Player Matchup

Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JCC_ADAM
Cu Chulainn
Level 29
God Stats
2W - 3L
1,414 SR
Queue Stats
53W - 102L
1,236 Elo+
Party 1
Neith
Neith
UkTechniques
Neith
Level 9
God Stats
6W - 14L
1,329 SR
Queue Stats
11W - 23L
1,099 Elo+
Party 1
Team Averages
Level 37
1,414 SR
1,278 Elo+

VS

Team Averages
Level 18
1,512 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
Criti22_L2R2
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,294 SR
Queue Stats
20W - 24L
1,292 Elo+
Party 2
Baron Samedi
Baron Samedi
Guillewilliam200
Baron Samedi
Level 18
God Stats
2W - 1L
1,742 SR
Queue Stats
30W - 49L
1,368 Elo+
Party 2
Yemoja
Yemoja
mike-j76
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 11 / 5
10,911
642
24,010
20,981
7,507
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
JCC_ADAM
Cu Chulainn
15
5 / 4 / 0
11,497
676
13,050
21,963
29,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 4
9,559
562
11,184
15,515
5,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Criti22_L2R2
Morgan Le Fay
17
14 / 4 / 5
13,337
785
23,379
20,779
9,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Guillewilliam200
Baron Samedi
16
7 / 3 / 8
12,114
713
17,373
17,781
9,717
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
mike-j76
Yemoja
16
0 / 1 / 17
10,943
644
4,410
25,372
20,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
21
21
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
11
5
0.5
W
Morgan Le Fay
Criti22_L2R2
Morgan Le Fay
14
4
5
4.13
W
Baron Samedi
Guillewilliam200
Baron Samedi
7
3
8
3.67
L
Cu Chulainn
JCC_ADAM
Cu Chulainn
5
4
0
1.25
L
0
6
4
0.33
W
Yemoja
mike-j76
Yemoja
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,244
Damage
45,162
58,459
Taken
63,932
42,065
Mitigated
39,819
6,022
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
24,010
1,001
0
1,153
20,981
7,507
0
17,693
3,288
53,371
0
W
Morgan Le Fay
Criti22_L2R2
Morgan Le Fay
23,379
3,916
673
4,480
20,779
9,300
379
8,363
12,416
60,933
0
W
Baron Samedi
Guillewilliam200
Baron Samedi
17,373
2,793
2,306
6,875
17,781
9,717
1,460
6,690
11,091
52,725
0
L
Cu Chulainn
JCC_ADAM
Cu Chulainn
13,050
2,648
214
1,351
21,963
29,197
0
14,740
7,223
0
32,581
L
11,184
4,222
0
3,304
15,515
5,361
0
12,729
2,786
0
33,739
W
Yemoja
mike-j76
Yemoja
4,410
1,389
3,882
10,361
25,372
20,802
838
8,957
16,415
22,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
36,394
125
Minions Killed
188
0
Camps Cleared
0
751,368
Distance Traveled
830,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,911
642
60
4
0
220,730
1
W
Morgan Le Fay
13,337
785
71
4
0
266,211
3
W
Baron Samedi
12,114
713
88
5
0
289,212
0
L
Cu Chulainn
11,497
676
27
2
0
283,800
3
L
Neith
9,559
562
38
2
0
246,838
0
W
Yemoja
10,943
644
29
2
0
274,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role