Player Matchup

Jormungandr
Jormungandr
hectorasg14
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,341 Elo+
Solo
Bastet
Bastet
joedirty0318
Bastet
Level 14
God Stats
8W - 6L
1,821 SR
Queue Stats
56W - 60L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lian_nwn
Tsukuyomi
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,282 Elo+
Solo
Hachiman
Hachiman
mcclain2468
Hachiman
Level 26
God Stats
15W - 7L
1,632 SR
Queue Stats
98W - 84L
1,370 Elo+
Party 1
Pele
Pele
niconico1231715
Pele
Level 10
God Stats
3W - 0L
1,696 SR
Queue Stats
12W - 18L
1,206 Elo+
Solo
Team Averages
Level 16
1,630 SR
1,322 Elo+

VS

Team Averages
Level 13
1,498 SR
1,236 Elo+
Nu Wa
Nu Wa
Bartierboy
Nu Wa
Level 22
God Stats
48W - 42L
1,351 SR
Queue Stats
202W - 205L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
IIVIIadvillain
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,082 Elo+
Party 2
Izanami
Izanami
IIVIIartyr
Izanami
Level 4
God Stats
3W - 7L
1,269 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
NemoPrimo23
Kukulkan
Level 6
God Stats
1W - 3L
1,685 SR
Queue Stats
8W - 21L
1,182 Elo+
Solo
Ymir
Ymir
xx_facu_xx123
Ymir
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 12L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
hectorasg14
Jormungandr
19
6 / 2 / 17
11,737
1,067
12,946
9,387
7,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
16 / 0 / 10
13,617
1,238
29,698
13,058
5,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
lian_nwn
Tsukuyomi
18
4 / 5 / 17
11,647
1,059
11,235
12,777
5,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
mcclain2468
Hachiman
19
13 / 2 / 16
13,265
1,206
18,735
14,137
5,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 5
8,784
799
540
2,111
626
Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 2 / 1
9,560
869
7,714
7,035
2,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
IIVIIadvillain
Sun Wukong
16
5 / 3 / 3
10,879
989
11,939
14,991
15,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
IIVIIartyr
Izanami
16
2 / 11 / 3
10,373
943
11,552
21,085
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
NemoPrimo23
Kukulkan
15
0 / 10 / 3
9,172
834
1,586
13,882
5,723
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 13 / 6
10,518
956
9,876
26,924
21,128
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
39
Kills
10
10
Deaths
39
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
2
1
1.25
L
Sun Wukong
IIVIIadvillain
Sun Wukong
5
3
3
2.17
L
Izanami
IIVIIartyr
Izanami
2
11
3
0.32
L
Kukulkan
NemoPrimo23
Kukulkan
0
10
3
0.15
W
Jormungandr
hectorasg14
Jormungandr
6
2
17
7.25
W
Bastet
16
0
10
21
W
Tsukuyomi
lian_nwn
Tsukuyomi
4
5
17
2.5
W
Hachiman
mcclain2468
Hachiman
13
2
16
10.5
W
0
1
5
2.5
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,154
Damage
42,667
51,470
Taken
83,917
23,759
Mitigated
53,104
6,717
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,714
1,674
144
748
7,035
2,341
0
805
6,230
16,208
0
L
Sun Wukong
IIVIIadvillain
Sun Wukong
11,939
2,718
74
1,789
14,991
15,362
0
1,859
13,132
0
32,599
L
Izanami
IIVIIartyr
Izanami
11,552
9,406
0
4,054
21,085
8,550
0
2,523
18,562
0
26,275
L
Kukulkan
NemoPrimo23
Kukulkan
1,586
1,586
0
40
13,882
5,723
0
2,330
11,552
8,334
0
W
Jormungandr
hectorasg14
Jormungandr
12,946
3,705
0
0
9,387
7,064
0
4,503
4,884
37,890
0
W
Bastet
29,698
21,461
0
2,688
13,058
5,064
0
5,654
7,404
0
44,166
W
Tsukuyomi
lian_nwn
Tsukuyomi
11,235
3,700
0
277
12,777
5,510
0
2,833
8,227
0
30,268
W
Hachiman
mcclain2468
Hachiman
18,735
11,518
0
3,752
14,137
5,495
0
5,084
9,053
0
34,108
W
540
131
0
0
2,111
626
0
1,102
1,009
0
1,240
L
9,876
3,165
0
0
26,924
21,128
0
5,429
21,495
24,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,050
Gold Earned
50,502
178
Minions Killed
114
4
Camps Cleared
2
822,543
Distance Traveled
779,455
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,560
869
11
1
1
132,506
0
L
Sun Wukong
10,879
989
31
3
0
222,210
0
L
Izanami
10,373
943
33
3
0
172,003
1
L
Kukulkan
9,172
834
14
1
0
122,898
0
W
Jormungandr
11,737
1,067
54
5
0
151,347
0
W
Bastet
13,617
1,238
34
3
2
254,149
0
W
Tsukuyomi
11,647
1,059
41
4
2
181,929
0
W
Hachiman
13,265
1,206
47
4
0
200,864
0
W
Pele
8,784
799
2
0
0
34,254
0
L
Ymir
10,518
956
25
2
1
129,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role