Player Matchup

Bellona
Bellona
JkImLunar
Bellona
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 25L
1,202 Elo+
Solo
Kukulkan
Kukulkan
Loco2888891
Kukulkan
Level 14
God Stats
2W - 3L
1,483 SR
Queue Stats
16W - 13L
1,482 Elo+
Solo
Chernobog
Chernobog
Sebaaa7371
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Merlin
Merlin
Weakz E3
Merlin
Level 28
God Stats
4W - 3L
1,771 SR
Queue Stats
106W - 143L
1,451 Elo+
Solo
Ymir
Ymir
blkcotton
Ymir
Level 24
God Stats
0W - 2L
1,904 SR
Queue Stats
12W - 9L
1,333 Elo+
Solo
Team Averages
Level 18
1,632 SR
1,360 Elo+

VS

Team Averages
Level 29
1,633 SR
1,543 Elo+
Neith
Neith
MyGodBryan
Neith
Level 22
God Stats
73W - 60L
1,566 SR
Queue Stats
370W - 380L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
MyGodRafael
Cthulhu
Level 21
God Stats
36W - 38L
1,534 SR
Queue Stats
233W - 245L
1,385 Elo+
Party 2
Serqet
Serqet
ShrimpHector
Serqet
Level 7
God Stats
2W - 0L
1,668 SR
Queue Stats
10W - 12L
1,519 Elo+
Party 1
Medusa
Medusa
SniperGangBlk
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
SukMe_Hoff
Guan Yu
Level 5
God Stats
6W - 0L
1,899 SR
Queue Stats
8W - 10L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JkImLunar
Bellona
7
0 / 5 / 1
5,188
371
3,166
11,297
8,374
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Loco2888891
Kukulkan
11
0 / 5 / 1
6,564
469
4,447
7,667
2,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sebaaa7371
Chernobog
8
0 / 9 / 1
6,051
432
3,077
11,564
2,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Weakz E3
Merlin
11
0 / 3 / 0
6,655
475
4,304
6,579
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
2 / 6 / 0
6,512
465
3,426
11,406
8,871
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 1 / 1
8,270
591
5,639
6,881
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MyGodRafael
Cthulhu
12
5 / 1 / 11
8,568
612
5,641
9,906
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
13
5 / 0 / 4
8,191
585
6,781
8,295
2,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 0 / 4
9,673
691
13,215
6,800
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
SukMe_Hoff
Guan Yu
14
2 / 0 / 3
8,161
583
5,534
9,457
6,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
28
28
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
JkImLunar
Bellona
0
5
1
0.1
L
Kukulkan
Loco2888891
Kukulkan
0
5
1
0.1
W
Neith
6
1
1
6.5
W
Cthulhu
MyGodRafael
Cthulhu
5
1
11
10.5
L
Chernobog
Sebaaa7371
Chernobog
0
9
1
0.06
W
Serqet
5
0
4
7
W
10
0
4
12
W
Guan Yu
SukMe_Hoff
Guan Yu
2
0
3
3.5
L
Merlin
Weakz E3
Merlin
0
3
0
0
L
Ymir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,420
Damage
36,810
48,513
Taken
41,339
23,401
Mitigated
22,883
5,412
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JkImLunar
Bellona
3,166
1,186
275
1,279
11,297
8,374
72
731
10,386
0
15,536
L
Kukulkan
Loco2888891
Kukulkan
4,447
480
0
0
7,667
2,086
837
641
7,026
39,547
0
W
Neith
5,639
2,564
0
2,379
6,881
2,629
2,911
2,753
4,128
0
54,163
W
Cthulhu
MyGodRafael
Cthulhu
5,641
503
326
4,207
9,906
8,003
93
2,498
7,408
23,867
0
L
Chernobog
Sebaaa7371
Chernobog
3,077
1,314
0
860
11,564
2,096
0
1,193
10,371
0
14,475
W
Serqet
6,781
2,252
0
3,966
8,295
2,976
574
898
7,397
0
43,723
W
13,215
6,760
0
2,216
6,800
2,504
2,065
1,155
5,645
0
69,917
W
Guan Yu
SukMe_Hoff
Guan Yu
5,534
1,092
1,032
2,658
9,457
6,771
240
4,375
4,544
0
42,994
L
Merlin
Weakz E3
Merlin
4,304
538
0
500
6,579
1,974
0
0
6,420
35,989
0
L
Ymir
3,426
718
0
2,498
11,406
8,871
0
3,076
8,180
16,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
42,863
238
Minions Killed
464
0
Camps Cleared
0
1,163,697
Distance Traveled
1,318,858
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,188
371
18
1
0
272,297
2
L
Kukulkan
6,564
469
84
6
0
225,930
1
W
Neith
8,270
591
102
7
0
246,535
2
W
Cthulhu
8,568
612
44
3
0
244,693
0
L
Chernobog
6,051
432
25
2
0
236,512
1
W
Serqet
8,191
585
101
7
0
291,265
1
W
Medusa
9,673
691
122
9
0
261,123
6
W
Guan Yu
8,161
583
95
7
0
275,242
0
L
Merlin
6,655
475
88
6
0
196,150
4
L
Ymir
6,512
465
23
2
0
232,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role