Player Matchup

Sol
Sol
Darth Craze
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 1
Cerberus
Cerberus
Vontefrom600
Cerberus
Level 139
God Stats
2W - 2L
1,341 SR
Queue Stats
501W - 350L
1,541 Elo+
Solo
Chiron
Chiron
l BIizzy l
Chiron
Level 160
God Stats
33W - 16L
1,655 SR
Queue Stats
965W - 772L
1,669 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,597 Elo+

VS

Team Averages
Level 101
1,544 SR
1,583 Elo+
Hercules
Hercules
Creamiez
Hercules
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
JARAVA
Sol
Level 127
God Stats
1W - 2L
1,291 SR
Queue Stats
179W - 163L
1,644 Elo+
Solo
Scylla
Scylla
Streat Meats
Scylla
Level 87
God Stats
1W - 1L
1,842 SR
Queue Stats
13W - 11L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
9,038
904
9,735
7,937
2,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Vontefrom600
Cerberus
11
3 / 1 / 9
8,121
812
3,353
7,902
6,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
l BIizzy l
Chiron
13
5 / 0 / 9
8,656
866
7,247
7,961
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Creamiez
Hercules
9
1 / 5 / 0
6,272
627
3,424
10,321
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
JARAVA
Sol
10
0 / 4 / 1
6,209
621
4,451
6,928
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
10
0 / 6 / 1
6,266
627
5,377
7,186
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Creamiez
Hercules
1
5
0
0.2
W
7
0
5
9.5
L
Sol
JARAVA
Sol
0
4
1
0.13
L
Scylla
0
6
1
0.08
W
Cerberus
Vontefrom600
Cerberus
3
1
9
7.5
W
Chiron
l BIizzy l
Chiron
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
13,252
23,800
Taken
24,435
11,711
Mitigated
11,263
10,252
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Creamiez
Hercules
3,424
328
0
1,846
10,321
7,308
0
5,469
4,852
0
11,735
W
9,735
2,254
0
5,225
7,937
2,414
2,250
4,106
3,461
42,594
0
L
Sol
JARAVA
Sol
4,451
385
0
1,209
6,928
1,972
0
3,747
3,181
28,371
0
L
Scylla
5,377
503
0
412
7,186
1,983
0
3,872
3,314
20,668
0
W
Cerberus
Vontefrom600
Cerberus
3,353
150
0
1,080
7,902
6,774
143
2,029
5,603
12,022
0
W
Chiron
l BIizzy l
Chiron
7,247
1,634
1,012
2,935
7,961
2,523
847
3,225
4,420
0
37,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
18,747
157
Minions Killed
99
0
Camps Cleared
0
591,087
Distance Traveled
552,604
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,272
627
19
2
0
183,259
1
W
Sol
9,038
904
62
6
0
187,857
1
L
Sol
6,209
621
39
4
0
202,425
2
L
Scylla
6,266
627
41
4
0
166,920
1
W
Cerberus
8,121
812
32
3
0
187,827
0
W
Chiron
8,656
866
63
6
0
215,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role