Player Matchup

Cu Chulainn
Cu Chulainn
Leandro11Odinson
Cu Chulainn
Level 27
God Stats
27W - 26L
1,506 SR
Queue Stats
70W - 69L
1,473 Elo+
Solo
Izanami
Izanami
Loren1847
Izanami
Level 21
God Stats
9W - 6L
1,489 SR
Queue Stats
13W - 10L
1,523 Elo+
Solo
Raijin
Raijin
LutherMfD44
Raijin
Level 21
God Stats
2W - 3L
1,741 SR
Queue Stats
24W - 24L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Palavior
Nu Wa
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Scylla
Scylla
YeferYkza
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,551 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,526 Elo+

VS

Team Averages
Level 9
1,479 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AresKiller1102
Thor
Level 8
God Stats
1W - 3L
1,395 SR
Queue Stats
16W - 17L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinfulBuffin
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
SinfulNaz
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Fenrir
Fenrir
SpyFry
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Leandro11Odinson
Cu Chulainn
19
6 / 0 / 28
12,481
1,135
17,956
16,038
18,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Loren1847
Izanami
19
8 / 0 / 19
12,121
1,102
16,487
10,558
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
19
13 / 5 / 16
12,465
1,133
14,820
11,130
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Palavior
Nu Wa
19
5 / 3 / 28
11,565
1,051
17,679
9,476
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
YeferYkza
Scylla
20
16 / 2 / 20
14,230
1,294
22,208
12,770
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 4 / 6
10,649
968
9,977
11,829
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 10 / 4
10,912
992
16,644
21,073
8,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SinfulBuffin
Tsukuyomi
17
2 / 13 / 4
10,415
947
11,256
24,426
8,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
SinfulNaz
Jormungandr
17
2 / 9 / 3
10,516
956
11,946
23,143
23,585
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
SpyFry
Fenrir
16
1 / 12 / 2
9,795
890
5,226
17,231
8,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
29
48
Kills
10
10
Deaths
48
111
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
6
1
L
4
10
4
0.6
W
Cu Chulainn
Leandro11Odinson
Cu Chulainn
6
0
28
20
W
Izanami
Loren1847
Izanami
8
0
19
17.5
W
Raijin
13
5
16
4.2
W
Nu Wa
Palavior
Nu Wa
5
3
28
6.33
L
Tsukuyomi
SinfulBuffin
Tsukuyomi
2
13
4
0.31
L
Jormungandr
SinfulNaz
Jormungandr
2
9
3
0.39
L
Fenrir
SpyFry
Fenrir
1
12
2
0.17
W
Scylla
YeferYkza
Scylla
16
2
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,150
Damage
55,049
59,972
Taken
97,702
34,844
Mitigated
53,181
8,108
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,977
3,806
29
3,264
11,829
3,936
0
8,777
3,052
0
43,011
L
16,644
4,533
0
0
21,073
8,160
0
13,103
7,970
0
40,796
W
Cu Chulainn
Leandro11Odinson
Cu Chulainn
17,956
1,555
0
2,874
16,038
18,137
0
2,755
13,283
12,025
29,980
W
Izanami
Loren1847
Izanami
16,487
9,638
0
2,304
10,558
4,755
0
2,674
7,884
0
27,841
W
Raijin
14,820
1,401
0
31
11,130
4,225
0
1,877
9,253
27,725
0
W
Nu Wa
Palavior
Nu Wa
17,679
3,779
0
0
9,476
3,023
0
1,273
8,203
32,824
0
L
Tsukuyomi
SinfulBuffin
Tsukuyomi
11,256
1,611
0
47
24,426
8,529
0
17,673
6,753
0
29,879
L
Jormungandr
SinfulNaz
Jormungandr
11,946
2,823
0
0
23,143
23,585
0
12,248
10,895
38,620
0
L
Fenrir
SpyFry
Fenrir
5,226
1,228
0
147
17,231
8,971
0
7,930
9,301
0
16,430
W
Scylla
YeferYkza
Scylla
22,208
3,354
0
2,899
12,770
4,704
0
3,367
9,403
52,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,862
Gold Earned
52,287
218
Minions Killed
223
11
Camps Cleared
5
1,037,613
Distance Traveled
1,006,213
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,649
968
62
6
1
191,433
0
L
Thor
10,912
992
51
5
1
210,966
0
W
Cu Chulainn
12,481
1,135
32
3
8
242,136
0
W
Izanami
12,121
1,102
38
3
2
237,001
0
W
Raijin
12,465
1,133
26
2
0
155,098
0
W
Nu Wa
11,565
1,051
48
4
1
181,702
2
L
Tsukuyomi
10,415
947
50
5
2
203,193
0
L
Jormungandr
10,516
956
42
4
0
198,462
3
L
Fenrir
9,795
890
18
2
1
202,159
3
W
Scylla
14,230
1,294
74
7
0
221,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role