Player Matchup

Jormungandr
Jormungandr
ButtonyAtol4994
Jormungandr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Epicbear6842
Apollo
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Placentalover69
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 169L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheEthicalDi
Kukulkan
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
171W - 177L
1,500 Elo+
Party 2
Thanatos
Thanatos
xPRx_xavi_8
Thanatos
Level 6
God Stats
0W - 3L
1,016 SR
Queue Stats
0W - 4L
969 Elo+
Solo
Team Averages
Level 3
1,403 SR
1,394 Elo+

VS

Team Averages
Level 20
1,379 SR
1,291 Elo+
Bakasura
Bakasura
Angelink8240
Bakasura
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 25L
1,142 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
Level 16
God Stats
4W - 6L
1,047 SR
Queue Stats
16W - 35L
1,203 Elo+
Party 1
Bellona
Bellona
SLEEPYPLAYER215
Bellona
Level 25
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
lofton78
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,360 Elo+
Solo
Nemesis
Nemesis
rockstarreese13
Nemesis
Level 19
God Stats
13W - 11L
1,448 SR
Queue Stats
229W - 256L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButtonyAtol4994
Jormungandr
5
0 / 1 / 0
8,274
296
0
736
180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
6
0 / 2 / 0
8,583
307
248
1,719
473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 8 / 5
13,619
486
8,864
20,748
8,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
TheEthicalDi
Kukulkan
20
13 / 7 / 4
14,424
515
20,625
13,109
6,049
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xPRx_xavi_8
Thanatos
19
3 / 12 / 5
11,546
412
9,945
21,869
8,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Angelink8240
Bakasura
16
1 / 14 / 4
11,546
412
2,886
19,393
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
17
3 / 4 / 5
11,990
428
3,656
11,784
4,225
18
7 / 5 / 3
13,529
483
7,424
21,331
26,998
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
lofton78
Amaterasu
20
13 / 2 / 3
15,770
563
13,854
30,160
28,833
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 2 / 6
15,152
541
8,353
18,864
9,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
22
Kills
28
30
Deaths
27
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Angelink8240
Bakasura
1
14
4
0.21
L
Jormungandr
ButtonyAtol4994
Jormungandr
0
1
0
0
L
Apollo
0
2
0
0
W
Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
3
4
5
1.38
L
6
8
5
1.06
W
7
5
3
1.7
L
Kukulkan
TheEthicalDi
Kukulkan
13
7
4
2.14
W
Amaterasu
lofton78
Amaterasu
13
2
3
7.25
W
4
2
6
3.5
L
Thanatos
xPRx_xavi_8
Thanatos
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
36,173
58,181
Taken
101,532
23,978
Mitigated
78,708
15,817
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Angelink8240
Bakasura
2,886
1,230
0
729
19,393
9,035
5,908
5,480
13,913
0
49,451
L
Jormungandr
ButtonyAtol4994
Jormungandr
0
0
0
0
736
180
0
0
736
0
0
L
Apollo
248
248
0
0
1,719
473
0
0
1,719
0
2,583
W
Tsukuyomi
Faze_Oswaldo33
Tsukuyomi
3,656
564
0
185
11,784
4,225
1,597
2,135
9,649
0
34,425
L
8,864
5,317
0
1,805
20,748
8,330
0
776
19,972
0
75,085
W
7,424
2,490
0
2,603
21,331
26,998
1,028
5,921
15,410
0
75,778
L
Kukulkan
TheEthicalDi
Kukulkan
20,625
2,380
0
1,271
13,109
6,049
374
0
13,109
89,730
0
W
Amaterasu
lofton78
Amaterasu
13,854
5,444
0
14,893
30,160
28,833
6,261
6,171
23,989
0
97,863
W
8,353
4,021
0
3,576
18,864
9,617
3,155
918
17,946
0
131,488
L
Thanatos
xPRx_xavi_8
Thanatos
9,945
2,799
0
12,741
21,869
8,946
0
0
21,869
0
78,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
67,987
366
Minions Killed
605
0
Camps Cleared
0
1,453,809
Distance Traveled
2,596,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,546
412
84
3
0
502,894
0
L
Jormungandr
8,274
296
0
0
0
26,177
1
L
Apollo
8,583
307
6
0
0
56,861
0
W
Tsukuyomi
11,990
428
42
2
0
520,095
0
L
Izanami
13,619
486
108
4
0
463,992
1
W
Bellona
13,529
483
116
4
0
485,986
2
L
Kukulkan
14,424
515
152
5
0
465,881
0
W
Amaterasu
15,770
563
162
6
0
469,985
0
W
Nemesis
15,152
541
201
7
0
617,482
0
L
Thanatos
11,546
412
100
4
0
440,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role