Player Matchup

Khepri
Khepri
ApollosRaven19
Khepri
Level 126
God Stats
121W - 89L
1,705 SR
Queue Stats
468W - 426L
1,596 Elo+
Party 1
Hel
Hel
Dorpbet
Hel
Level 148
God Stats
2W - 3L
1,616 SR
Queue Stats
444W - 377L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Emera1d FeatheR
Morgan Le Fay
Level 148
God Stats
3W - 5L
1,471 SR
Queue Stats
524W - 476L
1,562 Elo+
Party 1
Loki
Loki
Infin1ty_Slayer
Loki
Level 138
God Stats
42W - 38L
1,421 SR
Queue Stats
734W - 741L
1,553 Elo+
Party 3
Achilles
Achilles
MartinLuthrKodak
Achilles
Level 91
God Stats
10W - 12L
1,479 SR
Queue Stats
256W - 245L
1,584 Elo+
Party 3
Team Averages
Level 130
1,538 SR
1,575 Elo+

VS

Team Averages
Level 120
1,617 SR
1,628 Elo+
Bastet
Bastet
ChiefsKingdom-73
Bastet
Level 99
God Stats
35W - 19L
1,707 SR
Queue Stats
642W - 402L
1,649 Elo+
Party 2
Hachiman
Hachiman
Heeltoe1
Hachiman
Level 158
God Stats
4W - 5L
1,447 SR
Queue Stats
686W - 630L
1,551 Elo+
Solo
Achilles
Achilles
Hotsauce543
Achilles
Level 128
God Stats
19W - 12L
1,622 SR
Queue Stats
1,168W - 658L
1,635 Elo+
Party 2
Hera
Hera
VxzzioN-
Hera
Level 121
God Stats
3W - 2L
1,559 SR
Queue Stats
1,397W - 826L
1,651 Elo+
Party 2
Yemoja
Yemoja
XDFatalTideDx
Yemoja
Level 96
God Stats
3W - 2L
1,751 SR
Queue Stats
232W - 152L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 14
11,706
1,064
6,793
12,027
15,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
18
4 / 3 / 15
11,016
1,001
12,229
14,416
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Emera1d FeatheR
Morgan Le Fay
18
6 / 1 / 11
11,564
1,051
20,322
12,487
5,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 0 / 13
10,491
954
12,044
10,819
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 1 / 11
11,723
1,066
14,740
13,741
20,072
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

268

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
10,672
970
14,337
15,083
5,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Heeltoe1
Hachiman
16
0 / 11 / 4
9,628
875
12,567
16,754
6,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Hotsauce543
Achilles
16
1 / 4 / 3
9,861
896
10,801
16,626
15,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
16
2 / 3 / 2
9,912
901
16,831
11,335
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 2
9,708
883
3,381
11,216
11,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
24
Kills
5
5
Deaths
24
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
1
4
3
0.63
W
Hel
4
3
15
3.83
W
Morgan Le Fay
Emera1d FeatheR
Morgan Le Fay
6
1
11
11.5
L
Hachiman
Heeltoe1
Hachiman
0
11
4
0.18
L
Achilles
Hotsauce543
Achilles
1
4
3
0.63
W
3
0
13
9.5
W
8
1
11
13.5
L
Hera
2
3
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,128
Damage
57,917
63,490
Taken
71,014
52,271
Mitigated
44,961
23,136
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,793
394
311
380
12,027
15,862
0
4,623
7,162
11,599
0
L
14,337
3,745
0
0
15,083
5,864
0
9,203
5,880
0
30,916
W
Hel
12,229
288
11,498
7,009
14,416
6,678
0
5,445
8,741
21,964
0
W
Morgan Le Fay
Emera1d FeatheR
Morgan Le Fay
20,322
1,780
537
2,649
12,487
5,281
0
3,080
9,238
51,528
0
L
Hachiman
Heeltoe1
Hachiman
12,567
5,440
0
0
16,754
6,706
0
8,098
8,656
0
36,726
L
Achilles
Hotsauce543
Achilles
10,801
3,361
0
652
16,626
15,801
0
7,822
8,804
1,194
24,710
W
12,044
3,379
0
395
10,819
4,378
0
2,955
7,699
0
29,790
W
14,740
3,947
0
357
13,741
20,072
0
3,557
9,569
0
31,166
L
Hera
16,831
3,038
0
0
11,335
4,868
0
6,564
4,771
32,712
0
L
3,381
348
4,806
1,747
11,216
11,722
0
7,657
3,559
14,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
49,781
175
Minions Killed
175
9
Camps Cleared
6
1,198,285
Distance Traveled
1,084,693
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,706
1,064
5
0
3
248,079
1
L
Bastet
10,672
970
42
4
2
252,583
0
W
Hel
11,016
1,001
25
2
0
232,003
0
W
Morgan Le Fay
11,564
1,051
69
6
0
224,403
0
L
Hachiman
9,628
875
49
4
2
188,809
1
L
Achilles
9,861
896
29
3
0
213,003
1
W
Loki
10,491
954
43
4
4
240,046
5
W
Achilles
11,723
1,066
33
3
2
253,754
3
L
Hera
9,912
901
35
3
0
217,693
0
L
Yemoja
9,708
883
20
2
2
212,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role