Player Matchup

Izanami
Izanami
Halpphas
Izanami
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 18L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
SpiderSl4yer
Cthulhu
Level 17
God Stats
1W - 6L
1,136 SR
Queue Stats
16W - 33L
1,161 Elo+
Party 3
Amaterasu
Amaterasu
anzelle
Amaterasu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 60L
1,186 Elo+
Party 3
Medusa
Medusa
iMaryo2803
Medusa
Level 16
God Stats
2W - 4L
1,507 SR
Queue Stats
11W - 18L
1,252 Elo+
Party 2
Loki
Loki
iZerok
Loki
Level 26
God Stats
7W - 7L
1,537 SR
Queue Stats
204W - 214L
1,339 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,238 Elo+

VS

Team Averages
Level 25
1,512 SR
1,346 Elo+
Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Iyato
Sol
Level 28
God Stats
5W - 4L
1,540 SR
Queue Stats
63W - 71L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SugarBaby1970
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,216 Elo+
Party 1
Ymir
Ymir
Yt_Sergio19
Ymir
Level 22
God Stats
8W - 13L
1,320 SR
Queue Stats
16W - 21L
1,289 Elo+
Party 1
Kali
Kali
cerecito2315
Kali
Level 25
God Stats
2W - 0L
1,701 SR
Queue Stats
50W - 54L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Halpphas
Izanami
17
6 / 15 / 7
12,972
447
27,924
28,599
8,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SpiderSl4yer
Cthulhu
13
1 / 15 / 4
11,569
399
6,527
27,677
20,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
anzelle
Amaterasu
15
3 / 11 / 7
11,011
380
12,052
34,834
19,940
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
iMaryo2803
Medusa
19
6 / 8 / 8
13,505
466
21,906
25,914
8,343
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
iZerok
Loki
20
6 / 8 / 2
13,333
460
21,567
25,839
11,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 4 / 18
13,738
474
8,782
17,795
27,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Iyato
Sol
20
17 / 4 / 14
16,120
556
42,303
30,032
15,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
SugarBaby1970
Morgan Le Fay
20
19 / 9 / 4
15,162
523
29,460
24,083
12,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 18
14,555
502
7,860
34,483
27,676
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
11 / 2 / 17
14,661
506
18,234
24,639
14,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
22
Kills
53
57
Deaths
24
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
4
18
2.5
L
Izanami
Halpphas
Izanami
6
15
7
0.63
W
Sol
Iyato
Sol
17
4
14
6
L
Cthulhu
SpiderSl4yer
Cthulhu
1
15
4
0.2
W
Morgan Le Fay
SugarBaby1970
Morgan Le Fay
19
9
4
2.33
W
5
5
18
2.8
L
Amaterasu
anzelle
Amaterasu
3
11
7
0.59
W
11
2
17
9.75
L
Medusa
iMaryo2803
Medusa
6
8
8
1.25
L
Loki
iZerok
Loki
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,976
Damage
106,639
142,863
Taken
131,032
69,568
Mitigated
97,867
24,601
Healing
55,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,782
1,436
3,086
1,778
17,795
27,205
951
3,070
14,725
36,641
0
L
Izanami
Halpphas
Izanami
27,924
22,162
0
5,193
28,599
8,782
1,286
17,643
10,956
0
76,179
W
Sol
Iyato
Sol
42,303
13,753
0
18,416
30,032
15,661
4,841
2,501
27,531
146,240
0
L
Cthulhu
SpiderSl4yer
Cthulhu
6,527
553
276
600
27,677
20,553
611
14,354
13,323
31,142
0
W
Morgan Le Fay
SugarBaby1970
Morgan Le Fay
29,460
4,722
0
6,363
24,083
12,338
1,492
1,628
22,455
99,215
0
W
7,860
1,418
0
12,115
34,483
27,676
849
4,247
30,236
43,480
0
L
Amaterasu
anzelle
Amaterasu
12,052
4,428
0
9,905
34,834
19,940
459
24,331
10,503
0
42,063
W
18,234
9,890
0
13,360
24,639
14,987
0
1,074
23,565
0
97,896
L
Medusa
iMaryo2803
Medusa
21,906
11,751
0
3,957
25,914
8,343
1,715
19,938
5,976
0
69,744
L
Loki
iZerok
Loki
21,567
2,309
0
4,670
25,839
11,950
879
17,249
8,590
0
100,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,390
Gold Earned
74,236
405
Minions Killed
551
0
Camps Cleared
0
2,338,795
Distance Traveled
2,513,060
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,738
474
46
2
0
451,840
2
L
Izanami
12,972
447
90
3
0
396,318
3
W
Sol
16,120
556
185
6
0
498,506
2
L
Cthulhu
11,569
399
46
2
0
457,546
1
W
Morgan Le Fay
15,162
523
136
5
0
432,713
0
W
Ymir
14,555
502
57
2
0
505,886
5
L
Amaterasu
11,011
380
46
2
0
569,797
0
W
Kali
14,661
506
127
4
0
624,115
0
L
Medusa
13,505
466
96
3
0
461,920
1
L
Loki
13,333
460
127
4
0
453,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role