Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
CiriusX
Hera
Level 41
God Stats
3W - 2L
1,303 SR
Queue Stats
73W - 61L
1,548 Elo+
Party 3
Susano
Susano
NiceRiceBowl
Susano
Level 26
God Stats
2W - 2L
1,247 SR
Queue Stats
38W - 31L
1,215 Elo+
Party 2
Gilgamesh
Gilgamesh
WhoAm3y3
Gilgamesh
Level 69
God Stats
41W - 26L
1,639 SR
Queue Stats
117W - 96L
1,605 Elo+
Party 2
Apollo
Apollo
uhKarma
Apollo
Level 39
God Stats
4W - 1L
1,537 SR
Queue Stats
59W - 62L
1,441 Elo+
Party 3
Team Averages
Level 44
1,445 SR
1,462 Elo+

VS

Team Averages
Level 75
1,635 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
M4UR1NUTS
Khepri
Level 108
God Stats
1W - 1L
1,954 SR
Queue Stats
56W - 56L
1,387 Elo+
Solo
Mulan
Mulan
SeniorpaPupRo
Mulan
Level 45
God Stats
3W - 4L
1,497 SR
Queue Stats
96W - 116L
1,374 Elo+
Solo
Chiron
Chiron
Tannerkilzzalot
Chiron
Level 48
God Stats
42W - 33L
1,556 SR
Queue Stats
119W - 115L
1,490 Elo+
Party 1
Arachne
Arachne
jbird10
Arachne
Level 68
God Stats
112W - 62L
1,668 SR
Queue Stats
325W - 329L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 1 / 1
8,403
494
6,057
13,319
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hera
CiriusX
Hera
16
4 / 3 / 4
10,056
592
10,343
10,093
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
3 / 5 / 7
8,833
520
7,063
13,286
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WhoAm3y3
Gilgamesh
17
6 / 1 / 1
10,059
592
9,405
10,749
9,182
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
uhKarma
Apollo
13
4 / 2 / 3
8,267
486
9,251
12,468
2,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 4
8,475
499
9,239
7,653
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
M4UR1NUTS
Khepri
12
0 / 2 / 3
7,607
447
3,916
12,550
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 1
8,150
479
4,579
12,158
12,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 1
7,820
460
9,624
16,657
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
jbird10
Arachne
15
5 / 6 / 4
9,419
554
10,424
13,597
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
21
Kills
12
12
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
1
4.5
L
Nu Wa
 
Nu Wa
2
2
4
2
W
Hera
CiriusX
Hera
4
3
4
2
L
Khepri
M4UR1NUTS
Khepri
0
2
3
0.75
W
Susano
3
5
7
1.3
L
2
5
1
0.5
L
3
6
1
0.58
W
Gilgamesh
WhoAm3y3
Gilgamesh
6
1
1
6.5
L
Arachne
jbird10
Arachne
5
6
4
1.17
W
Apollo
uhKarma
Apollo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
37,782
59,915
Taken
62,615
26,380
Mitigated
37,497
23,395
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,057
321
506
6,631
13,319
6,746
268
2,350
10,821
30,575
0
L
Nu Wa
 
Nu Wa
9,239
2,657
0
1,329
7,653
2,223
441
3,570
3,931
52,592
0
W
Hera
CiriusX
Hera
10,343
2,538
0
2,761
10,093
3,043
14
2,945
7,010
78,376
0
L
Khepri
M4UR1NUTS
Khepri
3,916
234
582
2,146
12,550
11,293
0
4,688
7,776
26,401
0
W
Susano
7,063
1,517
0
5,422
13,286
4,492
0
2,774
10,352
0
56,547
L
4,579
1,019
0
3,132
12,158
12,230
92
0
12,158
0
42,680
L
9,624
4,637
618
7,540
16,657
5,272
155
4,281
12,330
0
61,552
W
Gilgamesh
WhoAm3y3
Gilgamesh
9,405
3,172
0
2,035
10,749
9,182
0
562
10,055
0
66,257
L
Arachne
jbird10
Arachne
10,424
6,639
0
4,128
13,597
6,479
0
3,797
9,692
0
63,626
W
Apollo
uhKarma
Apollo
9,251
5,435
0
6,040
12,468
2,917
738
3,783
8,471
0
53,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
41,471
547
Minions Killed
398
0
Camps Cleared
0
1,585,533
Distance Traveled
1,517,018
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,403
494
64
4
0
288,353
1
L
Nu Wa
8,475
499
99
6
0
267,370
6
W
Hera
10,056
592
162
10
0
312,154
2
L
Khepri
7,607
447
30
2
0
324,738
0
W
Susano
8,833
520
103
6
0
323,064
6
L
Mulan
8,150
479
84
5
0
299,583
0
L
Chiron
7,820
460
87
5
0
268,811
2
W
Gilgamesh
10,059
592
135
8
0
338,627
2
L
Arachne
9,419
554
98
6
0
356,516
6
W
Apollo
8,267
486
83
5
0
323,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role