Player Matchup

Skadi
Skadi
AllAl Sah him
Skadi
Level 83
God Stats
2W - 4L
1,338 SR
Queue Stats
206W - 228L
1,400 Elo+
Party 4
Nu Wa
Nu Wa
El Josshi
Nu Wa
Level 46
God Stats
9W - 7L
1,482 SR
Queue Stats
53W - 70L
1,384 Elo+
Party 2
Loki
Loki
FaUsToC90
Loki
Level 54
God Stats
28W - 41L
1,372 SR
Queue Stats
142W - 166L
1,326 Elo+
Party 2
Chang'e
Chang'e
YOURGUTC
Chang'e
Level 38
God Stats
6W - 6L
1,462 SR
Queue Stats
128W - 134L
1,443 Elo+
Solo
Sylvanus
Sylvanus
angelreyes356
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,435 Elo+
Party 4
Team Averages
Level 53
1,431 SR
1,398 Elo+

VS

Team Averages
Level 58
1,437 SR
1,438 Elo+
Cerberus
Cerberus
 
Cerberus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AltaFromNorway
Bellona
Level 29
God Stats
97W - 97L
1,457 SR
Queue Stats
106W - 108L
1,398 Elo+
Party 1
Medusa
Medusa
FloyenFromNorway
Medusa
Level 104
God Stats
8W - 10L
1,386 SR
Queue Stats
591W - 600L
1,417 Elo+
Party 1
Thanatos
Thanatos
OSCAR20032000
Thanatos
Level 68
God Stats
5W - 4L
1,370 SR
Queue Stats
147W - 135L
1,447 Elo+
Party 3
Scylla
Scylla
Zeus Jebus
Scylla
Level 32
God Stats
29W - 22L
1,472 SR
Queue Stats
233W - 207L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
8,790
463
5,687
15,926
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
El Josshi
Nu Wa
17
0 / 2 / 2
9,290
489
4,283
5,586
1,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
12
0 / 9 / 1
7,531
396
3,318
13,306
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
YOURGUTC
Chang'e
16
3 / 2 / 0
9,596
505
12,822
15,560
8,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
angelreyes356
Sylvanus
13
1 / 5 / 2
9,156
482
4,106
14,449
12,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 1 / 9
9,640
507
8,049
9,898
8,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 0
10,377
546
6,497
14,082
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 1 / 5
11,782
620
19,053
11,517
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
OSCAR20032000
Thanatos
17
5 / 2 / 5
10,509
553
6,540
14,438
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Zeus Jebus
Scylla
19
1 / 0 / 3
11,375
599
4,952
4,227
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
27
27
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
9
9.5
L
2
9
0
0.22
W
4
2
0
2
L
Nu Wa
El Josshi
Nu Wa
0
2
2
0.5
L
Loki
0
9
1
0.06
W
12
1
5
14.5
W
Thanatos
OSCAR20032000
Thanatos
5
2
5
3.75
L
Chang'e
YOURGUTC
Chang'e
3
2
0
1.5
W
Scylla
Zeus Jebus
Scylla
1
0
3
2.5
L
Sylvanus
angelreyes356
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,216
Damage
45,091
64,827
Taken
54,162
30,126
Mitigated
28,015
20,612
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,049
508
0
2,211
9,898
8,404
303
3,868
5,877
28,034
0
L
5,687
2,161
133
2,745
15,926
3,736
602
2,537
13,389
0
59,674
W
6,497
1,125
0
3,187
14,082
8,686
2,644
7,200
5,713
0
67,354
L
Nu Wa
El Josshi
Nu Wa
4,283
367
0
1,288
5,586
1,574
0
1,617
3,969
62,949
0
L
Loki
3,318
672
0
3,002
13,306
3,803
0
2,222
11,084
0
40,663
W
19,053
8,486
0
4,521
11,517
4,153
2,043
2,804
8,615
0
99,290
W
Thanatos
OSCAR20032000
Thanatos
6,540
1,917
0
13,794
14,438
5,059
0
4,495
9,401
0
63,447
L
Chang'e
YOURGUTC
Chang'e
12,822
776
83
10,111
15,560
8,444
249
1,507
14,053
63,225
0
W
Scylla
Zeus Jebus
Scylla
4,952
58
0
2,158
4,227
1,713
0
999
3,130
84,862
0
L
Sylvanus
angelreyes356
Sylvanus
4,106
1,093
295
2,955
14,449
12,569
0
5,281
9,168
23,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
53,683
424
Minions Killed
656
0
Camps Cleared
0
1,664,278
Distance Traveled
1,812,443
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,640
507
69
4
0
369,816
0
L
Skadi
8,790
463
106
6
0
285,785
5
W
Bellona
10,377
546
146
8
0
363,224
3
L
Nu Wa
9,290
489
104
5
0
351,247
2
L
Loki
7,531
396
71
4
0
365,441
0
W
Medusa
11,782
620
161
8
0
331,037
0
W
Thanatos
10,509
553
94
5
0
363,200
1
L
Chang'e
9,596
505
105
6
0
342,364
1
W
Scylla
11,375
599
186
10
0
385,166
4
L
Sylvanus
9,156
482
38
2
0
319,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role