Player Matchup

Ao Kuang
Ao Kuang
Iknowhatyouwant
Ao Kuang
Level 24
God Stats
20W - 11L
1,412 SR
Queue Stats
41W - 34L
1,251 Elo+
Party 1
Bakasura
Bakasura
LeDioukBABY
Bakasura
Level 25
God Stats
25W - 13L
1,500 SR
Queue Stats
46W - 41L
1,297 Elo+
Party 1
Bastet
Bastet
SludgyOwl419156
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,259 Elo+
Party 2
Ares
Ares
Slushieowl37
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Odin
Odin
TheGamingDer
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,259 Elo+
Party 2
Team Averages
Level 13
1,482 SR
1,313 Elo+

VS

Team Averages
Level 24
1,498 SR
1,311 Elo+
Nemesis
Nemesis
Flameztamez04
Nemesis
Level 35
God Stats
2W - 8L
1,433 SR
Queue Stats
122W - 128L
1,384 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GenuinePan
Morgan Le Fay
Level 25
God Stats
28W - 30L
1,461 SR
Queue Stats
59W - 68L
1,289 Elo+
Solo
Da Ji
Da Ji
SeesternKrieger
Da Ji
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Artemis
Artemis
pher02420
Artemis
Level 28
God Stats
9W - 26L
1,391 SR
Queue Stats
172W - 216L
1,272 Elo+
Solo
Set
Set
slambak07
Set
Level 26
God Stats
16W - 23L
1,491 SR
Queue Stats
103W - 97L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 12 / 2
7,704
296
3,824
12,448
4,087
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
LeDioukBABY
Bakasura
19
10 / 14 / 0
14,971
576
20,519
26,565
9,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 15 / 3
9,402
362
7,930
23,731
7,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 20 / 6
10,542
405
5,757
32,161
21,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 18 / 4
8,952
344
6,752
27,604
15,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
16 / 3 / 11
15,888
611
19,141
22,971
12,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GenuinePan
Morgan Le Fay
19
18 / 3 / 29
14,926
574
29,466
15,452
10,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 1 / 18
13,660
525
9,849
12,255
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
pher02420
Artemis
20
11 / 4 / 17
14,941
575
14,814
18,192
12,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
24 / 1 / 14
14,215
547
26,554
19,268
15,317
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
167
11
Kills
78
79
Deaths
12
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Nemesis
16
3
11
7.17
W
Morgan Le Fay
GenuinePan
Morgan Le Fay
18
3
29
10.83
L
Ao Kuang
0
12
2
0.08
L
Bakasura
LeDioukBABY
Bakasura
10
14
0
0.71
W
9
1
18
18
L
1
15
3
0.17
L
0
20
6
0.15
L
0
18
4
0.11
W
Artemis
pher02420
Artemis
11
4
17
4.88
W
24
1
14
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,782
Damage
99,824
122,509
Taken
88,138
58,123
Mitigated
57,692
5,945
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
19,141
13,419
0
4,586
22,971
12,973
0
1,253
20,807
0
158,217
W
Morgan Le Fay
GenuinePan
Morgan Le Fay
29,466
3,673
0
2,516
15,452
10,598
2,811
2,282
13,110
96,279
0
L
Ao Kuang
3,824
1,599
0
612
12,448
4,087
104
2,895
9,553
12,130
0
L
Bakasura
LeDioukBABY
Bakasura
20,519
14,416
0
3,870
26,565
9,371
504
2,891
23,674
0
68,035
W
9,849
1,329
0
28
12,255
5,805
4,108
695
11,189
0
45,196
L
7,930
2,340
523
267
23,731
7,312
9
6,751
16,980
0
41,596
L
5,757
1,163
0
341
32,161
21,765
0
7,616
24,545
13,646
0
L
6,752
3,945
0
332
27,604
15,588
171
9,313
18,291
0
23,920
W
Artemis
pher02420
Artemis
14,814
10,256
0
10,362
18,192
12,999
4,102
1,790
16,392
0
102,700
W
26,554
16,772
0
3,703
19,268
15,317
2,107
3,561
14,342
0
81,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,571
Gold Earned
73,630
209
Minions Killed
648
0
Camps Cleared
0
1,818,379
Distance Traveled
2,365,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,888
611
188
7
0
496,124
4
W
Morgan Le Fay
14,926
574
135
5
0
463,682
0
L
Ao Kuang
7,704
296
24
1
0
253,698
0
L
Bakasura
14,971
576
89
3
0
445,467
2
W
Da Ji
13,660
525
85
3
0
495,810
0
L
Bastet
9,402
362
63
2
0
382,357
3
L
Ares
10,542
405
10
0
0
415,206
3
L
Odin
8,952
344
23
1
0
321,651
1
W
Artemis
14,941
575
135
5
0
429,873
3
W
Set
14,215
547
105
4
0
480,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role