Player Matchup

Apollo
Apollo
Andypants09
Apollo
Level 140
God Stats
3W - 5L
1,348 SR
Queue Stats
239W - 250L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Breakzero5
Jing Wei
Level 130
God Stats
0W - 3L
1,546 SR
Queue Stats
185W - 189L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
RexklessMalik-_-
Sun Wukong
Level 85
God Stats
3W - 4L
1,336 SR
Queue Stats
182W - 193L
1,477 Elo+
Party 2
Scylla
Scylla
TheAnulBlaster
Scylla
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
168W - 181L
1,452 Elo+
Solo
Zeus
Zeus
XNBAQuAnX
Zeus
Level 103
God Stats
11W - 7L
1,624 SR
Queue Stats
147W - 172L
1,471 Elo+
Party 2
Team Averages
Level 113
1,471 SR
1,466 Elo+

VS

Team Averages
Level 91
1,513 SR
1,454 Elo+
Chiron
Chiron
Brock Nd Roll
Chiron
Level 57
God Stats
12W - 7L
1,500 SR
Queue Stats
503W - 545L
1,448 Elo+
Party 3
Kukulkan
Kukulkan
ColbyTheMachine
Kukulkan
Level 56
God Stats
2W - 2L
1,217 SR
Queue Stats
288W - 274L
1,487 Elo+
Party 3
Ymir
Ymir
PGresham13
Ymir
Level 98
God Stats
1W - 1L
1,695 SR
Queue Stats
14W - 17L
1,334 Elo+
Party 1
Tiamat
Tiamat
XxPuroxX5880
Tiamat
Level 127
God Stats
4W - 5L
1,681 SR
Queue Stats
85W - 54L
1,599 Elo+
Solo
Mulan
Mulan
roofdiggy
Mulan
Level 118
God Stats
5W - 0L
1,473 SR
Queue Stats
34W - 30L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 8 / 4
9,568
598
6,386
13,361
5,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Breakzero5
Jing Wei
17
1 / 4 / 7
10,018
626
13,221
10,751
4,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RexklessMalik-_-
Sun Wukong
15
1 / 4 / 5
9,093
568
10,685
22,678
15,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 3 / 3
10,407
650
12,481
10,467
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
19
6 / 3 / 4
11,795
737
19,675
11,084
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
11,305
707
16,875
10,409
4,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
18
3 / 2 / 11
10,730
671
9,852
9,761
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 1 / 16
12,296
769
9,437
29,125
29,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
19
8 / 3 / 11
11,956
747
16,649
10,501
9,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
roofdiggy
Mulan
18
2 / 2 / 14
11,948
747
9,065
20,929
19,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
11
Kills
22
22
Deaths
11
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
8
4
0.5
L
Jing Wei
Breakzero5
Jing Wei
1
4
7
1.13
W
5
3
8
3
W
Kukulkan
3
2
11
4.25
W
4
1
16
12
L
Sun Wukong
RexklessMalik-_-
Sun Wukong
1
4
5
0.88
L
1
3
3
0.83
L
Zeus
6
3
4
2.67
W
Tiamat
8
3
11
4.5
W
Mulan
roofdiggy
Mulan
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,448
Damage
61,878
68,341
Taken
80,725
34,275
Mitigated
66,985
27,520
Healing
45,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,386
2,033
541
1,457
13,361
5,813
0
9,556
3,805
0
10,935
L
Jing Wei
Breakzero5
Jing Wei
13,221
8,605
865
1,436
10,751
4,458
775
6,941
3,810
0
27,380
W
16,875
5,537
4,791
3,740
10,409
4,686
3,179
4,324
6,085
0
42,723
W
Kukulkan
9,852
1,399
2,891
2,449
9,761
4,913
693
4,851
4,910
35,007
0
W
9,437
476
1,407
13,389
29,125
29,258
217
13,508
15,617
24,661
0
L
Sun Wukong
RexklessMalik-_-
Sun Wukong
10,685
1,807
1,185
9,608
22,678
15,645
213
7,849
14,829
0
16,721
L
12,481
530
2,626
3,763
10,467
4,140
338
3,971
6,496
37,202
0
L
Zeus
19,675
258
903
5,136
11,084
4,219
461
7,621
3,463
38,789
0
W
Tiamat
16,649
889
1,236
5,429
10,501
9,062
880
3,980
6,521
31,237
0
W
Mulan
roofdiggy
Mulan
9,065
1,201
1,255
8,790
20,929
19,066
355
5,493
15,436
0
13,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,881
Gold Earned
58,235
155
Minions Killed
167
0
Camps Cleared
0
1,272,553
Distance Traveled
1,395,033
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,568
598
20
1
0
241,684
4
L
Jing Wei
10,018
626
28
2
0
258,816
1
W
Chiron
11,305
707
53
3
0
256,840
0
W
Kukulkan
10,730
671
38
2
0
271,942
0
W
Ymir
12,296
769
35
2
0
287,224
1
L
Sun Wukong
9,093
568
11
1
0
275,273
0
L
Scylla
10,407
650
55
3
0
271,076
2
L
Zeus
11,795
737
41
3
0
225,704
1
W
Tiamat
11,956
747
31
2
0
295,754
1
W
Mulan
11,948
747
10
1
0
283,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role