Player Matchup

Kukulkan
Kukulkan
BishopMajik
Kukulkan
Level 13
God Stats
8W - 7L
1,398 SR
Queue Stats
10W - 11L
1,320 Elo+
Party 2
Bacchus
Bacchus
Dawgs904
Bacchus
Level 22
God Stats
5W - 4L
1,423 SR
Queue Stats
11W - 8L
1,428 Elo+
Party 2
King Arthur
King Arthur
Endmageddon
King Arthur
Level 12
God Stats
9W - 14L
1,178 SR
Queue Stats
201W - 200L
1,497 Elo+
Party 3
Merlin
Merlin
Killzinhu
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
lHeavenKnows
Gilgamesh
Level 25
God Stats
2W - 2L
1,574 SR
Queue Stats
90W - 90L
1,514 Elo+
Party 3
Team Averages
Level 16
1,415 SR
1,412 Elo+

VS

Team Averages
Level 6
1,480 SR
1,484 Elo+
Discordia
Discordia
AndraStar
Discordia
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 62L
1,500 Elo+
Solo
Chaac
Chaac
CamaroFS
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 97L
1,480 Elo+
Party 4
Neith
Neith
Inclament
Neith
Level 1
God Stats
10W - 10L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 4
Ra
Ra
Mapachemalo
Ra
Level 6
God Stats
2W - 0L
1,400 SR
Queue Stats
9W - 9L
1,547 Elo+
Party 1
Artemis
Artemis
Vizuett_IVI
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BishopMajik
Kukulkan
20
3 / 11 / 15
13,713
980
12,044
24,057
13,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Dawgs904
Bacchus
20
6 / 5 / 17
13,957
997
15,681
27,852
30,911
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Endmageddon
King Arthur
20
7 / 3 / 15
14,509
1,036
10,766
19,256
23,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Killzinhu
Merlin
20
8 / 14 / 15
14,774
1,055
19,255
26,972
11,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
lHeavenKnows
Gilgamesh
20
8 / 5 / 14
14,760
1,054
19,622
17,954
18,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndraStar
Discordia
20
2 / 12 / 21
13,653
975
15,599
17,378
6,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
CamaroFS
Chaac
20
23 / 5 / 9
18,967
1,355
43,153
26,272
38,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Inclament
Neith
20
7 / 1 / 16
13,368
955
20,718
11,481
5,190
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 19
13,423
959
9,677
14,560
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Vizuett_IVI
Artemis
20
3 / 6 / 20
13,907
993
19,361
14,508
7,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
122
32
Kills
37
38
Deaths
32
76
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Discordia
AndraStar
Discordia
2
12
21
1.04
L
Kukulkan
BishopMajik
Kukulkan
3
11
15
0.95
W
Chaac
CamaroFS
Chaac
23
5
9
5.5
L
Bacchus
Dawgs904
Bacchus
6
5
17
2.9
L
King Arthur
Endmageddon
King Arthur
7
3
15
4.83
W
Neith
Inclament
Neith
7
1
16
15
L
Merlin
Killzinhu
Merlin
8
14
15
1.11
W
2
8
19
1.44
W
Artemis
Vizuett_IVI
Artemis
3
6
20
2.17
L
Gilgamesh
lHeavenKnows
Gilgamesh
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,368
Damage
108,508
116,091
Taken
84,199
97,056
Mitigated
64,047
5,910
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AndraStar
Discordia
15,599
3,594
0
216
17,378
6,931
0
9,644
7,478
38,567
0
L
Kukulkan
BishopMajik
Kukulkan
12,044
1,669
0
45
24,057
13,056
0
4,370
19,258
37,706
0
W
Chaac
CamaroFS
Chaac
43,153
11,911
0
7,818
26,272
38,491
0
18,029
8,243
0
73,036
L
Bacchus
Dawgs904
Bacchus
15,681
1,458
793
1,778
27,852
30,911
0
6,813
20,465
31,990
0
L
King Arthur
Endmageddon
King Arthur
10,766
2,411
0
0
19,256
23,949
0
5,404
13,595
0
21,577
W
Neith
Inclament
Neith
20,718
14,052
0
1,388
11,481
5,190
0
4,927
6,554
0
26,811
L
Merlin
Killzinhu
Merlin
19,255
3,254
417
2,229
26,972
11,024
0
4,311
22,198
64,365
0
W
9,677
1,532
618
960
14,560
6,352
0
7,000
7,560
43,743
0
W
Artemis
Vizuett_IVI
Artemis
19,361
11,969
0
0
14,508
7,083
0
7,380
7,128
0
39,910
L
Gilgamesh
lHeavenKnows
Gilgamesh
19,622
6,190
0
648
17,954
18,116
0
4,378
13,386
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,713
Gold Earned
73,318
214
Minions Killed
247
2
Camps Cleared
4
1,051,434
Distance Traveled
1,105,181
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,653
975
54
4
0
189,031
1
L
Kukulkan
13,713
980
75
5
1
198,512
0
W
Chaac
18,967
1,355
70
5
2
259,846
0
L
Bacchus
13,957
997
35
3
0
275,329
1
L
King Arthur
14,509
1,036
26
2
1
201,662
0
W
Neith
13,368
955
16
1
0
251,773
0
L
Merlin
14,774
1,055
69
5
0
195,850
1
W
Ra
13,423
959
70
5
1
193,226
4
W
Artemis
13,907
993
37
3
1
211,305
0
L
Gilgamesh
14,760
1,054
9
1
0
180,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role