Player Matchup

Danzaburou
Danzaburou
DecayedSarabi
Danzaburou
Level 115
God Stats
3W - 5L
1,485 SR
Queue Stats
252W - 262L
1,362 Elo+
Solo
Geb
Geb
IceColdMind
Geb
Level 105
God Stats
1W - 0L
1,690 SR
Queue Stats
26W - 22L
1,363 Elo+
Solo
Raijin
Raijin
PhatP3ssy
Raijin
Level 43
God Stats
33W - 28L
1,643 SR
Queue Stats
397W - 427L
1,492 Elo+
Solo
Thanatos
Thanatos
UA Monkey
Thanatos
Level 107
God Stats
3W - 4L
1,129 SR
Queue Stats
40W - 78L
1,303 Elo+
Party 1
Zeus
Zeus
WHITE WOLF 1379
Zeus
Level 104
God Stats
3W - 1L
1,623 SR
Queue Stats
35W - 45L
1,363 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,377 Elo+

VS

Team Averages
Level 76
1,414 SR
1,414 Elo+
Hou Yi
Hou Yi
Fat Steak24
Hou Yi
Level 21
God Stats
4W - 6L
1,214 SR
Queue Stats
35W - 28L
1,480 Elo+
Solo
Mercury
Mercury
StagedCascade88
Mercury
Level 64
God Stats
2W - 2L
1,637 SR
Queue Stats
93W - 68L
1,409 Elo+
Solo
Sylvanus
Sylvanus
XS Jaylights SX
Sylvanus
Level 84
God Stats
2W - 3L
1,450 SR
Queue Stats
30W - 25L
1,302 Elo+
Party 2
Ra
Ra
deathphantoms3
Ra
Level 105
God Stats
4W - 3L
1,278 SR
Queue Stats
42W - 44L
1,451 Elo+
Party 2
Athena
Athena
zKingGilgamesh
Athena
Level 106
God Stats
0W - 2L
1,491 SR
Queue Stats
26W - 23L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecayedSarabi
Danzaburou
13
0 / 1 / 3
7,114
711
6,012
6,286
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
7,662
766
5,199
10,260
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
PhatP3ssy
Raijin
16
5 / 0 / 1
8,773
877
8,913
3,256
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
UA Monkey
Thanatos
14
3 / 3 / 6
9,054
905
8,358
9,245
3,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 2
7,436
744
10,310
3,795
1,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 2 / 1
6,990
699
5,270
8,172
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 0
5,405
541
0
1,425
465
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
13
2 / 3 / 0
7,201
720
5,383
12,415
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 5 / 1
7,678
768
2,789
9,000
3,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 3
7,262
726
6,627
15,132
10,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DecayedSarabi
Danzaburou
0
1
3
1.5
L
Hou Yi
1
2
1
0.75
W
1
1
2
2
W
Raijin
PhatP3ssy
Raijin
5
0
1
5.5
L
0
1
0
0
W
Thanatos
UA Monkey
Thanatos
3
3
6
2
W
2
0
2
3
L
Sylvanus
2
3
0
0.67
L
2
5
1
0.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
20,069
32,842
Taken
46,144
14,602
Mitigated
28,543
14,786
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DecayedSarabi
Danzaburou
6,012
1,394
0
1,928
6,286
2,418
1,282
2,701
3,585
0
28,003
L
Hou Yi
5,270
1,157
0
605
8,172
2,788
0
4,108
4,064
0
26,304
W
5,199
921
400
4,834
10,260
5,805
163
4,268
5,992
20,991
0
W
Raijin
PhatP3ssy
Raijin
8,913
598
0
94
3,256
1,297
92
1,420
1,836
33,507
0
L
0
0
0
50
1,425
465
0
784
641
0
1,720
W
Thanatos
UA Monkey
Thanatos
8,358
1,885
0
6,859
9,245
3,724
68
3,453
5,792
0
22,469
W
10,310
931
239
432
3,795
1,358
403
3,065
730
21,707
0
L
Sylvanus
5,383
1,377
1,104
4,009
12,415
11,334
0
7,263
5,152
15,246
0
L
2,789
668
414
1,258
9,000
3,371
1
3,057
5,943
28,736
0
L
6,627
1,135
0
3,782
15,132
10,585
0
9,478
5,654
17,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
34,536
234
Minions Killed
186
7
Camps Cleared
4
930,072
Distance Traveled
720,278
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,114
711
61
6
0
194,998
1
L
Hou Yi
6,990
699
50
5
1
170,028
1
W
Geb
7,662
766
31
3
0
192,997
0
W
Raijin
8,773
877
67
7
0
182,739
2
L
Mercury
5,405
541
5
1
1
28,642
0
W
Thanatos
9,054
905
25
3
5
175,480
2
W
Zeus
7,436
744
50
5
2
183,858
0
L
Sylvanus
7,201
720
32
3
0
151,123
0
L
Ra
7,678
768
77
8
2
168,145
2
L
Athena
7,262
726
22
2
0
202,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role