Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Flanxxx
Anubis
Level 145
God Stats
2W - 1L
1,181 SR
Queue Stats
25W - 31L
1,541 Elo+
Solo
Odin
Odin
Spearmint_Ninja
Odin
Level 95
God Stats
11W - 3L
1,767 SR
Queue Stats
631W - 583L
1,579 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,540 Elo+

VS

Team Averages
Level 134
1,465 SR
1,510 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KingYoungBoss100
Ra
Level 124
God Stats
2W - 5L
1,394 SR
Queue Stats
24W - 40L
1,485 Elo+
Party 1
Bastet
Bastet
Noeigh
Bastet
Level 123
God Stats
5W - 9L
1,500 SR
Queue Stats
127W - 117L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 0 / 6
8,732
873
13,276
8,102
3,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Flanxxx
Anubis
13
5 / 0 / 7
8,384
838
10,256
6,362
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 2 / 4
7,154
715
3,645
9,639
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 4 / 1
6,408
641
4,006
12,241
6,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
6,784
678
4,854
11,334
3,520
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Noeigh
Bastet
9
0 / 3 / 2
6,065
607
3,827
8,225
3,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
6
8
L
Yemoja
 
Yemoja
1
4
1
0.38
W
Anubis
Flanxxx
Anubis
5
0
7
8.5
L
1
5
0
0.2
L
Bastet
Noeigh
Bastet
0
3
2
0.33
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
12,687
24,103
Taken
31,800
13,593
Mitigated
13,154
8,886
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,276
6,691
0
2,465
8,102
3,259
2,203
2,496
5,606
0
45,635
L
Yemoja
 
Yemoja
4,006
411
1,663
1,963
12,241
6,373
192
4,481
7,550
12,334
0
W
Anubis
Flanxxx
Anubis
10,256
339
0
2,885
6,362
2,847
255
3,016
3,346
30,966
0
L
4,854
34
1,168
1,553
11,334
3,520
0
2,734
8,434
33,675
0
L
Bastet
Noeigh
Bastet
3,827
570
0
1,207
8,225
3,261
0
3,041
5,101
0
7,305
W
3,645
220
387
3,149
9,639
7,487
228
3,348
6,291
0
14,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
19,257
145
Minions Killed
89
0
Camps Cleared
0
562,089
Distance Traveled
528,193
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,732
873
65
7
0
193,834
2
L
Yemoja
6,408
641
19
2
0
140,460
1
W
Anubis
8,384
838
54
5
0
170,466
5
L
Ra
6,784
678
61
6
0
216,753
0
L
Bastet
6,065
607
9
1
0
170,980
1
W
Odin
7,154
715
26
3
0
197,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role