Player Matchup

Zeus
Zeus
DistinctiveWolf
Zeus
Level 92
God Stats
7W - 2L
1,699 SR
Queue Stats
295W - 292L
1,500 Elo+
Party 2
Neith
Neith
Divergent Deity
Neith
Level 96
God Stats
5W - 5L
1,519 SR
Queue Stats
296W - 291L
1,500 Elo+
Party 2
Fenrir
Fenrir
TRIPvil
Fenrir
Level 9
God Stats
9W - 9L
1,429 SR
Queue Stats
20W - 18L
1,368 Elo+
Party 2
Freya
Freya
VLegacygaming
Freya
Level 26
God Stats
11W - 9L
1,502 SR
Queue Stats
85W - 87L
1,466 Elo+
Party 2
Loki
Loki
ZealousChaos
Loki
Level 4
God Stats
5W - 2L
1,561 SR
Queue Stats
7W - 2L
1,571 Elo+
Party 2
Team Averages
Level 45
1,542 SR
1,481 Elo+

VS

Team Averages
Level 12
1,437 SR
1,368 Elo+
Bellona
Bellona
Leningrast
Bellona
Level 26
God Stats
1W - 3L
1,208 SR
Queue Stats
381W - 448L
1,407 Elo+
Party 3
Athena
Athena
ReptilianWarfare
Athena
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 233L
1,197 Elo+
Party 1
Scylla
Scylla
birrero
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peachy_9678
Morgan Le Fay
Level 14
God Stats
81W - 87L
1,475 SR
Queue Stats
388W - 428L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
slightly_buzzed9
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 15
13,311
1,109
23,337
5,988
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 1 / 14
13,675
1,140
20,563
8,656
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
TRIPvil
Fenrir
18
5 / 1 / 17
11,413
951
12,815
12,633
6,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 4 / 18
12,597
1,050
18,167
15,888
5,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 2 / 17
12,107
1,009
11,091
11,938
4,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

290

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Leningrast
Bellona
17
4 / 6 / 4
11,933
994
16,908
23,735
18,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 11 / 5
10,787
899
8,166
24,401
31,356
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
birrero
Scylla
17
0 / 9 / 2
9,627
802
868
12,977
3,957
Morgan Le Fay
peachy_9678
Morgan Le Fay
17
1 / 7 / 7
10,934
911
15,486
13,182
4,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 8 / 4
10,692
891
8,534
17,979
24,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
41
Kills
9
9
Deaths
41
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
W
13
1
14
20
L
Bellona
Leningrast
Bellona
4
6
4
1
L
2
11
5
0.41
W
Fenrir
TRIPvil
Fenrir
5
1
17
13.5
W
11
4
18
5
W
5
2
17
6.75
L
Scylla
birrero
Scylla
0
9
2
0.11
L
Morgan Le Fay
peachy_9678
Morgan Le Fay
1
7
7
0.64
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,973
Damage
49,962
55,103
Taken
92,274
22,042
Mitigated
82,244
5,974
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,337
1,596
0
364
5,988
1,998
0
3,720
2,268
66,368
0
W
20,563
7,800
0
2,079
8,656
3,399
0
4,985
3,671
0
29,705
L
Bellona
Leningrast
Bellona
16,908
4,017
0
1,828
23,735
18,346
0
10,050
13,685
0
36,765
L
8,166
2,235
0
0
24,401
31,356
0
10,888
13,513
27,132
0
W
Fenrir
TRIPvil
Fenrir
12,815
3,706
0
372
12,633
6,523
0
6,840
5,368
0
15,018
W
18,167
7,107
0
3,159
15,888
5,483
0
11,628
4,260
23,418
0
W
11,091
5,813
0
0
11,938
4,639
0
5,881
6,057
0
18,859
L
Scylla
birrero
Scylla
868
639
0
0
12,977
3,957
0
5,242
7,735
8,042
0
L
Morgan Le Fay
peachy_9678
Morgan Le Fay
15,486
1,727
142
522
13,182
4,443
0
6,896
6,286
23,955
0
L
8,534
874
81
0
17,979
24,142
0
8,428
9,551
24,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,103
Gold Earned
53,973
173
Minions Killed
136
7
Camps Cleared
7
1,156,196
Distance Traveled
1,043,957
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,311
1,109
131
11
1
222,681
0
W
Neith
13,675
1,140
20
2
2
225,109
0
L
Bellona
11,933
994
33
3
4
221,549
1
L
Athena
10,787
899
46
4
0
217,646
1
W
Fenrir
11,413
951
4
0
2
246,927
0
W
Freya
12,597
1,050
12
1
2
201,810
0
W
Loki
12,107
1,009
6
1
0
259,669
1
L
Scylla
9,627
802
11
1
0
148,050
2
L
Morgan Le Fay
10,934
911
19
2
2
224,833
0
L
Cthulhu
10,692
891
27
2
1
231,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role