Player Matchup

Jormungandr
Jormungandr
DrawnWarrior201
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 18
God Stats
62W - 44L
1,717 SR
Queue Stats
78W - 64L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
X4GLOCK5X
Erlang Shen
Level 29
God Stats
17W - 9L
1,550 SR
Queue Stats
217W - 168L
1,619 Elo+
Solo
Arachne
Arachne
thejuggernauttt
Arachne
Level 28
God Stats
1W - 5L
1,305 SR
Queue Stats
203W - 182L
1,629 Elo+
Solo
Anubis
Anubis
urnotgood5266
Anubis
Level 27
God Stats
12W - 14L
1,652 SR
Queue Stats
301W - 317L
1,642 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,638 Elo+

VS

Team Averages
Level 23
1,509 SR
1,587 Elo+
Neith
Neith
BabySquish
Neith
Level 28
God Stats
21W - 28L
1,395 SR
Queue Stats
110W - 138L
1,488 Elo+
Solo
Fenrir
Fenrir
Bitonimus
Fenrir
Level 27
God Stats
9W - 8L
1,551 SR
Queue Stats
116W - 109L
1,604 Elo+
Solo
Tiamat
Tiamat
KillaDynamite23
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,529 Elo+
Solo
Mulan
Mulan
OnlyRektByMe
Mulan
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 95L
1,681 Elo+
Solo
Discordia
Discordia
kenace21
Discordia
Level 25
God Stats
6W - 4L
1,599 SR
Queue Stats
152W - 146L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrawnWarrior201
Jormungandr
5
0 / 3 / 1
5,123
427
433
3,475
1,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 0
6,978
582
3,670
6,240
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
X4GLOCK5X
Erlang Shen
13
2 / 2 / 1
7,369
614
5,945
9,377
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 4 / 1
6,415
535
3,498
12,104
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 1
6,946
579
4,246
10,291
4,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 1 / 1
6,668
556
2,871
5,493
1,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Bitonimus
Fenrir
12
2 / 1 / 6
7,204
600
3,725
5,994
3,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 2
6,558
547
5,421
7,813
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 1 / 0
8,879
740
10,197
9,356
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
kenace21
Discordia
13
3 / 0 / 2
7,517
626
4,157
3,408
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
17
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
2
1
1
2.5
W
Fenrir
Bitonimus
Fenrir
2
1
6
5
L
Jormungandr
DrawnWarrior201
Jormungandr
0
3
1
0.17
L
1
2
0
0.5
W
0
3
2
0.33
W
10
1
0
10
L
Erlang Shen
X4GLOCK5X
Erlang Shen
2
2
1
1.25
W
Discordia
kenace21
Discordia
3
0
2
4
L
1
4
1
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
26,371
41,487
Taken
32,064
17,025
Mitigated
13,403
12,782
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,871
732
0
1,850
5,493
1,223
703
1,265
4,228
0
36,463
W
Fenrir
Bitonimus
Fenrir
3,725
420
0
1,571
5,994
3,356
0
845
5,149
0
15,885
L
Jormungandr
DrawnWarrior201
Jormungandr
433
149
0
0
3,475
1,332
30
0
3,368
5,209
0
L
3,670
2,195
0
1,757
6,240
2,020
115
0
6,163
0
46,472
W
5,421
509
0
3,054
7,813
3,693
743
0
7,813
35,210
0
W
10,197
2,501
0
2,990
9,356
4,280
0
1,249
8,107
0
61,511
L
Erlang Shen
X4GLOCK5X
Erlang Shen
5,945
2,501
0
3,841
9,377
4,193
0
4,836
4,090
0
44,645
W
Discordia
kenace21
Discordia
4,157
600
0
802
3,408
851
0
1,320
2,088
52,797
0
L
3,498
2,009
0
4,313
12,104
4,683
10
1,604
10,402
0
47,505
L
4,246
111
0
2,871
10,291
4,797
0
2,669
7,579
43,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
36,826
401
Minions Killed
404
0
Camps Cleared
0
954,701
Distance Traveled
1,192,659
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,668
556
76
6
0
226,314
3
W
Fenrir
7,204
600
32
3
0
230,407
1
L
Jormungandr
5,123
427
4
0
0
86,281
0
L
Izanami
6,978
582
108
9
0
219,934
4
W
Tiamat
6,558
547
64
5
0
223,926
3
W
Mulan
8,879
740
129
11
0
268,443
3
L
Erlang Shen
7,369
614
108
9
0
235,075
2
W
Discordia
7,517
626
103
9
0
243,569
4
L
Arachne
6,415
535
82
7
0
221,119
3
L
Anubis
6,946
579
99
8
0
192,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role