Player Matchup

Ymir
Ymir
Ladylink12
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Izanami
Izanami
Victor226471
Izanami
Level 11
God Stats
1W - 2L
1,555 SR
Queue Stats
4W - 3L
1,781 Elo+
Party 1
Aphrodite
Aphrodite
carrotxcrunch
Aphrodite
Level 14
God Stats
5W - 12L
1,270 SR
Queue Stats
5W - 14L
1,257 Elo+
Solo
Mercury
Mercury
iAM_Sepul
Mercury
Level 18
God Stats
1W - 1L
1,589 SR
Queue Stats
3W - 4L
1,697 Elo+
Party 1
Merlin
Merlin
ranci2007
Merlin
Level 8
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Team Averages
Level 11
1,522 SR
1,522 Elo+

VS

Team Averages
Level 20
1,349 SR
1,376 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Nando28072003
Set
Level 5
God Stats
1W - 3L
1,204 SR
Queue Stats
4W - 4L
1,395 Elo+
Solo
Thanatos
Thanatos
SantyTheJEFF21
Thanatos
Level 25
God Stats
4W - 10L
1,350 SR
Queue Stats
157W - 178L
1,407 Elo+
Solo
Hades
Hades
sniper one70
Hades
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,357 Elo+
Solo
Bellona
Bellona
vapendestroy
Bellona
Level 15
God Stats
17W - 13L
1,189 SR
Queue Stats
39W - 34L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 0
4,075
408
819
8,410
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Victor226471
Izanami
8
1 / 2 / 0
4,754
475
2,995
4,849
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Aphrodite
carrotxcrunch
Aphrodite
5
0 / 4 / 0
4,129
413
2,332
5,068
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
iAM_Sepul
Mercury
6
0 / 2 / 0
4,365
437
787
5,333
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ranci2007
Merlin
7
0 / 3 / 0
4,307
431
831
2,930
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 0 / 6
4,816
482
2,882
3,126
720
Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
4 / 0 / 3
5,638
564
1,956
4,228
1,256
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
10
3 / 0 / 1
5,968
597
2,521
6,891
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
5 / 1 / 1
5,506
551
4,865
3,948
1,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
vapendestroy
Bellona
10
6 / 0 / 1
6,261
626
5,556
5,052
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
19
19
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
6
4
L
0
8
0
0
W
4
0
3
5.5
W
Thanatos
3
0
1
3.5
L
Izanami
Victor226471
Izanami
1
2
0
0.5
L
Aphrodite
carrotxcrunch
Aphrodite
0
4
0
0
L
Mercury
iAM_Sepul
Mercury
0
2
0
0
L
Merlin
ranci2007
Merlin
0
3
0
0
W
5
1
1
5.5
W
Bellona
vapendestroy
Bellona
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,764
Damage
17,780
26,590
Taken
23,245
8,078
Mitigated
9,288
4,025
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,882
1,001
358
585
3,126
720
152
235
2,891
0
12,171
L
819
597
0
0
8,410
2,932
0
636
7,774
1,419
0
W
1,956
952
0
701
4,228
1,256
124
834
3,394
0
19,888
W
Thanatos
2,521
525
0
7,575
6,891
2,681
0
459
6,432
0
36,948
L
Izanami
Victor226471
Izanami
2,995
1,866
0
250
4,849
1,391
522
2,087
2,762
0
22,152
L
Aphrodite
carrotxcrunch
Aphrodite
2,332
360
938
1,513
5,068
1,325
315
582
4,486
12,612
0
L
Mercury
iAM_Sepul
Mercury
787
213
0
1,324
5,333
1,337
0
1,004
4,329
0
14,797
L
Merlin
ranci2007
Merlin
831
0
0
0
2,930
1,093
0
556
2,374
12,120
0
W
4,865
560
70
1,318
3,948
1,524
189
580
3,368
15,608
0
W
Bellona
vapendestroy
Bellona
5,556
1,419
0
1,658
5,052
3,107
1,080
1,874
3,178
0
31,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,630
Gold Earned
28,189
116
Minions Killed
234
0
Camps Cleared
0
893,580
Distance Traveled
911,741
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,816
482
16
2
0
176,943
5
L
Ymir
4,075
408
0
0
0
181,032
0
W
Set
5,638
564
44
4
0
196,371
0
W
Thanatos
5,968
597
78
8
0
165,648
1
L
Izanami
4,754
475
39
4
0
183,799
2
L
Aphrodite
4,129
413
23
2
0
167,909
0
L
Mercury
4,365
437
33
3
0
211,644
0
L
Merlin
4,307
431
21
2
0
149,196
1
W
Hades
5,506
551
30
3
0
168,614
2
W
Bellona
6,261
626
66
7
0
204,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role