Player Matchup

Bakasura
Bakasura
DarKEyE331
Bakasura
Level 5
God Stats
0W - 1L
1,179 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Odin
Odin
Magnus_Flyhigh
Odin
Level 116
God Stats
2W - 5L
1,489 SR
Queue Stats
113W - 120L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mikolaj562
Morgan Le Fay
Level 115
God Stats
4W - 5L
1,433 SR
Queue Stats
133W - 145L
1,500 Elo+
Party 1
Team Averages
Level 79
1,367 SR
1,507 Elo+

VS

Team Averages
Level 55
1,578 SR
1,496 Elo+
Khepri
Khepri
MushroomJump3
Khepri
Level 39
God Stats
24W - 16L
1,628 SR
Queue Stats
54W - 65L
1,334 Elo+
Solo
Merlin
Merlin
aidenproudmanx
Merlin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 155L
1,575 Elo+
Party 2
Izanami
Izanami
llehctim233
Izanami
Level 68
God Stats
29W - 19L
1,605 SR
Queue Stats
181W - 189L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarKEyE331
Bakasura
8
0 / 8 / 0
5,700
570
3,797
9,614
2,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,869
587
2,899
10,579
7,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
mikolaj562
Morgan Le Fay
9
1 / 3 / 0
5,952
595
9,867
8,326
2,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 11
7,406
741
2,673
10,886
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 0 / 10
7,852
785
7,147
4,595
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
llehctim233
Izanami
14
11 / 0 / 3
9,367
937
11,301
6,721
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DarKEyE331
Bakasura
0
8
0
0
L
0
3
1
0.17
W
0
1
11
5.5
W
3
0
10
8
W
Izanami
llehctim233
Izanami
11
0
3
12.5
L
Morgan Le Fay
mikolaj562
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,563
Damage
21,121
28,519
Taken
22,202
11,951
Mitigated
13,830
5,393
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DarKEyE331
Bakasura
3,797
2,878
0
868
9,614
2,532
0
3,425
5,997
0
10,705
L
2,899
696
554
3,279
10,579
7,256
0
4,050
6,199
0
14,727
W
2,673
243
0
2,234
10,886
9,323
0
3,446
6,848
6,411
0
W
7,147
998
0
1,310
4,595
1,786
494
2,271
2,299
24,094
0
W
Izanami
llehctim233
Izanami
11,301
8,624
0
2,128
6,721
2,721
2,130
4,150
2,546
0
43,626
L
Morgan Le Fay
mikolaj562
Morgan Le Fay
9,867
550
0
692
8,326
2,163
0
1,653
6,503
24,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,521
Gold Earned
24,625
78
Minions Killed
122
0
Camps Cleared
0
522,145
Distance Traveled
532,622
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,700
570
25
3
0
165,525
1
L
Odin
5,869
587
20
2
0
181,018
0
W
Khepri
7,406
741
3
0
0
188,510
1
W
Merlin
7,852
785
55
6
0
170,213
2
W
Izanami
9,367
937
64
6
0
173,899
3
L
Morgan Le Fay
5,952
595
33
3
0
175,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role