Player Matchup

Thoth
Thoth
eduardeca
Thoth
Level 160
God Stats
22W - 5L
1,798 SR
Queue Stats
179W - 51L
1,909 Elo+
Party 1
Gilgamesh
Gilgamesh
rdiv
Gilgamesh
Level 160
God Stats
12W - 0L
1,941 SR
Queue Stats
76W - 12L
2,053 Elo+
Party 1
Ullr
Ullr
xX2Xx
Ullr
Level 160
God Stats
5W - 1L
1,590 SR
Queue Stats
19W - 3L
1,991 Elo+
Party 1
Team Averages
Level 160
1,776 SR
1,984 Elo+

VS

Team Averages
Level 153
1,686 SR
1,962 Elo+
Pele
Pele
Farleez
Pele
Level 147
God Stats
0W - 1L
1,728 SR
Queue Stats
14W - 5L
1,959 Elo+
Party 2
Ymir
Ymir
Glide
Ymir
Level 155
God Stats
0W - 1L
1,706 SR
Queue Stats
22W - 6L
1,970 Elo+
Party 2
Ra
Ra
Minos
Ra
Level 156
God Stats
0W - 1L
1,623 SR
Queue Stats
11W - 6L
1,959 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
eduardeca
Thoth
14
8 / 2 / 6
9,647
965
15,041
8,627
3,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
rdiv
Gilgamesh
11
3 / 3 / 10
8,283
828
6,891
8,929
7,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
xX2Xx
Ullr
12
4 / 5 / 8
8,397
840
6,489
8,411
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Farleez
Pele
11
1 / 7 / 6
7,629
763
6,831
9,457
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Glide
Ymir
10
2 / 4 / 6
7,507
751
3,816
14,783
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
13
6 / 4 / 3
8,616
862
6,762
7,603
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
9
10
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
Farleez
Pele
1
7
6
0.57
L
Ymir
Glide
Ymir
2
4
6
1.25
L
Ra
6
4
3
1.88
W
Thoth
eduardeca
Thoth
8
2
6
5.5
W
Gilgamesh
rdiv
Gilgamesh
3
3
10
2.67
W
Ullr
xX2Xx
Ullr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
17,409
25,967
Taken
31,843
13,696
Mitigated
16,702
3,304
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Farleez
Pele
6,831
805
0
603
9,457
2,059
0
4,007
5,222
0
22,457
L
Ymir
Glide
Ymir
3,816
556
0
2,603
14,783
13,000
0
5,786
8,462
7,226
0
L
Ra
6,762
769
1,326
1,869
7,603
1,643
0
5,248
2,355
40,817
0
W
Thoth
eduardeca
Thoth
15,041
919
0
1,244
8,627
3,482
1,195
3,677
4,859
47,699
0
W
Gilgamesh
rdiv
Gilgamesh
6,891
2,098
273
619
8,929
7,104
150
3,906
4,849
0
15,715
W
Ullr
xX2Xx
Ullr
6,489
3,745
0
1,168
8,411
3,110
1,173
2,646
5,681
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
23,752
126
Minions Killed
129
0
Camps Cleared
0
526,036
Distance Traveled
571,008
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,629
763
39
4
0
183,394
2
L
Ymir
7,507
751
10
1
0
184,084
0
L
Ra
8,616
862
80
8
0
203,530
3
W
Thoth
9,647
965
73
7
0
199,977
0
W
Gilgamesh
8,283
828
10
1
0
168,954
4
W
Ullr
8,397
840
43
4
0
157,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role