Player Matchup

Mercury
Mercury
CamGoesHam18
Mercury
Level 29
God Stats
11W - 4L
1,326 SR
Queue Stats
238W - 256L
1,456 Elo+
Party 1
Apollo
Apollo
NWOalchemy
Apollo
Level 26
God Stats
4W - 4L
1,768 SR
Queue Stats
23W - 21L
1,535 Elo+
Solo
Ganesha
Ganesha
SenseiNice
Ganesha
Level 26
God Stats
5W - 1L
1,809 SR
Queue Stats
86W - 80L
1,522 Elo+
Solo
Sol
Sol
bawlos
Sol
Level 29
God Stats
16W - 7L
1,743 SR
Queue Stats
149W - 159L
1,455 Elo+
Solo
Bakasura
Bakasura
juankiii
Bakasura
Level 28
God Stats
7W - 7L
1,616 SR
Queue Stats
196W - 193L
1,455 Elo+
Party 1
Team Averages
Level 28
1,652 SR
1,485 Elo+

VS

Team Averages
Level 14
1,527 SR
1,545 Elo+
Bakasura
Bakasura
DarkEnd45
Bakasura
Level 16
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Oiseaux-tysonn
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,480 Elo+
Solo
Merlin
Merlin
WillofBaye
Merlin
Level 27
God Stats
9W - 11L
1,720 SR
Queue Stats
162W - 180L
1,513 Elo+
Solo
Loki
Loki
Zcool21
Loki
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,617 Elo+
Party 2
Izanami
Izanami
joposdequan
Izanami
Level 1
God Stats
1W - 1L
1,647 SR
Queue Stats
2W - 3L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CamGoesHam18
Mercury
10
6 / 4 / 3
6,422
714
4,436
5,764
1,596
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
NWOalchemy
Apollo
10
5 / 0 / 0
5,812
646
2,064
4,000
1,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SenseiNice
Ganesha
8
0 / 0 / 5
5,403
600
2,837
3,288
1,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
bawlos
Sol
10
0 / 0 / 0
5,414
602
1,221
3,738
1,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
juankiii
Bakasura
10
5 / 1 / 5
6,140
682
4,112
3,310
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkEnd45
Bakasura
6
0 / 6 / 2
4,430
492
1,303
5,864
1,716
Hercules
9
4 / 3 / 0
5,524
614
1,776
6,616
2,324
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
WillofBaye
Merlin
9
1 / 3 / 0
5,085
565
2,116
4,083
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Zcool21
Loki
5
0 / 1 / 0
3,755
417
1,156
3,245
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
joposdequan
Izanami
5
0 / 3 / 0
3,812
424
1,450
4,481
619
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
CamGoesHam18
Mercury
6
4
3
1.88
L
Bakasura
DarkEnd45
Bakasura
0
6
2
0.17
W
Apollo
NWOalchemy
Apollo
5
0
0
5
L
Hercules
4
3
0
1.33
W
Ganesha
SenseiNice
Ganesha
0
0
5
2.5
L
Merlin
WillofBaye
Merlin
1
3
0
0.33
L
Loki
Zcool21
Loki
0
1
0
0
W
Sol
bawlos
Sol
0
0
0
0
L
Izanami
joposdequan
Izanami
0
3
0
0
W
Bakasura
juankiii
Bakasura
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
7,801
20,100
Taken
24,289
6,448
Mitigated
6,178
6,254
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CamGoesHam18
Mercury
4,436
2,477
0
0
5,764
1,596
0
273
5,286
0
24,115
L
Bakasura
DarkEnd45
Bakasura
1,303
895
0
845
5,864
1,716
0
0
5,864
0
9,642
W
Apollo
NWOalchemy
Apollo
2,064
1,406
0
2,729
4,000
1,041
550
230
3,770
0
30,980
L
Hercules
1,776
587
0
1,728
6,616
2,324
0
0
6,434
0
16,560
W
Ganesha
SenseiNice
Ganesha
2,837
215
0
596
3,288
1,168
31
441
2,847
16,398
0
L
Merlin
WillofBaye
Merlin
2,116
42
0
517
4,083
909
0
443
3,372
22,402
0
L
Loki
Zcool21
Loki
1,156
118
0
232
3,245
610
0
1,719
1,468
0
8,746
W
Sol
bawlos
Sol
1,221
412
0
1,595
3,738
1,377
888
484
3,254
32,536
0
L
Izanami
joposdequan
Izanami
1,450
1,222
0
571
4,481
619
0
1,913
2,568
0
12,612
W
Bakasura
juankiii
Bakasura
4,112
2,824
0
1,334
3,310
1,266
464
688
2,622
0
20,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
22,606
252
Minions Killed
169
0
Camps Cleared
0
879,825
Distance Traveled
816,520
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,422
714
38
4
0
168,526
2
L
Bakasura
4,430
492
32
4
0
196,293
0
W
Apollo
5,812
646
86
10
0
148,572
2
L
Hercules
5,524
614
42
5
0
152,644
0
W
Ganesha
5,403
600
6
1
0
180,537
5
L
Merlin
5,085
565
56
6
0
157,506
4
L
Loki
3,755
417
23
3
0
155,198
1
W
Sol
5,414
602
71
8
0
176,478
1
L
Izanami
3,812
424
16
2
0
154,879
1
W
Bakasura
6,140
682
51
6
0
205,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role