Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chykuu
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 106L
1,504 Elo+
Solo
Zeus
Zeus
FINESSEHEFNER_KG
Zeus
Level 26
God Stats
7W - 2L
1,656 SR
Queue Stats
21W - 16L
1,589 Elo+
Solo
Sol
Sol
RealDarkraptor
Sol
Level 25
God Stats
39W - 35L
1,591 SR
Queue Stats
95W - 98L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
TuTioTito_
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,560 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,534 Elo+

VS

Team Averages
Level 21
1,648 SR
1,536 Elo+
Danzaburou
Danzaburou
Alex_Rams0908
Danzaburou
Level 28
God Stats
20W - 19L
1,580 SR
Queue Stats
120W - 111L
1,574 Elo+
Solo
Sylvanus
Sylvanus
EliteCapitao
Sylvanus
Level 7
God Stats
1W - 2L
1,738 SR
Queue Stats
10W - 10L
1,534 Elo+
Solo
Ymir
Ymir
Papa Noel5976
Ymir
Level 21
God Stats
15W - 15L
1,659 SR
Queue Stats
170W - 178L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
SiNiiStERs
Gilgamesh
Level 26
God Stats
10W - 6L
1,696 SR
Queue Stats
145W - 139L
1,460 Elo+
Solo
Olorun
Olorun
usual_slime6
Olorun
Level 22
God Stats
8W - 7L
1,565 SR
Queue Stats
70W - 58L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 3 / 6
9,843
615
8,779
12,832
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Chykuu
Izanami
14
2 / 4 / 6
8,133
508
7,899
13,832
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 5 / 1
8,839
552
14,052
9,283
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 5
9,193
575
8,581
9,509
3,146
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TuTioTito_
Cu Chulainn
17
6 / 1 / 2
10,665
667
12,669
11,448
9,227
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex_Rams0908
Danzaburou
12
2 / 4 / 6
7,003
438
7,843
10,729
3,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
EliteCapitao
Sylvanus
12
0 / 5 / 7
6,745
422
5,049
17,463
8,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 6 / 0
7,303
456
4,725
15,465
13,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
SiNiiStERs
Gilgamesh
13
5 / 3 / 4
8,058
504
5,511
9,247
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
13
6 / 8 / 1
8,833
552
8,466
15,350
5,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
26
Kills
14
15
Deaths
26
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
6
2.67
L
Danzaburou
Alex_Rams0908
Danzaburou
2
4
6
1.25
W
Izanami
Chykuu
Izanami
2
4
6
1.25
L
Sylvanus
EliteCapitao
Sylvanus
0
5
7
0.7
W
9
5
1
1.9
L
1
6
0
0.17
W
4
2
5
3.25
L
Gilgamesh
SiNiiStERs
Gilgamesh
5
3
4
2.33
W
Cu Chulainn
TuTioTito_
Cu Chulainn
6
1
2
7
L
Olorun
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
31,594
56,904
Taken
68,254
24,426
Mitigated
34,563
18,280
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,779
5,697
0
1,209
12,832
5,279
1,761
3,637
9,195
0
77,061
L
Danzaburou
Alex_Rams0908
Danzaburou
7,843
2,046
0
1,380
10,729
3,343
210
6,232
3,993
0
51,936
W
Izanami
Chykuu
Izanami
7,899
4,572
0
7,279
13,832
4,187
2,708
4,074
9,758
0
44,711
L
Sylvanus
EliteCapitao
Sylvanus
5,049
2,294
1,084
6,332
17,463
8,526
244
6,970
10,021
19,994
0
W
14,052
2,606
0
2,294
9,283
2,587
729
2,143
7,140
40,391
0
L
4,725
1,340
0
3,108
15,465
13,207
0
1,651
13,814
44,087
0
W
8,581
1,690
0
4,888
9,509
3,146
334
3,404
6,105
44,877
0
L
Gilgamesh
SiNiiStERs
Gilgamesh
5,511
1,084
0
449
9,247
4,056
0
4,078
5,159
0
38,535
W
Cu Chulainn
TuTioTito_
Cu Chulainn
12,669
2,387
0
2,610
11,448
9,227
1,023
5,100
6,348
9,402
61,646
L
Olorun
8,466
2,878
129
4,703
15,350
5,431
38
4,948
10,402
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
37,942
498
Minions Killed
339
0
Camps Cleared
0
1,446,296
Distance Traveled
1,419,204
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,843
615
110
7
0
350,430
3
L
Danzaburou
7,003
438
80
5
0
276,349
1
W
Izanami
8,133
508
85
5
0
282,363
1
L
Sylvanus
6,745
422
37
2
0
251,691
0
W
Zeus
8,839
552
68
4
0
264,346
0
L
Ymir
7,303
456
91
6
0
268,428
1
W
Sol
9,193
575
96
6
0
297,602
3
L
Gilgamesh
8,058
504
66
4
0
332,172
6
W
Cu Chulainn
10,665
667
139
9
0
251,555
1
L
Olorun
8,833
552
65
4
0
290,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role