Player Matchup

Gilgamesh
Gilgamesh
C Glitch5020
Gilgamesh
Level 22
God Stats
7W - 4L
1,623 SR
Queue Stats
64W - 62L
1,528 Elo+
Solo
Anubis
Anubis
EnglishJose
Anubis
Level 11
God Stats
28W - 9L
1,749 SR
Queue Stats
49W - 36L
1,507 Elo+
Party 1
Nike
Nike
Jarlahb
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,585 Elo+
Party 1
Ymir
Ymir
ross just owns
Ymir
Level 28
God Stats
63W - 49L
1,606 SR
Queue Stats
100W - 75L
1,538 Elo+
Party 1
Anhur
Anhur
xGirk
Anhur
Level 25
God Stats
14W - 14L
1,643 SR
Queue Stats
98W - 67L
1,571 Elo+
Party 1
Team Averages
Level 21
1,624 SR
1,546 Elo+

VS

Team Averages
Level 21
1,496 SR
1,554 Elo+
Cthulhu
Cthulhu
AnR_Philipe72
Cthulhu
Level 27
God Stats
3W - 4L
1,533 SR
Queue Stats
129W - 124L
1,475 Elo+
Party 2
Thanatos
Thanatos
SiiNzlx
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,661 Elo+
Solo
Merlin
Merlin
co6u5d778i
Merlin
Level 22
God Stats
51W - 31L
1,625 SR
Queue Stats
65W - 46L
1,545 Elo+
Solo
Neith
Neith
iManWarZz
Neith
Level 25
God Stats
7W - 6L
1,416 SR
Queue Stats
119W - 126L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
xBroly17
Gilgamesh
Level 27
God Stats
4W - 3L
1,404 SR
Queue Stats
103W - 69L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C Glitch5020
Gilgamesh
10
4 / 4 / 3
6,593
549
5,476
8,801
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
11
4 / 7 / 0
6,725
560
5,933
10,600
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
Jarlahb
Nike
9
0 / 3 / 2
5,584
465
1,991
8,532
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 5
6,043
504
2,798
13,309
6,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
xGirk
Anhur
9
2 / 5 / 0
5,495
458
5,511
8,558
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 4 / 5
5,162
430
2,473
8,624
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
SiiNzlx
Thanatos
9
2 / 6 / 3
5,874
490
4,708
7,521
2,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
co6u5d778i
Merlin
12
6 / 1 / 7
7,415
618
10,767
5,132
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
iManWarZz
Neith
11
4 / 1 / 2
6,291
524
5,876
5,703
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xBroly17
Gilgamesh
14
11 / 0 / 7
8,350
696
13,439
9,337
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
23
23
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
4
5
0.63
L
Gilgamesh
C Glitch5020
Gilgamesh
4
4
3
1.38
L
Anubis
4
7
0
0.57
L
Nike
Jarlahb
Nike
0
3
2
0.33
W
Thanatos
SiiNzlx
Thanatos
2
6
3
0.58
W
Merlin
co6u5d778i
Merlin
6
1
7
9.5
W
Neith
iManWarZz
Neith
4
1
2
5
L
1
4
5
0.88
W
Gilgamesh
xBroly17
Gilgamesh
11
0
7
14.5
L
Anhur
xGirk
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
37,263
49,800
Taken
36,317
18,642
Mitigated
10,533
9,561
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,473
464
90
1,237
8,624
2,100
64
1,883
6,741
13,549
0
L
Gilgamesh
C Glitch5020
Gilgamesh
5,476
1,490
0
1,702
8,801
3,221
0
1,108
7,613
0
27,139
L
Anubis
5,933
83
0
2,957
10,600
4,383
0
4,661
5,497
32,682
0
L
Nike
Jarlahb
Nike
1,991
495
0
250
8,532
2,677
0
1,058
7,397
0
30,546
W
Thanatos
SiiNzlx
Thanatos
4,708
1,780
0
3,487
7,521
2,143
832
1,256
6,265
0
16,446
W
Merlin
co6u5d778i
Merlin
10,767
528
0
879
5,132
1,348
99
1,475
3,657
34,734
0
W
Neith
iManWarZz
Neith
5,876
2,251
886
3,316
5,703
1,174
663
1,671
4,032
0
32,777
L
2,798
1,127
0
2,135
13,309
6,579
0
3,258
9,957
21,405
0
W
Gilgamesh
xBroly17
Gilgamesh
13,439
4,533
0
4,692
9,337
3,768
0
2,446
6,891
0
47,803
L
Anhur
xGirk
Anhur
5,511
2,654
480
2,037
8,558
1,782
0
2,370
6,096
0
27,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
33,092
274
Minions Killed
257
0
Camps Cleared
0
1,059,487
Distance Traveled
1,132,722
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,162
430
27
2
0
218,855
4
L
Gilgamesh
6,593
549
55
5
0
241,170
4
L
Anubis
6,725
560
80
7
0
180,165
4
L
Nike
5,584
465
55
5
0
213,934
4
W
Thanatos
5,874
490
28
2
0
204,248
2
W
Merlin
7,415
618
61
5
0
233,057
3
W
Neith
6,291
524
65
5
0
199,736
0
L
Ymir
6,043
504
31
3
0
219,409
3
W
Gilgamesh
8,350
696
76
6
0
276,826
1
L
Anhur
5,495
458
53
4
0
204,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role