Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ashley777
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,728 Elo+
Solo
Thanatos
Thanatos
HulwKen
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,654 Elo+
Solo
Olorun
Olorun
Kaauss
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,696 Elo+
Party 2
Ares
Ares
troat
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,655 Elo+

VS

Team Averages
Level 39
1,588 SR
1,663 Elo+
Morgan Le Fay
Morgan Le Fay
Djstinger
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,592 SR
Queue Stats
82W - 69L
1,400 Elo+
Solo
Set
Set
RankedWithAlder
Set
Level 6
God Stats
2W - 0L
1,726 SR
Queue Stats
81W - 21L
1,936 Elo+
Party 1
Ymir
Ymir
michapiero1789
Ymir
Level 18
God Stats
3W - 6L
1,243 SR
Queue Stats
18W - 15L
1,573 Elo+
Solo
Janus
Janus
sixthcents
Janus
Level 29
God Stats
20W - 31L
1,543 SR
Queue Stats
430W - 401L
1,623 Elo+
Solo
Neith
Neith
Аlder
Neith
Level 128
God Stats
15W - 3L
1,837 SR
Queue Stats
319W - 142L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 2
6,314
526
3,816
7,018
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Ashley777
Zhong Kui
13
2 / 2 / 0
7,007
584
6,842
8,166
9,469
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
HulwKen
Thanatos
7
1 / 6 / 0
5,069
422
499
8,109
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Kaauss
Olorun
9
2 / 6 / 1
5,772
481
3,276
7,455
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
troat
Ares
9
2 / 3 / 1
5,923
494
2,212
8,041
3,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Djstinger
Morgan Le Fay
10
3 / 4 / 2
6,029
502
5,237
5,649
1,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 0
7,177
598
3,732
8,259
3,882
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 5
6,500
542
3,766
6,061
3,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
10 / 0 / 3
8,563
714
7,092
5,429
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Аlder
Neith
12
4 / 0 / 7
7,465
622
7,221
4,358
1,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
20
20
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
Zhong Kui
Ashley777
Zhong Kui
2
2
0
1
W
Morgan Le Fay
Djstinger
Morgan Le Fay
3
4
2
1
L
Thanatos
HulwKen
Thanatos
1
6
0
0.17
L
Olorun
Kaauss
Olorun
2
6
1
0.42
W
2
2
0
1
W
1
2
5
1.75
W
Janus
10
0
3
11.5
L
Ares
troat
Ares
2
3
1
0.83
W
Neith
Аlder
Neith
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
27,048
38,789
Taken
29,756
19,923
Mitigated
12,485
11,448
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,816
1,146
0
2,414
7,018
1,870
389
3,357
3,661
0
41,516
L
Zhong Kui
Ashley777
Zhong Kui
6,842
1,141
0
3,741
8,166
9,469
0
1,525
6,641
47,843
0
W
Morgan Le Fay
Djstinger
Morgan Le Fay
5,237
904
0
320
5,649
1,795
846
1,589
4,060
25,011
0
L
Thanatos
HulwKen
Thanatos
499
150
0
3,578
8,109
1,877
0
2,359
5,750
0
16,565
L
Olorun
Kaauss
Olorun
3,276
1,527
189
910
7,455
2,709
248
4,116
3,339
24,879
1,866
W
3,732
1,467
0
2,807
8,259
3,882
300
4,686
3,573
0
45,099
W
3,766
824
0
500
6,061
3,838
485
2,368
3,693
12,008
0
W
Janus
7,092
1,329
0
2,274
5,429
1,469
0
1,425
4,004
51,095
0
L
Ares
troat
Ares
2,212
489
0
616
8,041
3,998
284
4,903
3,138
6,414
0
W
Neith
Аlder
Neith
7,221
2,533
0
1,249
4,358
1,501
428
1,783
2,575
0
41,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
35,734
295
Minions Killed
354
0
Camps Cleared
0
1,021,259
Distance Traveled
1,038,301
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,314
526
84
7
0
180,438
1
L
Zhong Kui
7,007
584
101
8
0
201,586
3
W
Morgan Le Fay
6,029
502
43
4
0
150,396
0
L
Thanatos
5,069
422
36
3
0
241,494
0
L
Olorun
5,772
481
66
6
0
187,447
0
W
Set
7,177
598
114
10
0
227,343
3
W
Ymir
6,500
542
26
2
0
208,127
1
W
Janus
8,563
714
98
8
0
242,630
4
L
Ares
5,923
494
8
1
0
210,294
0
W
Neith
7,465
622
73
6
0
209,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role