Player Matchup

Gilgamesh
Gilgamesh
DistinctiveWolf
Gilgamesh
Level 92
God Stats
11W - 7L
1,641 SR
Queue Stats
295W - 292L
1,504 Elo+
Party 1
Chang'e
Chang'e
Divergent Deity
Chang'e
Level 96
God Stats
1W - 4L
1,353 SR
Queue Stats
296W - 291L
1,504 Elo+
Party 1
Fenrir
Fenrir
TRIPvil
Fenrir
Level 8
God Stats
9W - 9L
1,424 SR
Queue Stats
20W - 18L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VLegacygaming
Morgan Le Fay
Level 26
God Stats
1W - 4L
1,327 SR
Queue Stats
85W - 87L
1,467 Elo+
Party 1
Loki
Loki
ZealousChaos
Loki
Level 3
God Stats
5W - 2L
1,671 SR
Queue Stats
7W - 2L
1,713 Elo+
Party 1
Team Averages
Level 45
1,483 SR
1,510 Elo+

VS

Team Averages
Level 23
1,491 SR
1,567 Elo+
Bellona
Bellona
Co-Vertt
Bellona
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
416W - 319L
1,483 Elo+
Solo
Medusa
Medusa
Rainbowsnake546
Medusa
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 5L
1,428 Elo+
Solo
Ra
Ra
XINOARA
Ra
Level 4
God Stats
2W - 2L
1,422 SR
Queue Stats
3W - 3L
1,834 Elo+
Party 2
Kukulkan
Kukulkan
YellowArcher702
Kukulkan
Level 55
God Stats
4W - 2L
1,475 SR
Queue Stats
118W - 142L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
loud_spy3
Cthulhu
Level 8
God Stats
7W - 9L
1,556 SR
Queue Stats
73W - 57L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DistinctiveWolf
Gilgamesh
18
4 / 3 / 5
13,239
1,018
6,576
24,294
12,495
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 8
12,237
941
12,228
15,509
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TRIPvil
Fenrir
18
2 / 6 / 4
11,298
869
7,246
17,159
9,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
VLegacygaming
Morgan Le Fay
18
0 / 9 / 5
10,868
836
8,946
22,102
9,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 7 / 7
12,150
935
7,841
16,370
6,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

59

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Co-Vertt
Bellona
20
14 / 2 / 12
14,221
1,094
26,500
14,371
14,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 4 / 9
14,681
1,129
22,277
11,083
4,307
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 3 / 10
10,874
836
6,271
5,903
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
1 / 0 / 15
12,880
991
20,011
1,773
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
loud_spy3
Cthulhu
18
3 / 4 / 9
12,037
926
13,358
12,809
9,326
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
13
Kills
30
30
Deaths
13
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
Co-Vertt
Bellona
14
2
12
10
L
Gilgamesh
DistinctiveWolf
Gilgamesh
4
3
5
2.17
L
3
5
8
1.4
W
12
4
9
4.13
L
Fenrir
TRIPvil
Fenrir
2
6
4
0.67
L
Morgan Le Fay
VLegacygaming
Morgan Le Fay
0
9
5
0.28
W
0
3
10
1.67
W
Kukulkan
1
0
15
8.5
L
4
7
7
1.07
W
Cthulhu
loud_spy3
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,837
Damage
88,417
95,434
Taken
45,939
43,711
Mitigated
31,084
10,651
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Co-Vertt
Bellona
26,500
10,381
0
1,558
14,371
14,693
0
6,323
8,048
0
39,286
L
Gilgamesh
DistinctiveWolf
Gilgamesh
6,576
2,373
0
3,687
24,294
12,495
0
9,424
14,588
202
47,637
L
12,228
804
2,867
3,466
15,509
6,243
0
4,960
10,439
24,325
0
W
22,277
15,308
0
2,340
11,083
4,307
0
5,492
5,591
0
42,311
L
Fenrir
TRIPvil
Fenrir
7,246
584
0
98
17,159
9,383
0
5,648
11,323
0
14,826
L
Morgan Le Fay
VLegacygaming
Morgan Le Fay
8,946
1,913
0
476
22,102
9,166
0
11,381
10,403
29,418
0
W
6,271
1,167
0
204
5,903
2,093
0
2,292
3,611
15,555
0
W
Kukulkan
20,011
1,090
0
0
1,773
665
0
1,089
684
57,749
0
L
7,841
3,251
0
57
16,370
6,424
0
7,167
9,041
0
17,660
W
Cthulhu
loud_spy3
Cthulhu
13,358
1,086
393
634
12,809
9,326
0
5,978
6,831
29,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,792
Gold Earned
64,693
193
Minions Killed
252
7
Camps Cleared
9
1,312,232
Distance Traveled
1,177,090
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,221
1,094
24
2
7
271,785
0
L
Gilgamesh
13,239
1,018
97
7
3
264,330
0
L
Chang'e
12,237
941
28
2
2
276,968
0
W
Medusa
14,681
1,129
62
5
0
235,447
0
L
Fenrir
11,298
869
12
1
1
273,074
0
L
Morgan Le Fay
10,868
836
39
3
1
229,161
0
W
Ra
10,874
836
32
2
0
204,143
0
W
Kukulkan
12,880
991
113
9
0
252,316
0
L
Loki
12,150
935
17
1
0
268,699
1
W
Cthulhu
12,037
926
21
2
2
213,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role