Player Matchup

Sylvanus
Sylvanus
BlackVanillaBoy
Sylvanus
Level 87
God Stats
2W - 2L
1,799 SR
Queue Stats
434W - 258L
1,676 Elo+
Party 2
Xing Tian
Xing Tian
Keendoh
Xing Tian
Level 126
God Stats
4W - 5L
1,715 SR
Queue Stats
396W - 230L
1,679 Elo+
Party 2
Bacchus
Bacchus
Renchizzle
Bacchus
Level 128
God Stats
0W - 1L
1,785 SR
Queue Stats
451W - 271L
1,679 Elo+
Party 2
Team Averages
Level 114
1,766 SR
1,678 Elo+

VS

Team Averages
Level 86
1,640 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
InokTv
Odin
Level 66
God Stats
5W - 4L
1,617 SR
Queue Stats
16W - 18L
1,368 Elo+
Solo
He Bo
He Bo
M19marksman
He Bo
Level 67
God Stats
24W - 13L
1,802 SR
Queue Stats
411W - 299L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 2 / 2
7,448
621
4,954
6,179
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Keendoh
Xing Tian
11
1 / 4 / 4
8,099
675
7,441
14,906
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Renchizzle
Bacchus
11
3 / 7 / 1
8,230
686
6,612
12,841
13,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 9
8,619
718
14,096
9,796
3,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
InokTv
Odin
12
4 / 0 / 9
8,902
742
4,576
7,773
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 3 / 5
8,290
691
8,793
6,892
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
9
4.25
L
Sylvanus
1
2
2
1
W
Odin
InokTv
Odin
4
0
9
8.5
L
Xing Tian
Keendoh
Xing Tian
1
4
4
0.75
W
5
3
5
2.5
L
Bacchus
Renchizzle
Bacchus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
27,465
33,926
Taken
24,461
32,503
Mitigated
15,104
6,861
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,096
4,727
0
2,836
9,796
3,582
1,072
7,754
2,042
0
40,040
L
Sylvanus
4,954
2,134
1,198
1,650
6,179
6,512
33
1,479
4,560
21,356
4,417
W
Odin
InokTv
Odin
4,576
983
0
708
7,773
9,189
81
4,366
3,407
0
12,311
L
Xing Tian
Keendoh
Xing Tian
7,441
354
442
3,571
14,906
12,652
0
3,414
11,218
18,419
0
W
8,793
1,035
0
390
6,892
2,333
60
6,097
795
21,344
0
L
Bacchus
Renchizzle
Bacchus
6,612
352
0
0
12,841
13,339
0
3,208
9,355
22,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
25,811
92
Minions Killed
131
0
Camps Cleared
0
571,716
Distance Traveled
666,275
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,619
718
72
6
0
216,066
5
L
Sylvanus
7,448
621
45
4
0
189,239
0
W
Odin
8,902
742
24
2
0
239,841
5
L
Xing Tian
8,099
675
20
2
0
202,122
1
W
He Bo
8,290
691
35
3
0
210,368
1
L
Bacchus
8,230
686
27
2
0
180,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role