Player Matchup

Hercules
Hercules
HELLmet
Hercules
Level 157
God Stats
33W - 27L
1,653 SR
Queue Stats
255W - 151L
1,537 Elo+
Party 1
Medusa
Medusa
SunnySema
Medusa
Level 12
God Stats
11W - 6L
1,345 SR
Queue Stats
22W - 15L
1,471 Elo+
Party 1
Sol
Sol
ValhallaOfficer
Sol
Level 109
God Stats
5W - 2L
1,708 SR
Queue Stats
22W - 17L
1,471 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,493 Elo+

VS

Team Averages
Level 37
1,540 SR
1,408 Elo+
Medusa
Medusa
BIPTOA
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
Glovacky
Gilgamesh
Level 55
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 51L
1,419 Elo+
Party 2
Anubis
Anubis
Zoltekk
Anubis
Level 28
God Stats
4W - 2L
1,620 SR
Queue Stats
47W - 31L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HELLmet
Hercules
17
2 / 5 / 15
12,469
693
12,278
25,142
27,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
SunnySema
Medusa
13
4 / 9 / 6
11,353
631
4,751
13,802
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 4 / 6
14,834
824
25,354
13,412
3,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIPTOA
Medusa
16
1 / 7 / 15
11,484
638
14,413
16,685
6,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Glovacky
Gilgamesh
15
6 / 4 / 9
12,235
680
11,938
18,911
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Zoltekk
Anubis
18
11 / 6 / 5
13,713
762
15,601
15,360
8,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
17
Kills
18
18
Deaths
17
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
BIPTOA
Medusa
1
7
15
1.21
L
Gilgamesh
Glovacky
Gilgamesh
6
4
9
2.63
W
Hercules
HELLmet
Hercules
2
5
15
1.9
W
Medusa
SunnySema
Medusa
4
9
6
0.78
W
11
4
6
3.5
L
Anubis
Zoltekk
Anubis
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
41,952
52,356
Taken
50,956
34,504
Mitigated
36,709
16,261
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BIPTOA
Medusa
14,413
8,398
0
1,726
16,685
6,296
803
7,590
9,095
0
42,710
L
Gilgamesh
Glovacky
Gilgamesh
11,938
875
0
1,343
18,911
21,846
0
8,856
10,055
0
34,269
W
Hercules
HELLmet
Hercules
12,278
3,623
0
11,295
25,142
27,354
194
5,906
18,848
0
23,215
W
Medusa
SunnySema
Medusa
4,751
1,893
0
271
13,802
3,444
41
4,729
8,897
0
25,818
W
25,354
7,322
0
4,695
13,412
3,706
3,295
4,966
8,164
89,490
0
L
Anubis
Zoltekk
Anubis
15,601
701
0
4,092
15,360
8,567
626
8,908
6,452
70,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
37,432
197
Minions Killed
190
0
Camps Cleared
0
923,483
Distance Traveled
963,045
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,484
638
64
4
0
332,999
1
L
Gilgamesh
12,235
680
33
2
0
339,319
1
W
Hercules
12,469
693
17
1
0
338,569
3
W
Medusa
11,353
631
35
2
0
279,367
6
W
Sol
14,834
824
145
8
0
305,547
5
L
Anubis
13,713
762
93
5
0
290,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role