Kukulkan
0
3
1
0.17
W
Sylvanus
HeadHunchoEli
Sylvanus
2
1
4
4
L
1
4
1
0.38
L
Bellona
Notcody69
Bellona
0
3
2
0.33
L
Serqet
SkunkRat
Serqet
4
3
0
1.33
W
5
1
1
5.5
W
2
1
3
3.5
W
3
3
5
1.83
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
23,758
36,470
Taken
33,142
18,550
Mitigated
18,815
8,582
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArcherBruh
Hachiman
3,185
1,106
0
750
6,260
2,094
152
3,482
2,638
0
18,718
W
Kukulkan
DiscipleWorks
Kukulkan
3,963
246
0
130
4,730
1,469
496
2,512
1,895
38,398
0
W
Sylvanus
HeadHunchoEli
Sylvanus
2,905
1,119
709
1,645
5,077
3,722
750
593
4,484
13,978
0
L
2,328
240
0
1,538
8,893
6,650
0
5,779
2,798
11,208
0
L
Bellona
Notcody69
Bellona
2,762
184
0
2,793
7,816
4,851
0
259
6,987
791
29,595
L
Serqet
SkunkRat
Serqet
4,068
879
0
2,277
8,609
2,607
0
2,138
6,167
0
30,738
W
7,240
1,095
0
2,619
7,893
8,666
0
113
7,366
0
28,236
W
7,487
2,014
0
3,911
7,164
1,947
708
1,606
5,384
53,807
0
W
2,163
1,081
0
1,463
8,278
3,011
765
824
7,378
0
32,821
L
3,562
424
0
1,224
4,892
2,348
0
2,157
2,735
26,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
34,643
258
Minions Killed
329
0
Camps Cleared
0
1,118,979
Distance Traveled
1,136,987
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,131
428
33
3
0
239,813
0
W
Kukulkan
6,396
533
76
6
0
227,045
2
W
Sylvanus
6,852
571
19
2
0
218,191
4
L
Sobek
5,303
442
12
1
0
220,055
2
L
Bellona
6,397
533
81
7
0
240,651
0
L
Serqet
6,513
543
68
6
0
241,179
1
W
Mulan
7,289
607
64
5
0
216,695
3
W
Sol
7,109
592
112
9
0
212,373
0
W
Kali
6,997
583
58
5
0
262,683
5
L
Tiamat
6,329
527
64
5
0
177,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role