Player Matchup

Zeus
Zeus
Alucard97430
Zeus
Level 3
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 3L
1,008 Elo+
Solo
Bakasura
Bakasura
AurikaPL
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
GranatapfelGerd
Apollo
Level 40
God Stats
8W - 21L
1,249 SR
Queue Stats
24W - 60L
1,157 Elo+
Party 1
Bellona
Bellona
Shndylucky1998
Bellona
Level 24
God Stats
10W - 3L
1,787 SR
Queue Stats
137W - 145L
1,312 Elo+
Solo
Loki
Loki
nixs_j
Loki
Level 17
God Stats
3W - 9L
1,277 SR
Queue Stats
24W - 59L
1,157 Elo+
Party 1
Team Averages
Level 17
1,398 SR
1,227 Elo+

VS

Team Averages
Level 30
1,409 SR
1,305 Elo+
Horus
Horus
Cptn Ricey
Horus
Level 52
God Stats
5W - 2L
1,476 SR
Queue Stats
158W - 212L
1,228 Elo+
Party 2
Hades
Hades
Cthulhu612
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,348 Elo+
Party 2
Hercules
Hercules
antrakon
Hercules
Level 29
God Stats
4W - 5L
1,188 SR
Queue Stats
126W - 195L
1,229 Elo+
Party 2
Yemoja
Yemoja
insomniac17z
Yemoja
Level 26
God Stats
11W - 9L
1,383 SR
Queue Stats
88W - 125L
1,222 Elo+
Party 2
Neith
Neith
mompiteam
Neith
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
178W - 175L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,548
326
1,728
2,570
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
AurikaPL
Bakasura
9
0 / 10 / 3
6,131
361
1,602
9,775
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 7 / 0
8,479
499
9,968
11,377
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
7,269
428
6,091
11,657
12,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
nixs_j
Loki
9
0 / 7 / 3
6,178
363
3,401
9,092
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
9 / 2 / 5
10,476
616
5,948
9,603
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
14
7 / 1 / 5
8,860
521
7,044
8,626
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
antrakon
Hercules
13
2 / 2 / 3
8,336
490
6,149
9,827
9,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
2 / 0 / 11
7,907
465
4,733
7,095
7,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mompiteam
Neith
14
9 / 2 / 4
9,171
539
8,352
8,290
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
29
31
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Bakasura
AurikaPL
Bakasura
0
10
3
0.15
W
Horus
9
2
5
5.75
W
Hades
7
1
5
9.5
L
5
7
0
0.71
L
1
5
1
0.3
W
Hercules
antrakon
Hercules
2
2
3
1.75
W
Yemoja
2
0
11
7.5
W
Neith
mompiteam
Neith
9
2
4
5.5
L
Loki
nixs_j
Loki
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
32,226
44,471
Taken
43,441
22,434
Mitigated
30,994
4,018
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,728
567
0
250
2,570
473
64
898
1,672
9,000
0
L
Bakasura
AurikaPL
Bakasura
1,602
1,058
0
0
9,775
3,174
40
4,445
5,330
0
10,541
W
Horus
5,948
2,639
773
3,743
9,603
6,583
360
41
9,562
0
69,782
W
Hades
7,044
1,517
317
2,721
8,626
4,441
2,018
1,399
6,884
32,263
0
L
9,968
6,020
0
1,542
11,377
3,799
964
4,229
7,148
0
46,303
L
6,091
2,753
0
1,552
11,657
12,751
327
0
11,657
0
30,830
W
Hercules
antrakon
Hercules
6,149
2,173
116
3,481
9,827
9,329
1,936
0
9,827
0
31,335
W
Yemoja
4,733
737
1,040
2,669
7,095
7,441
512
0
7,095
22,312
0
W
Neith
mompiteam
Neith
8,352
4,120
0
2,310
8,290
3,200
1,019
185
8,105
0
56,796
L
Loki
nixs_j
Loki
3,401
549
0
674
9,092
2,237
82
2,205
6,887
0
19,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
44,750
228
Minions Killed
358
0
Camps Cleared
0
1,189,134
Distance Traveled
1,537,607
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,548
326
22
1
0
95,334
1
L
Bakasura
6,131
361
20
1
0
319,191
0
W
Horus
10,476
616
117
7
0
344,556
2
W
Hades
8,860
521
56
3
0
299,152
0
L
Apollo
8,479
499
85
5
0
241,495
0
L
Bellona
7,269
428
61
4
0
233,011
0
W
Hercules
8,336
490
60
4
0
294,682
0
W
Yemoja
7,907
465
31
2
0
314,365
5
W
Neith
9,171
539
94
6
0
284,852
0
L
Loki
6,178
363
40
2
0
300,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role