Player Matchup

Nu Wa
Nu Wa
CookieKushCoral
Nu Wa
Level 157
God Stats
2W - 5L
1,640 SR
Queue Stats
216W - 192L
1,515 Elo+
Solo
Anubis
Anubis
DrTUGSTEEL
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Ah Puch
Ah Puch
Sakanachan57
Ah Puch
Level 28
God Stats
6W - 2L
1,770 SR
Queue Stats
323W - 295L
1,539 Elo+
Solo
Horus
Horus
Schafe44
Horus
Level 115
God Stats
3W - 1L
1,671 SR
Queue Stats
271W - 250L
1,495 Elo+
Solo
Merlin
Merlin
TKM_94
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Team Averages
Level 72
1,616 SR
1,388 Elo+

VS

Team Averages
Level 117
1,505 SR
1,491 Elo+
Hades
Hades
IILemur
Hades
Level 149
God Stats
6W - 2L
1,820 SR
Queue Stats
249W - 249L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
NomadicRyan94
Gilgamesh
Level 22
God Stats
2W - 3L
1,260 SR
Queue Stats
54W - 48L
1,448 Elo+
Solo
Tyr
Tyr
RadJaguar
Tyr
Level 140
God Stats
1W - 4L
1,044 SR
Queue Stats
131W - 133L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
nate_theslumpgod
Guan Yu
Level 126
God Stats
1W - 0L
1,633 SR
Queue Stats
84W - 67L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
slwoody21
Xbalanque
Level 146
God Stats
2W - 0L
1,769 SR
Queue Stats
119W - 113L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
10,662
820
19,822
11,546
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
DrTUGSTEEL
Anubis
14
0 / 9 / 8
8,434
649
4,365
10,635
4,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Sakanachan57
Ah Puch
15
3 / 6 / 5
8,901
685
17,995
10,867
3,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Schafe44
Horus
17
3 / 3 / 7
10,821
832
6,260
19,646
11,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TKM_94
Merlin
14
0 / 7 / 6
8,322
640
7,579
9,707
3,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IILemur
Hades
19
6 / 2 / 19
11,076
852
14,787
17,718
11,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NomadicRyan94
Gilgamesh
18
7 / 4 / 18
11,293
869
10,016
15,309
9,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
6 / 3 / 18
11,079
852
12,927
14,637
18,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 3 / 20
10,264
790
5,299
15,925
21,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
slwoody21
Xbalanque
16
7 / 5 / 12
10,786
830
14,506
12,476
4,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
15
Kills
29
29
Deaths
17
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
L
Anubis
DrTUGSTEEL
Anubis
0
9
8
0.44
W
Hades
IILemur
Hades
6
2
19
7.75
W
Gilgamesh
NomadicRyan94
Gilgamesh
7
4
18
4
W
6
3
18
5
L
Ah Puch
Sakanachan57
Ah Puch
3
6
5
0.92
L
Horus
Schafe44
Horus
3
3
7
2.17
L
Merlin
TKM_94
Merlin
0
7
6
0.43
W
3
3
20
4.33
W
Xbalanque
slwoody21
Xbalanque
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
57,535
62,401
Taken
76,065
28,531
Mitigated
65,659
18,796
Healing
35,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,822
4,498
357
2,700
11,546
4,752
0
2,907
8,639
39,075
0
L
Anubis
DrTUGSTEEL
Anubis
4,365
885
0
337
10,635
4,883
0
3,665
6,970
9,004
0
W
Hades
IILemur
Hades
14,787
529
3,736
7,638
17,718
11,942
1,108
12,685
4,298
41,277
0
W
Gilgamesh
NomadicRyan94
Gilgamesh
10,016
1,432
2,758
1,931
15,309
9,231
1,059
10,560
4,035
0
32,440
W
12,927
1,165
250
2,297
14,637
18,547
249
7,454
6,381
0
21,808
L
Ah Puch
Sakanachan57
Ah Puch
17,995
1,179
215
1,488
10,867
3,576
0
1,909
8,958
29,836
0
L
Horus
Schafe44
Horus
6,260
2,358
3,861
9,226
19,646
11,769
0
4,551
15,095
0
11,769
L
Merlin
TKM_94
Merlin
7,579
866
186
426
9,707
3,551
0
1,755
7,952
21,275
0
W
5,299
749
10,244
6,580
15,925
21,601
605
8,692
6,402
0
13,799
W
Xbalanque
slwoody21
Xbalanque
14,506
2,235
0
14
12,476
4,338
2,258
6,884
5,188
0
40,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
54,498
120
Minions Killed
182
0
Camps Cleared
0
1,099,916
Distance Traveled
1,285,246
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,662
820
42
3
0
215,542
2
L
Anubis
8,434
649
13
1
0
169,132
0
W
Hades
11,076
852
62
5
0
254,280
1
W
Gilgamesh
11,293
869
56
4
0
275,099
4
W
Tyr
11,079
852
16
1
0
264,139
2
L
Ah Puch
8,901
685
27
2
0
230,213
1
L
Horus
10,821
832
7
1
0
272,245
0
L
Merlin
8,322
640
31
2
0
212,784
1
W
Guan Yu
10,264
790
10
1
0
256,577
0
W
Xbalanque
10,786
830
38
3
0
235,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role