Player Matchup

He Bo
He Bo
Crimson_Arrow88
He Bo
Level 91
God Stats
2W - 2L
1,339 SR
Queue Stats
302W - 326L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
DaUnfollowed
Heimdallr
Level 21
God Stats
13W - 11L
1,567 SR
Queue Stats
191W - 172L
1,452 Elo+
Solo
Guan Yu
Guan Yu
HulwKen
Guan Yu
Level 5
God Stats
1W - 1L
1,558 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Sobek
Sobek
OhGalindo
Sobek
Level 11
God Stats
2W - 4L
1,292 SR
Queue Stats
12W - 13L
1,429 Elo+
Party 2
Bakasura
Bakasura
XDenverXL
Bakasura
Level 26
God Stats
17W - 12L
1,801 SR
Queue Stats
94W - 92L
1,496 Elo+
Solo
Team Averages
Level 31
1,512 SR
1,458 Elo+

VS

Team Averages
Level 12
1,515 SR
1,339 Elo+
Izanami
Izanami
GhosttxDragon
Izanami
Level 29
God Stats
27W - 26L
1,518 SR
Queue Stats
171W - 195L
1,493 Elo+
Solo
Nemesis
Nemesis
Jolaan1212
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 1
Nike
Nike
TFuesDavid
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
andresFK07
Kukulkan
Level 6
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,116 Elo+
Party 1
Ymir
Ymir
dear-calculus0
Ymir
Level 16
God Stats
6W - 2L
1,728 SR
Queue Stats
45W - 45L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,148
627
9,446
7,046
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DaUnfollowed
Heimdallr
13
9 / 1 / 2
8,096
623
7,672
9,425
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
HulwKen
Guan Yu
11
1 / 1 / 5
6,774
521
5,875
7,472
4,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
OhGalindo
Sobek
12
5 / 1 / 9
8,022
617
2,611
8,662
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
XDenverXL
Bakasura
16
10 / 0 / 0
9,097
700
5,000
7,404
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 5 / 0
7,503
577
6,275
6,965
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Jolaan1212
Nemesis
10
1 / 5 / 2
5,936
457
2,378
9,012
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 8 / 3
5,744
442
5,609
10,073
4,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
andresFK07
Kukulkan
11
4 / 6 / 1
6,744
519
6,324
8,325
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
5,323
409
2,063
9,796
3,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
31
Kills
6
6
Deaths
31
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Heimdallr
DaUnfollowed
Heimdallr
9
1
2
10
L
Izanami
1
5
0
0.2
W
Guan Yu
HulwKen
Guan Yu
1
1
5
3.5
L
Nemesis
Jolaan1212
Nemesis
1
5
2
0.4
W
Sobek
OhGalindo
Sobek
5
1
9
9.5
L
0
8
3
0.19
W
Bakasura
XDenverXL
Bakasura
10
0
0
10
L
Kukulkan
andresFK07
Kukulkan
4
6
1
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
22,649
40,009
Taken
44,171
19,273
Mitigated
15,092
15,639
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,446
323
0
2,117
7,046
2,224
430
3,172
3,874
44,202
0
W
Heimdallr
DaUnfollowed
Heimdallr
7,672
4,725
0
5,529
9,425
3,404
416
1,080
8,345
0
50,307
L
Izanami
6,275
3,831
0
1,058
6,965
1,798
1,124
684
6,248
0
51,726
W
Guan Yu
HulwKen
Guan Yu
5,875
687
60
2,214
7,472
4,136
546
2,237
5,235
0
29,125
L
Nemesis
Jolaan1212
Nemesis
2,378
276
0
591
9,012
2,634
684
2,131
6,739
0
15,877
W
Sobek
OhGalindo
Sobek
2,611
432
0
3,867
8,662
6,878
290
2,462
6,200
16,635
0
L
5,609
1,306
0
290
10,073
4,486
184
2,083
7,587
6,103
22,238
W
Bakasura
XDenverXL
Bakasura
5,000
3,852
0
1,852
7,404
2,631
0
520
6,884
0
73,816
L
Kukulkan
andresFK07
Kukulkan
6,324
1,219
0
210
8,325
2,832
0
5,416
2,707
30,565
0
L
2,063
737
0
534
9,796
3,342
296
1,220
8,162
15,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
31,250
398
Minions Killed
268
0
Camps Cleared
0
1,267,055
Distance Traveled
1,174,805
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,148
627
88
7
0
245,882
6
W
Heimdallr
8,096
623
90
7
0
222,070
0
L
Izanami
7,503
577
114
9
0
204,164
1
W
Guan Yu
6,774
521
46
4
0
253,571
1
L
Nemesis
5,936
457
36
3
0
252,866
0
W
Sobek
8,022
617
21
2
0
247,120
4
L
Nike
5,744
442
31
2
0
237,493
2
W
Bakasura
9,097
700
153
12
0
298,412
1
L
Kukulkan
6,744
519
60
5
0
237,569
0
L
Ymir
5,323
409
27
2
0
242,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role