Player Matchup

Izanami
Izanami
Hexenbane01
Izanami
Level 5
God Stats
19W - 15L
1,500 SR
Queue Stats
155W - 197L
1,430 Elo+
Party 3
Thanatos
Thanatos
Krick3
Thanatos
Level 17
God Stats
13W - 18L
1,111 SR
Queue Stats
155W - 147L
1,520 Elo+
Solo
Cabrakan
Cabrakan
NoTWaker
Cabrakan
Level 29
God Stats
6W - 5L
1,499 SR
Queue Stats
100W - 88L
1,496 Elo+
Party 3
Ullr
Ullr
Pelsoras
Ullr
Level 29
God Stats
8W - 5L
1,562 SR
Queue Stats
121W - 101L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
Siothrun
Sylvanus
Level 25
God Stats
4W - 4L
1,229 SR
Queue Stats
44W - 46L
1,501 Elo+
Party 2
Team Averages
Level 21
1,380 SR
1,490 Elo+

VS

Team Averages
Level 19
1,663 SR
1,581 Elo+
Vulcan
Vulcan
AudurSaudur
Vulcan
Level 18
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 4L
1,646 Elo+
Party 1
Artemis
Artemis
DjingerMan
Artemis
Level 13
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 3L
1,520 Elo+
Party 1
Fenrir
Fenrir
Eliteponyhunter
Fenrir
Level 29
God Stats
28W - 28L
1,566 SR
Queue Stats
87W - 87L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Joalda
Ao Kuang
Level 17
God Stats
0W - 1L
1,840 SR
Queue Stats
2W - 3L
1,611 Elo+
Party 1
Cerberus
Cerberus
R0ckMach1ne
Cerberus
Level 17
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 4L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hexenbane01
Izanami
11
1 / 4 / 5
6,984
466
2,983
7,202
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Krick3
Thanatos
16
7 / 2 / 3
9,173
612
10,824
12,488
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
NoTWaker
Cabrakan
12
7 / 3 / 3
7,900
527
5,798
7,637
3,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
14
5 / 1 / 4
8,500
567
10,177
7,045
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Siothrun
Sylvanus
13
4 / 0 / 3
7,927
528
3,362
4,280
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 6 / 3
6,280
419
5,528
8,000
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DjingerMan
Artemis
10
4 / 6 / 4
7,053
470
4,709
10,065
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 3
7,115
474
5,285
10,226
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ao Kuang
Joalda
Ao Kuang
9
0 / 8 / 2
5,479
365
2,108
10,047
2,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
R0ckMach1ne
Cerberus
10
3 / 1 / 5
7,393
493
3,813
7,816
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
24
Kills
10
10
Deaths
24
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
3
0.42
L
Artemis
DjingerMan
Artemis
4
6
4
1
L
2
3
3
1.17
W
Izanami
Hexenbane01
Izanami
1
4
5
0.88
L
Ao Kuang
Joalda
Ao Kuang
0
8
2
0.13
W
Thanatos
Krick3
Thanatos
7
2
3
4.25
W
Cabrakan
NoTWaker
Cabrakan
7
3
3
2.83
W
Ullr
5
1
4
7
L
Cerberus
R0ckMach1ne
Cerberus
3
1
5
5.5
W
Sylvanus
Siothrun
Sylvanus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
21,443
38,652
Taken
46,154
15,215
Mitigated
17,746
18,118
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,528
1,425
0
525
8,000
2,288
148
2,684
5,316
25,172
0
L
Artemis
DjingerMan
Artemis
4,709
2,559
0
748
10,065
2,655
253
537
9,528
0
23,926
L
5,285
1,797
0
4,278
10,226
3,219
224
1,246
8,980
0
28,078
W
Izanami
Hexenbane01
Izanami
2,983
2,094
0
214
7,202
2,029
1,391
2,375
4,761
0
25,188
L
Ao Kuang
Joalda
Ao Kuang
2,108
516
0
2,491
10,047
2,572
0
3,438
6,609
20,585
0
W
Thanatos
Krick3
Thanatos
10,824
4,316
0
13,713
12,488
4,861
0
2,570
9,830
0
68,248
W
Cabrakan
NoTWaker
Cabrakan
5,798
800
0
1,078
7,637
3,936
500
2,876
4,749
32,324
0
W
Ullr
10,177
3,031
0
119
7,045
2,368
568
1,776
5,205
0
58,868
L
Cerberus
R0ckMach1ne
Cerberus
3,813
478
0
1,130
7,816
7,012
0
979
6,837
17,572
0
W
Sylvanus
Siothrun
Sylvanus
3,362
1,125
1,016
1,978
4,280
2,021
527
1,478
2,658
37,662
7,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
33,320
421
Minions Killed
241
0
Camps Cleared
0
1,358,487
Distance Traveled
1,260,143
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,280
419
64
4
0
234,602
2
L
Artemis
7,053
470
47
3
0
249,557
1
L
Fenrir
7,115
474
60
4
0
232,324
3
W
Izanami
6,984
466
47
3
0
222,796
3
L
Ao Kuang
5,479
365
36
2
0
266,224
1
W
Thanatos
9,173
612
135
9
0
311,833
2
W
Cabrakan
7,900
527
50
3
0
258,164
4
W
Ullr
8,500
567
95
6
0
290,002
5
L
Cerberus
7,393
493
34
2
0
277,436
2
W
Sylvanus
7,927
528
94
6
0
275,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role