Player Matchup

Freya
Freya
FIIENDx
Freya
Level 24
God Stats
17W - 13L
1,626 SR
Queue Stats
83W - 80L
1,537 Elo+
Party 1
Neith
Neith
JohnnySC0311
Neith
Level 24
God Stats
4W - 5L
1,674 SR
Queue Stats
139W - 137L
1,492 Elo+
Party 1
Ra
Ra
Krizthor
Ra
Level 16
God Stats
1W - 1L
1,294 SR
Queue Stats
10W - 3L
1,727 Elo+
Solo
Amaterasu
Amaterasu
MazikeenCross
Amaterasu
Level 23
God Stats
8W - 10L
1,425 SR
Queue Stats
81W - 72L
1,536 Elo+
Party 1
Nemesis
Nemesis
Potroso
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,478 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,554 Elo+

VS

Team Averages
Level 25
1,459 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cheshii
Da Ji
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 40L
1,515 Elo+
Party 2
Neith
Neith
Danjello110
Neith
Level 11
God Stats
8W - 3L
1,500 SR
Queue Stats
25W - 14L
1,450 Elo+
Party 2
King Arthur
King Arthur
Entwinsum
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,631 Elo+
Solo
Scylla
Scylla
GoldenKNL
Scylla
Level 25
God Stats
5W - 3L
1,293 SR
Queue Stats
121W - 108L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FIIENDx
Freya
16
3 / 5 / 9
9,990
999
11,036
15,471
6,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 8
9,863
986
15,526
12,623
5,316
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 7 / 6
10,754
1,075
16,158
11,672
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MazikeenCross
Amaterasu
16
2 / 6 / 9
10,109
1,011
3,817
22,391
16,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Potroso
Nemesis
15
1 / 8 / 7
9,111
911
3,282
13,309
5,531
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

136

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
6 / 4 / 17
10,778
1,078
10,194
15,585
21,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
Cheshii
Da Ji
17
13 / 8 / 10
12,227
1,223
21,018
12,453
6,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 17
10,169
1,017
16,149
7,319
3,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Entwinsum
King Arthur
17
4 / 1 / 14
10,182
1,018
7,585
14,767
12,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
GoldenKNL
Scylla
17
4 / 1 / 20
10,991
1,099
16,163
5,629
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
15
Kills
30
30
Deaths
15
39
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
4
17
3.63
W
Da Ji
Cheshii
Da Ji
13
8
10
2.25
W
3
1
17
11.5
W
King Arthur
Entwinsum
King Arthur
4
1
14
11
L
Freya
FIIENDx
Freya
3
5
9
1.5
W
Scylla
GoldenKNL
Scylla
4
1
20
14
L
3
4
8
1.75
L
6
7
6
1.29
L
Amaterasu
MazikeenCross
Amaterasu
2
6
9
1.08
L
Nemesis
Potroso
Nemesis
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,819
Damage
71,109
75,466
Taken
55,753
38,585
Mitigated
46,223
11,087
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,194
384
0
0
15,585
21,189
0
7,227
8,021
15,554
0
W
Da Ji
Cheshii
Da Ji
21,018
6,634
0
283
12,453
6,475
0
6,270
5,969
0
26,464
W
16,149
5,745
0
2,981
7,319
3,446
0
3,932
3,300
0
43,706
W
King Arthur
Entwinsum
King Arthur
7,585
1,120
0
4,351
14,767
12,773
0
6,379
8,154
438
23,638
L
Freya
FIIENDx
Freya
11,036
5,198
0
3,463
15,471
6,342
0
5,089
10,382
19,652
0
W
Scylla
GoldenKNL
Scylla
16,163
1,351
346
1,625
5,629
2,340
0
2,468
3,115
43,476
0
L
15,526
8,661
0
1,489
12,623
5,316
0
1,835
10,788
0
29,156
L
16,158
1,097
1,335
1,075
11,672
4,718
0
3,984
7,688
47,954
0
L
Amaterasu
MazikeenCross
Amaterasu
3,817
1,321
0
3,468
22,391
16,678
0
9,900
12,491
0
17,766
L
Nemesis
Potroso
Nemesis
3,282
378
0
257
13,309
5,531
0
5,987
7,322
0
10,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
54,347
165
Minions Killed
172
4
Camps Cleared
4
947,166
Distance Traveled
956,077
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,778
1,078
5
1
0
168,387
0
W
Da Ji
12,227
1,223
14
1
1
187,327
0
W
Neith
10,169
1,017
71
7
2
191,354
0
W
King Arthur
10,182
1,018
15
2
0
211,563
0
L
Freya
9,990
999
26
3
1
177,518
0
W
Scylla
10,991
1,099
67
7
1
197,446
1
L
Neith
9,863
986
42
4
2
186,656
0
L
Ra
10,754
1,075
57
6
0
193,736
1
L
Amaterasu
10,109
1,011
23
2
0
188,988
1
L
Nemesis
9,111
911
17
2
1
200,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role