Player Matchup

Sol
Sol
Califaxx
Sol
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
146W - 111L
1,520 Elo+
Party 1
Arachne
Arachne
Con_ceour
Arachne
Level 29
God Stats
48W - 18L
1,727 SR
Queue Stats
109W - 83L
1,508 Elo+
Party 1
Achilles
Achilles
DerBelgier_
Achilles
Level 15
God Stats
9W - 13L
1,320 SR
Queue Stats
14W - 20L
1,291 Elo+
Party 1
Izanami
Izanami
NeYiiiio
Izanami
Level 13
God Stats
4W - 3L
1,314 SR
Queue Stats
284W - 278L
1,358 Elo+
Party 2
Ganesha
Ganesha
Neytic
Ganesha
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 171L
1,405 Elo+
Party 2
Team Averages
Level 21
1,472 SR
1,416 Elo+

VS

Team Averages
Level 11
1,453 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
ASAP x Kizuya
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ASAP x NoRi
Tsukuyomi
Level 5
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
Nawqwa
Pele
Level 6
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Neith
Neith
XyLoHo68
Neith
Level 23
God Stats
0W - 2L
1,640 SR
Queue Stats
8W - 9L
1,516 Elo+
Party 3
Nemesis
Nemesis
shayy10666
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 6
8,195
820
10,436
7,071
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Con_ceour
Arachne
11
10 / 1 / 0
7,045
705
5,231
6,807
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
DerBelgier_
Achilles
8
0 / 1 / 3
5,164
516
2,003
5,041
2,419
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
NeYiiiio
Izanami
8
1 / 2 / 1
5,055
506
955
4,449
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Neytic
Ganesha
8
1 / 0 / 3
5,055
506
1,453
2,725
1,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASAP x Kizuya
Morgan Le Fay
7
0 / 4 / 0
4,470
447
2,124
5,511
1,572
Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ASAP x NoRi
Tsukuyomi
7
1 / 5 / 2
4,987
499
1,549
5,936
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Nawqwa
Pele
7
2 / 7 / 0
5,124
512
5,329
9,344
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
XyLoHo68
Neith
9
1 / 2 / 0
4,959
496
1,366
2,882
727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
shayy10666
Nemesis
6
0 / 6 / 1
4,333
433
2,165
6,275
1,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
23
Kills
4
6
Deaths
24
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASAP x Kizuya
Morgan Le Fay
0
4
0
0
L
Tsukuyomi
ASAP x NoRi
Tsukuyomi
1
5
2
0.4
W
11
2
6
7
W
Arachne
Con_ceour
Arachne
10
1
0
10
W
Achilles
DerBelgier_
Achilles
0
1
3
1.5
L
Pele
Nawqwa
Pele
2
7
0
0.29
W
Izanami
NeYiiiio
Izanami
1
2
1
0.75
W
Ganesha
Neytic
Ganesha
1
0
3
2.5
L
Neith
XyLoHo68
Neith
1
2
0
0.5
L
Nemesis
shayy10666
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
12,533
26,093
Taken
29,948
8,576
Mitigated
8,604
8,534
Healing
2,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASAP x Kizuya
Morgan Le Fay
2,124
577
0
600
5,511
1,572
46
1,833
3,678
15,646
0
L
Tsukuyomi
ASAP x NoRi
Tsukuyomi
1,549
357
0
388
5,936
1,794
0
2,206
3,730
0
9,427
W
10,436
4,884
0
3,391
7,071
1,805
1,269
487
6,584
43,428
0
W
Arachne
Con_ceour
Arachne
5,231
4,443
0
1,454
6,807
1,993
17
0
6,807
0
39,856
W
Achilles
DerBelgier_
Achilles
2,003
317
0
1,826
5,041
2,419
606
1,541
3,500
0
17,541
L
Pele
Nawqwa
Pele
5,329
1,277
0
824
9,344
2,784
0
5,326
4,018
0
16,954
W
Izanami
NeYiiiio
Izanami
955
778
0
1,697
4,449
997
24
0
4,449
0
22,276
W
Ganesha
Neytic
Ganesha
1,453
109
0
166
2,725
1,362
0
96
2,629
11,157
0
L
Neith
XyLoHo68
Neith
1,366
379
0
611
2,882
727
611
1,480
1,402
0
19,525
L
Nemesis
shayy10666
Nemesis
2,165
932
0
52
6,275
1,727
0
1,044
5,231
0
11,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
23,873
256
Minions Killed
117
0
Camps Cleared
0
985,967
Distance Traveled
1,019,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,470
447
29
3
0
177,393
0
L
Tsukuyomi
4,987
499
11
1
0
223,487
0
W
Sol
8,195
820
82
8
0
191,085
0
W
Arachne
7,045
705
73
7
0
209,816
0
W
Achilles
5,164
516
30
3
0
201,312
0
L
Pele
5,124
512
19
2
0
214,108
0
W
Izanami
5,055
506
56
6
0
191,630
0
W
Ganesha
5,055
506
15
2
0
192,124
4
L
Neith
4,959
496
35
4
0
186,701
0
L
Nemesis
4,333
433
23
2
0
217,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role