Player Matchup

Ra
Ra
Fri007
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,564 Elo+
Party 2
Horus
Horus
JeffBezosTTV
Horus
Level 69
God Stats
1W - 1L
1,239 SR
Queue Stats
7W - 5L
1,456 Elo+
Party 2
Athena
Athena
SirSquidPuncher
Athena
Level 58
God Stats
1W - 0L
1,746 SR
Queue Stats
4W - 1L
1,567 Elo+
Party 2
Cupid
Cupid
chronicsloth
Cupid
Level 44
God Stats
2W - 1L
1,539 SR
Queue Stats
4W - 3L
1,564 Elo+
Party 2
Team Averages
Level 49
1,506 SR
1,538 Elo+

VS

Team Averages
Level 19
1,511 SR
1,418 Elo+
Ares
Ares
Jmfr01
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,171 Elo+
Solo
Achilles
Achilles
On Jah6486
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rockpig58
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ФАТАЛЬНЫЙ
Xing Tian
Level 24
God Stats
3W - 5L
1,544 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
7 / 3 / 10
10,944
912
15,250
9,465
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 12
10,794
900
8,239
14,047
11,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
8 / 2 / 13
11,344
945
8,597
11,088
11,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 6
11,012
918
9,347
7,905
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jmfr01
Ares
15
3 / 6 / 2
9,341
778
5,202
13,030
11,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
On Jah6486
Achilles
15
1 / 6 / 4
9,482
790
6,284
14,461
14,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Rockpig58
Fenrir
13
0 / 11 / 2
8,192
683
4,430
14,833
6,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 2
10,275
856
4,695
12,344
16,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
27
Kills
8
9
Deaths
27
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
7
3
10
4
W
3
2
12
4.5
L
Ares
Jmfr01
Ares
3
6
2
0.67
L
Achilles
On Jah6486
Achilles
1
6
4
0.5
L
Fenrir
Rockpig58
Fenrir
0
11
2
0.09
W
8
2
13
7.25
W
9
2
6
6
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
20,611
42,505
Taken
54,668
30,421
Mitigated
49,392
16,683
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,250
3,099
3,712
3,601
9,465
4,266
2,117
2,205
7,260
40,901
0
W
8,239
4,792
930
3,384
14,047
11,461
1,098
4,015
8,784
0
30,711
L
Ares
Jmfr01
Ares
5,202
378
44
694
13,030
11,913
229
7,351
5,679
29,150
0
L
Achilles
On Jah6486
Achilles
6,284
2,434
0
408
14,461
14,739
1,015
6,784
7,677
0
20,816
L
Fenrir
Rockpig58
Fenrir
4,430
1,439
0
624
14,833
6,386
427
6,364
8,469
0
20,481
W
8,597
3,514
408
291
11,088
11,821
392
1,906
8,076
28,635
0
W
9,347
5,631
2,177
2,180
7,905
2,873
1,675
2,357
4,204
0
36,610
L
4,695
206
0
0
12,344
16,354
572
3,348
8,996
21,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
37,290
215
Minions Killed
125
15
Camps Cleared
0
988,658
Distance Traveled
736,234
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,944
912
59
5
3
236,954
3
W
Horus
10,794
900
66
6
4
266,637
0
L
Ares
9,341
778
38
3
0
196,657
0
L
Achilles
9,482
790
34
3
0
158,716
0
L
Fenrir
8,192
683
31
3
0
158,521
1
W
Athena
11,344
945
34
3
3
260,035
2
W
Cupid
11,012
918
56
5
5
225,032
1
L
Xing Tian
10,275
856
22
2
0
222,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role