Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CualNOMBBREP
Jormungandr
Level 25
God Stats
1W - 2L
1,569 SR
Queue Stats
38W - 36L
1,551 Elo+
Solo
Neith
Neith
Excilly
Neith
Level 26
God Stats
0W - 2L
1,827 SR
Queue Stats
28W - 21L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sniper76
Tsukuyomi
Level 105
God Stats
1W - 1L
1,625 SR
Queue Stats
48W - 44L
1,585 Elo+
Party 2
Discordia
Discordia
Zephykinz
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,577 Elo+
Solo
Team Averages
Level 37
1,604 SR
1,562 Elo+

VS

Team Averages
Level 22
1,568 SR
1,624 Elo+
Ra
Ra
Ameku
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 79L
1,743 Elo+
Party 1
Mercury
Mercury
Faultisbetter
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,977 Elo+
Party 1
Chernobog
Chernobog
NWOalchemy
Chernobog
Level 26
God Stats
3W - 1L
1,840 SR
Queue Stats
23W - 21L
1,537 Elo+
Solo
Yemoja
Yemoja
We are Oni
Yemoja
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 39L
1,450 Elo+
Solo
Thanatos
Thanatos
w SHEWET w
Thanatos
Level 28
God Stats
47W - 41L
1,497 SR
Queue Stats
111W - 106L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 5 / 1
6,696
478
2,404
13,820
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
CualNOMBBREP
Jormungandr
13
0 / 2 / 1
7,255
518
6,437
9,732
5,414
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Excilly
Neith
11
1 / 2 / 3
6,731
481
4,843
7,200
1,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Sniper76
Tsukuyomi
11
3 / 2 / 1
7,184
513
2,944
8,635
3,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Zephykinz
Discordia
10
1 / 6 / 1
6,684
477
2,013
6,507
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 1 / 11
8,578
613
11,289
8,048
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
16
13 / 2 / 0
9,805
700
9,260
9,109
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
NWOalchemy
Chernobog
12
0 / 2 / 7
6,916
494
5,352
6,663
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
We are Oni
Yemoja
10
2 / 2 / 1
7,049
504
1,938
7,383
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
w SHEWET w
Thanatos
12
0 / 1 / 5
7,183
513
3,330
7,918
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
17
17
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
1
0.5
W
Ra
2
1
11
7.5
L
Jormungandr
CualNOMBBREP
Jormungandr
0
2
1
0.25
L
Neith
Excilly
Neith
1
2
3
1.25
W
Mercury
13
2
0
6.5
W
Chernobog
NWOalchemy
Chernobog
0
2
7
1.75
L
Tsukuyomi
Sniper76
Tsukuyomi
3
2
1
1.75
W
Yemoja
We are Oni
Yemoja
2
2
1
1.25
L
Discordia
Zephykinz
Discordia
1
6
1
0.25
W
Thanatos
w SHEWET w
Thanatos
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
31,169
45,894
Taken
39,121
23,931
Mitigated
14,135
11,337
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,404
1,059
66
3,165
13,820
11,597
243
3,633
9,509
12,722
0
W
Ra
11,289
1,800
886
3,088
8,048
3,057
975
1,946
5,882
60,781
0
L
Jormungandr
CualNOMBBREP
Jormungandr
6,437
1,499
0
2,846
9,732
5,414
289
954
8,692
49,251
0
L
Neith
Excilly
Neith
4,843
2,289
0
1,117
7,200
1,972
0
2,689
4,405
0
48,406
W
Mercury
9,260
7,236
0
560
9,109
3,294
826
2,343
6,702
0
70,992
W
Chernobog
NWOalchemy
Chernobog
5,352
3,057
0
1,889
6,663
2,027
51
922
5,741
0
41,822
L
Tsukuyomi
Sniper76
Tsukuyomi
2,944
929
0
3,420
8,635
3,031
0
1,969
6,604
0
32,562
W
Yemoja
We are Oni
Yemoja
1,938
423
316
1,582
7,383
3,319
0
667
6,716
14,945
0
L
Discordia
Zephykinz
Discordia
2,013
201
0
723
6,507
1,917
0
2,940
3,263
29,877
0
W
Thanatos
w SHEWET w
Thanatos
3,330
470
0
5,187
7,918
2,438
160
4,692
3,226
0
31,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
39,531
339
Minions Killed
431
0
Camps Cleared
0
1,315,824
Distance Traveled
1,392,608
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,696
478
17
1
0
256,629
2
W
Ra
8,578
613
132
9
0
292,098
2
L
Jormungandr
7,255
518
95
7
0
264,959
2
L
Neith
6,731
481
101
7
0
258,921
3
W
Mercury
9,805
700
113
8
0
345,979
5
W
Chernobog
6,916
494
92
7
0
230,699
3
L
Tsukuyomi
7,184
513
69
5
0
303,261
5
W
Yemoja
7,049
504
24
2
0
251,151
3
L
Discordia
6,684
477
57
4
0
232,054
6
W
Thanatos
7,183
513
70
5
0
272,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role