Player Matchup

Cthulhu
Cthulhu
Bigrasta22
Cthulhu
Level 37
God Stats
12W - 8L
1,680 SR
Queue Stats
42W - 46L
1,368 Elo+
Party 1
Chaac
Chaac
Nish_nish00
Chaac
Level 78
God Stats
1W - 1L
1,530 SR
Queue Stats
66W - 72L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
Seb2915
Baron Samedi
Level 49
God Stats
6W - 4L
1,519 SR
Queue Stats
32W - 43L
1,409 Elo+
Party 1
Cupid
Cupid
padner13
Cupid
Level 68
God Stats
2W - 1L
1,283 SR
Queue Stats
70W - 81L
1,378 Elo+
Party 1
Fenrir
Fenrir
wild_Penguin_
Fenrir
Level 48
God Stats
2W - 2L
1,086 SR
Queue Stats
17W - 20L
1,413 Elo+
Solo
Team Averages
Level 56
1,420 SR
1,386 Elo+

VS

Team Averages
Level 50
1,537 SR
1,458 Elo+
Chaac
Chaac
Chewy1Savage
Chaac
Level 73
God Stats
63W - 51L
1,536 SR
Queue Stats
637W - 624L
1,465 Elo+
Party 2
Set
Set
Daylonchad11
Set
Level 49
God Stats
2W - 3L
1,463 SR
Queue Stats
48W - 82L
1,438 Elo+
Solo
Cernunnos
Cernunnos
brokegamergod
Cernunnos
Level 48
God Stats
7W - 5L
1,850 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Achilles
Achilles
hOtDoGwAtEr1_1
Achilles
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
kurupthomie01
Hou Yi
Level 28
God Stats
2W - 3L
1,335 SR
Queue Stats
241W - 313L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigrasta22
Cthulhu
16
2 / 3 / 5
9,087
454
5,595
16,500
8,188
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
3 / 3 / 4
10,728
536
12,015
21,474
18,890
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Seb2915
Baron Samedi
18
3 / 0 / 4
10,547
527
13,994
7,892
7,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
padner13
Cupid
15
2 / 3 / 4
8,784
439
6,238
12,301
4,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

16
11 / 1 / 2
10,760
538
12,006
12,152
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,860
443
11,558
16,495
20,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 7 / 2
9,048
452
8,051
15,284
7,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
brokegamergod
Cernunnos
14
1 / 4 / 0
8,770
439
4,536
11,114
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
1 / 4 / 2
9,113
456
12,032
16,970
21,839
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 4 / 3
9,362
468
7,839
11,667
4,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
9
10
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigrasta22
Cthulhu
2
3
5
1.5
L
1
2
3
1.25
L
3
7
2
0.57
W
3
3
4
1.67
W
Baron Samedi
Seb2915
Baron Samedi
3
0
4
5
L
Cernunnos
brokegamergod
Cernunnos
1
4
0
0.25
L
Achilles
1
4
2
0.5
L
3
4
3
1.13
W
Cupid
padner13
Cupid
2
3
4
1.33
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,848
Damage
44,016
70,319
Taken
71,530
44,671
Mitigated
58,805
25,225
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigrasta22
Cthulhu
5,595
495
737
3,193
16,500
8,188
523
328
16,172
39,344
0
L
11,558
638
787
5,357
16,495
20,432
0
5,563
10,932
0
48,789
L
8,051
3,490
0
751
15,284
7,445
6
2,629
12,655
0
62,239
W
12,015
3,919
0
8,600
21,474
18,890
1,088
0
21,474
0
57,583
W
Baron Samedi
Seb2915
Baron Samedi
13,994
735
702
4,481
7,892
7,566
1,199
0
7,892
67,431
0
L
Cernunnos
brokegamergod
Cernunnos
4,536
1,215
0
542
11,114
4,871
858
7,626
3,488
0
45,011
L
Achilles
12,032
5,420
0
4,170
16,970
21,839
952
0
16,970
0
47,933
L
7,839
3,011
0
3,527
11,667
4,218
0
3,771
7,896
0
37,611
W
Cupid
padner13
Cupid
6,238
3,365
915
5,270
12,301
4,298
2,464
266
12,035
0
51,120
W
12,006
2,253
0
1,327
12,152
5,729
0
0
12,152
0
59,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,906
Gold Earned
45,153
442
Minions Killed
419
0
Camps Cleared
0
1,831,721
Distance Traveled
1,788,063
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,087
454
62
3
0
391,293
0
L
Chaac
8,860
443
71
4
0
410,075
2
L
Set
9,048
452
87
4
0
360,380
0
W
Chaac
10,728
536
111
6
0
341,379
0
W
Baron Samedi
10,547
527
106
5
0
358,078
0
L
Cernunnos
8,770
439
94
5
0
293,392
0
L
Achilles
9,113
456
89
4
0
365,940
1
L
Hou Yi
9,362
468
78
4
0
358,276
0
W
Cupid
8,784
439
77
4
0
346,561
0
W
Fenrir
10,760
538
86
4
0
394,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role