Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
A LITERAL WHALE
Olorun
Level 7
God Stats
2W - 1L
1,665 SR
Queue Stats
39W - 49L
1,331 Elo+
Party 2
Mulan
Mulan
PandaKing7866
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,320 Elo+
Party 2
Geb
Geb
UncommonPanda76
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,297 Elo+
Party 2
Pele
Pele
Worrer19
Pele
Level 29
God Stats
15W - 14L
1,546 SR
Queue Stats
20W - 25L
1,423 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,374 Elo+

VS

Team Averages
Level 38
1,468 SR
1,389 Elo+
Olorun
Olorun
FazeToner
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,325 Elo+
Party 3
Danzaburou
Danzaburou
MrFlapY
Danzaburou
Level 17
God Stats
2W - 1L
1,345 SR
Queue Stats
2W - 1L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
WestGanjaHunter
Nu Wa
Level 27
God Stats
21W - 14L
1,488 SR
Queue Stats
28W - 21L
1,358 Elo+
Solo
Heimdallr
Heimdallr
Yokaii420
Heimdallr
Level 125
God Stats
12W - 7L
1,507 SR
Queue Stats
225W - 241L
1,403 Elo+
Party 3
Thanatos
Thanatos
datnameis
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 7 / 0
7,647
510
6,747
9,727
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 2
6,920
461
4,146
10,071
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 8 / 4
6,765
451
5,763
14,082
8,644
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 5 / 5
6,816
454
3,096
14,212
7,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
4 / 7 / 2
7,318
488
10,624
19,519
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FazeToner
Olorun
12
4 / 4 / 8
7,947
530
6,005
6,854
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MrFlapY
Danzaburou
14
4 / 2 / 7
9,301
620
7,254
7,621
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 3 / 9
8,553
570
14,188
11,080
3,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Yokaii420
Heimdallr
16
15 / 1 / 3
10,609
707
15,256
10,060
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
datnameis
Thanatos
11
7 / 3 / 4
7,956
530
9,643
11,398
4,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
36
36
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
7
0
0.86
L
1
9
2
0.22
W
Olorun
FazeToner
Olorun
4
4
8
2
W
Danzaburou
MrFlapY
Danzaburou
4
2
7
3.75
L
2
8
4
0.5
L
0
5
5
0.5
W
6
3
9
3.5
L
Pele
4
7
2
0.71
W
Heimdallr
Yokaii420
Heimdallr
15
1
3
16.5
W
Thanatos
datnameis
Thanatos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
52,346
67,611
Taken
47,013
26,974
Mitigated
17,695
6,519
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,747
2,257
23
981
9,727
2,574
2,165
2,257
7,470
0
22,035
L
4,146
2,675
114
1,131
10,071
2,285
784
1,476
8,595
29,397
0
W
Olorun
FazeToner
Olorun
6,005
3,127
161
1,275
6,854
2,903
3,304
864
5,990
19,302
2,322
W
Danzaburou
MrFlapY
Danzaburou
7,254
2,837
0
2,515
7,621
2,804
255
502
7,119
0
49,020
L
5,763
1,205
0
578
14,082
8,644
0
5,552
8,530
0
23,305
L
3,096
315
0
0
14,212
7,983
126
5,146
9,066
18,128
0
W
14,188
5,892
383
4,847
11,080
3,636
3,383
1,727
9,353
45,506
0
L
Pele
10,624
2,763
0
3,692
19,519
5,488
0
4,940
14,579
0
43,720
W
Heimdallr
Yokaii420
Heimdallr
15,256
8,611
0
6,161
10,060
4,247
5,340
3,207
6,853
0
69,610
W
Thanatos
datnameis
Thanatos
9,643
4,679
0
7,806
11,398
4,105
825
942
10,456
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
44,366
200
Minions Killed
340
0
Camps Cleared
0
1,251,001
Distance Traveled
1,231,986
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,647
510
39
3
0
248,844
0
L
Olorun
6,920
461
44
3
0
243,723
1
W
Olorun
7,947
530
36
2
0
250,772
0
W
Danzaburou
9,301
620
85
6
0
247,643
3
L
Mulan
6,765
451
40
3
0
248,404
1
L
Geb
6,816
454
13
1
0
256,012
1
W
Nu Wa
8,553
570
57
4
0
237,530
1
L
Pele
7,318
488
64
4
0
254,018
1
W
Heimdallr
10,609
707
120
8
0
239,949
2
W
Thanatos
7,956
530
42
3
0
256,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role